gdkchan
|
7e4d986a73
|
Support compute uniform buffers emulated with global memory (#924)
|
2020-02-11 01:10:05 +01:00 |
|
gdkchan
|
29a825b43b
|
Address PR feedback
Removes a useless null check
Aligns some values to improve readability
|
2020-01-09 02:13:00 +01:00 |
|
gdkchan
|
9d7a142a48
|
Support texture rectangle targets (non-normalized coords)
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
6a98c643ca
|
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
769c02235f
|
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
a31fced221
|
Remove some unused constants and other code
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
3ab5c23f49
|
Add partial support for array of samplers, and add pass to identify them from bindless texture accesses
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
278a4c317c
|
Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
|
2020-01-09 02:13:00 +01:00 |
|
gdk
|
1876b346fe
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
|