40311310d1
* amadeus: Add missing compressor effect from REV11 This was in my reversing notes but seems I completely forgot to implement it Also took the opportunity to simplify the Limiter effect a bit. * Remove some outdated comment * Address gdkchan's comments
27 lines
497 B
C#
27 lines
497 B
C#
using System.Runtime.CompilerServices;
|
|
|
|
namespace Ryujinx.Audio.Renderer.Dsp.Effect
|
|
{
|
|
public struct ExponentialMovingAverage
|
|
{
|
|
private float _mean;
|
|
|
|
public ExponentialMovingAverage(float mean)
|
|
{
|
|
_mean = mean;
|
|
}
|
|
|
|
public float Read()
|
|
{
|
|
return _mean;
|
|
}
|
|
|
|
public float Update(float value, float alpha)
|
|
{
|
|
_mean += alpha * (value - _mean);
|
|
|
|
return _mean;
|
|
}
|
|
}
|
|
}
|