ryujinx/src/Ryujinx.Graphics.Shader/IntermediateRepresentation
gdkchan 21c9ac6240
Implement shader storage buffer operations using new Load/Store instructions (#4993)
* Implement storage buffer operations using new Load/Store instruction

* Extend GenerateMultiTargetStorageOp to also match access with constant offset, and log and comments

* Remove now unused code

* Catch more complex cases of global memory usage

* Shader cache version bump

* Extend global access elimination to work with more shared memory cases

* Change alignment requirement from 16 bytes to 8 bytes, handle cases where we need more than 16 storage buffers

* Tweak preferencing to catch more cases

* Enable CB0 elimination even when host storage buffer alignment is > 16 (for Intel)

* Fix storage buffer bindings

* Simplify some code

* Shader cache version bump

* Fix typo

* Extend global memory elimination to handle shared memory with multiple possible offsets and local memory
2023-06-03 20:12:18 -03:00
..
BasicBlock.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
CommentNode.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Function.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
INode.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Instruction.cs Implement shader storage buffer operations using new Load/Store instructions (#4993) 2023-06-03 20:12:18 -03:00
IoVariable.cs Replace constant buffer access on shader with new Load instruction (#4646) 2023-05-20 16:19:26 -03:00
IrConsts.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Operand.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
OperandHelper.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
OperandType.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
Operation.cs Force reciprocal operation with value biased by constant to be precise on macOS (#5110) 2023-05-26 15:19:37 -03:00
PhiNode.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
StorageKind.cs Implement shader storage buffer operations using new Load/Store instructions (#4993) 2023-06-03 20:12:18 -03:00
TextureFlags.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
TextureOperation.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00