ryujinx/Ryujinx.HLE
Thog 21a0b0ebeb
SurfaceFlinger: Invalid GraphicBuffer in SetPreallocatedBuffer (#1145)
This invalidate the GraphicBuffer on the consumer side when
SetPreallocatedBuffer is called on a buffer slot.

This fix rendering issues on games with a dynamic resolution like Yoshi
Crafted World.
2020-04-22 21:18:53 +02:00
..
Exceptions HID SharedMem Rework (#1003) 2020-04-03 11:10:02 +11:00
FileSystem Reduce requirements for running homebrew (#1053) 2020-03-30 08:23:05 +11:00
HOS SurfaceFlinger: Invalid GraphicBuffer in SetPreallocatedBuffer (#1145) 2020-04-22 21:18:53 +02:00
Loaders Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
Utilities Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
DeviceMemory.cs HID SharedMem Rework (#1003) 2020-04-03 11:10:02 +11:00
Homebrew.npdm Better process implementation (#491) 2018-11-28 20:18:09 -02:00
PerformanceStatistics.cs Render Profiler in GUI (#854) 2020-02-06 11:25:47 +00:00
Ryujinx.HLE.csproj Update .NET Core to 3.1, and update NuGet Packages (#1121) 2020-04-22 14:13:41 +10:00
RyujinxProfileImage.jpg Implement friend:a IFriendService: 10101 (#429) 2018-09-25 19:59:29 -03:00
Switch.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00