ryujinx/Ryujinx.Graphics.Gpu/Image
riperiperi fd6d3ec88f
Fix res scale parameters not being updated in vertex shader (#3046)
This fixes an issue where the render scale array would not be updated when technically the scales on the flat array were the same, but the start index for the vertex scales was different.
2022-01-27 14:17:13 -03:00
..
AutoDeleteCache.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
FormatInfo.cs
FormatTable.cs Add support for the R4G4 texture format (#2956) 2021-12-30 17:10:54 +01:00
ITextureDescriptor.cs
Pool.cs Replace CacheResourceWrite with more general "precise" write (#2684) 2021-09-29 02:27:03 +02:00
ReductionFilter.cs
Sampler.cs Move texture anisotropy check to SetInfo (#2843) 2021-12-08 18:09:36 -03:00
SamplerDescriptor.cs
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs Limit Custom Anisotropic Filtering to mipmapped textures with many levels (#2832) 2021-11-13 16:04:21 -03:00
Texture.cs Add support for BC1/2/3 decompression (for 3D textures) (#2987) 2022-01-22 19:23:00 +01:00
TextureBindingInfo.cs
TextureBindingsManager.cs Fix res scale parameters not being updated in vertex shader (#3046) 2022-01-27 14:17:13 -03:00
TextureCache.cs Fix adjacent 3d texture slices being detected as Incompatible Overlaps (#2993) 2022-01-11 09:37:40 +01:00
TextureCompatibility.cs Add support for BC1/2/3 decompression (for 3D textures) (#2987) 2022-01-22 19:23:00 +01:00
TextureComponent.cs
TextureDependency.cs
TextureDescriptor.cs
TextureDescriptorType.cs
TextureGroup.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
TextureGroupHandle.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
TextureInfo.cs
TextureManager.cs Fix render target clear when sizes mismatch (#2994) 2022-01-11 20:15:17 +01:00
TextureMatchQuality.cs
TextureMsaaMode.cs
TexturePool.cs Fix sampled multisample image size (#2984) 2022-01-10 08:45:25 +01:00
TexturePoolCache.cs
TextureScaleMode.cs Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) 2021-08-11 22:44:51 +02:00
TextureSearchFlags.cs
TextureTarget.cs Fix TXQ for 3D textures. (#2613) 2021-09-02 00:17:43 -03:00
TextureViewCompatibility.cs Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00