ryujinx/Ryujinx.Graphics.GAL/Sampler/SamplerCreateInfo.cs
2020-01-09 02:13:00 +01:00

52 lines
1.6 KiB
C#

using Ryujinx.Graphics.GAL.Color;
namespace Ryujinx.Graphics.GAL.Sampler
{
public struct SamplerCreateInfo
{
public MinFilter MinFilter { get; }
public MagFilter MagFilter { get; }
public AddressMode AddressU { get; }
public AddressMode AddressV { get; }
public AddressMode AddressP { get; }
public CompareMode CompareMode { get; }
public CompareOp CompareOp { get; }
public ColorF BorderColor { get; }
public float MinLod { get; }
public float MaxLod { get; }
public float MipLodBias { get; }
public float MaxAnisotropy { get; }
public SamplerCreateInfo(
MinFilter minFilter,
MagFilter magFilter,
AddressMode addressU,
AddressMode addressV,
AddressMode addressP,
CompareMode compareMode,
CompareOp compareOp,
ColorF borderColor,
float minLod,
float maxLod,
float mipLodBias,
float maxAnisotropy)
{
MinFilter = minFilter;
MagFilter = magFilter;
AddressU = addressU;
AddressV = addressV;
AddressP = addressP;
CompareMode = compareMode;
CompareOp = compareOp;
BorderColor = borderColor;
MinLod = minLod;
MaxLod = maxLod;
MipLodBias = mipLodBias;
MaxAnisotropy = maxAnisotropy;
}
}
}