9f1cf6458c
* Initial implementation of migration between memory heaps - Missing OOM handling - Missing `_map` data safety when remapping - Copy may not have completed yet (needs some kind of fence) - Map may be unmapped before it is done being used. (needs scoped access) - SSBO accesses are all "writes" - maybe pass info in another way. - Missing keeping map type when resizing buffers (should this be done?) * Ensure migrated data is in place before flushing. * Fix issue where old waitable would be signalled. - There is a real issue where existing Auto<> references need to be replaced. * Swap bound Auto<> instances when swapping buffer backing * Fix conversion buffers * Don't try move buffers if the host has shared memory. * Make GPU methods return PinnedSpan with scope * Storage Hint * Fix stupidity * Fix rebase * Tweak rules Attempt to sidestep BOTW slowdown * Remove line * Migrate only when command buffers flush * Change backing swap log to debug * Address some feedback * Disallow backing swap when the flush lock is held by the current thread * Make PinnedSpan from ReadOnlySpan explicitly unsafe * Fix some small issues - Index buffer swap fixed - Allocate DeviceLocal buffers using a separate block list to images. * Remove alternative flags * Address feedback
161 lines
4.5 KiB
C#
161 lines
4.5 KiB
C#
using Ryujinx.Common.Memory;
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using Ryujinx.Graphics.GAL;
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using Silk.NET.Vulkan;
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using System;
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using System.Collections.Generic;
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using VkFormat = Silk.NET.Vulkan.Format;
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namespace Ryujinx.Graphics.Vulkan
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{
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class TextureBuffer : ITexture
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{
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private readonly VulkanRenderer _gd;
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private BufferHandle _bufferHandle;
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private int _offset;
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private int _size;
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private Auto<DisposableBufferView> _bufferView;
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private Dictionary<GAL.Format, Auto<DisposableBufferView>> _selfManagedViews;
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private int _bufferCount;
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public int Width { get; }
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public int Height { get; }
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public VkFormat VkFormat { get; }
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public float ScaleFactor { get; }
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public TextureBuffer(VulkanRenderer gd, TextureCreateInfo info, float scale)
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{
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_gd = gd;
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Width = info.Width;
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Height = info.Height;
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VkFormat = FormatTable.GetFormat(info.Format);
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ScaleFactor = scale;
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gd.Textures.Add(this);
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}
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public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
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{
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throw new NotSupportedException();
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}
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public void CopyTo(ITexture destination, int srcLayer, int dstLayer, int srcLevel, int dstLevel)
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{
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throw new NotSupportedException();
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}
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public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter)
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{
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throw new NotSupportedException();
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}
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public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel)
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{
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throw new NotSupportedException();
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}
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public PinnedSpan<byte> GetData()
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{
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return _gd.GetBufferData(_bufferHandle, _offset, _size);
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}
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public PinnedSpan<byte> GetData(int layer, int level)
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{
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return GetData();
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}
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public void Release()
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{
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if (_gd.Textures.Remove(this))
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{
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ReleaseImpl();
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}
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}
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private void ReleaseImpl()
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{
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if (_selfManagedViews != null)
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{
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foreach (var bufferView in _selfManagedViews.Values)
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{
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bufferView.Dispose();
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}
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_selfManagedViews = null;
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}
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_bufferView?.Dispose();
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_bufferView = null;
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}
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public void SetData(SpanOrArray<byte> data)
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{
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_gd.SetBufferData(_bufferHandle, _offset, data);
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}
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public void SetData(SpanOrArray<byte> data, int layer, int level)
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{
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throw new NotSupportedException();
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}
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public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
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{
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throw new NotSupportedException();
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}
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public void SetStorage(BufferRange buffer)
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{
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if (_bufferHandle == buffer.Handle &&
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_offset == buffer.Offset &&
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_size == buffer.Size &&
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_bufferCount == _gd.BufferManager.BufferCount)
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{
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return;
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}
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_bufferHandle = buffer.Handle;
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_offset = buffer.Offset;
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_size = buffer.Size;
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_bufferCount = _gd.BufferManager.BufferCount;
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ReleaseImpl();
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}
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public BufferView GetBufferView(CommandBufferScoped cbs)
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{
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if (_bufferView == null)
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{
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_bufferView = _gd.BufferManager.CreateView(_bufferHandle, VkFormat, _offset, _size, ReleaseImpl);
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}
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return _bufferView?.Get(cbs, _offset, _size).Value ?? default;
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}
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public BufferView GetBufferView(CommandBufferScoped cbs, GAL.Format format)
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{
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var vkFormat = FormatTable.GetFormat(format);
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if (vkFormat == VkFormat)
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{
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return GetBufferView(cbs);
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}
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if (_selfManagedViews != null && _selfManagedViews.TryGetValue(format, out var bufferView))
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{
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return bufferView.Get(cbs, _offset, _size).Value;
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}
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bufferView = _gd.BufferManager.CreateView(_bufferHandle, vkFormat, _offset, _size, ReleaseImpl);
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if (bufferView != null)
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{
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(_selfManagedViews ??= new Dictionary<GAL.Format, Auto<DisposableBufferView>>()).Add(format, bufferView);
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}
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return bufferView?.Get(cbs, _offset, _size).Value ?? default;
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}
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}
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}
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