using Gdk; using Gtk; using Ryujinx.Ui; using Ryujinx.Ui.Common.Configuration; using Ryujinx.Ui.Common.Helper; using System; using System.Diagnostics; using System.Reflection; namespace Ryujinx.Modules { public class UpdateDialog : Gtk.Window { #pragma warning disable CS0649, IDE0044 [Builder.Object] public Label MainText; [Builder.Object] public Label SecondaryText; [Builder.Object] public LevelBar ProgressBar; [Builder.Object] public Button YesButton; [Builder.Object] public Button NoButton; #pragma warning restore CS0649, IDE0044 private readonly MainWindow _mainWindow; private readonly string _buildUrl; private bool _restartQuery; public UpdateDialog(MainWindow mainWindow, Version newVersion, string buildUrl) : this(new Builder("Ryujinx.Modules.Updater.UpdateDialog.glade"), mainWindow, newVersion, buildUrl) { } private UpdateDialog(Builder builder, MainWindow mainWindow, Version newVersion, string buildUrl) : base(builder.GetRawOwnedObject("UpdateDialog")) { builder.Autoconnect(this); _mainWindow = mainWindow; _buildUrl = buildUrl; Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png"); MainText.Text = "Do you want to update Ryujinx to the latest version?"; SecondaryText.Text = $"{Program.Version} -> {newVersion}"; ProgressBar.Hide(); YesButton.Clicked += YesButton_Clicked; NoButton.Clicked += NoButton_Clicked; } private void YesButton_Clicked(object sender, EventArgs args) { if (_restartQuery) { string ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx"; string ryuExe = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName); Process.Start(ryuExe, CommandLineState.Arguments); Environment.Exit(0); } else { Window.Functions = _mainWindow.Window.Functions = WMFunction.All & WMFunction.Close; _mainWindow.ExitMenuItem.Sensitive = false; YesButton.Hide(); NoButton.Hide(); ProgressBar.Show(); SecondaryText.Text = ""; _restartQuery = true; Updater.UpdateRyujinx(this, _buildUrl); } } private void NoButton_Clicked(object sender, EventArgs args) { Updater.Running = false; _mainWindow.Window.Functions = WMFunction.All; _mainWindow.ExitMenuItem.Sensitive = true; _mainWindow.UpdateMenuItem.Sensitive = true; Dispose(); } } }