ryujinx/Ryujinx.HLE/HOS/Kernel/SvcHandler.cs
Alex Barney fb1d9493a3 Adjust naming conventions and general refactoring in HLE Project (#527)
* Rename enum fields

* Naming conventions

* Remove unneeded ".this"

* Remove unneeded semicolons

* Remove unused Usings

* Don't use var

* Remove unneeded enum underlying types

* Explicitly label class visibility

* Remove unneeded @ prefixes

* Remove unneeded commas

* Remove unneeded if expressions

* Method doesn't use unsafe code

* Remove unneeded casts

* Initialized objects don't need an empty constructor

* Remove settings from DotSettings

* Revert "Explicitly label class visibility"

This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51.

* Small changes

* Revert external enum renaming

* Changes from feedback

* Apply previous refactorings to the merged code
2018-12-06 09:16:24 -02:00

122 lines
4.9 KiB
C#

using ChocolArm64.Events;
using ChocolArm64.Memory;
using ChocolArm64.State;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.Common.Logging;
using System;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Kernel
{
partial class SvcHandler
{
private delegate void SvcFunc(CpuThreadState threadState);
private Dictionary<int, SvcFunc> _svcFuncs;
private Switch _device;
private KProcess _process;
private Horizon _system;
private MemoryManager _memory;
private struct HleIpcMessage
{
public KThread Thread { get; private set; }
public KSession Session { get; private set; }
public IpcMessage Message { get; private set; }
public long MessagePtr { get; private set; }
public HleIpcMessage(
KThread thread,
KSession session,
IpcMessage message,
long messagePtr)
{
Thread = thread;
Session = session;
Message = message;
MessagePtr = messagePtr;
}
}
public SvcHandler(Switch device, KProcess process)
{
_svcFuncs = new Dictionary<int, SvcFunc>
{
{ 0x01, SvcSetHeapSize },
{ 0x03, SvcSetMemoryAttribute },
{ 0x04, SvcMapMemory },
{ 0x05, SvcUnmapMemory },
{ 0x06, SvcQueryMemory },
{ 0x07, SvcExitProcess },
{ 0x08, CreateThread64 },
{ 0x09, SvcStartThread },
{ 0x0a, SvcExitThread },
{ 0x0b, SvcSleepThread },
{ 0x0c, SvcGetThreadPriority },
{ 0x0d, SvcSetThreadPriority },
{ 0x0e, SvcGetThreadCoreMask },
{ 0x0f, SetThreadCoreMask64 },
{ 0x10, SvcGetCurrentProcessorNumber },
{ 0x11, SignalEvent64 },
{ 0x12, ClearEvent64 },
{ 0x13, SvcMapSharedMemory },
{ 0x14, SvcUnmapSharedMemory },
{ 0x15, SvcCreateTransferMemory },
{ 0x16, SvcCloseHandle },
{ 0x17, ResetSignal64 },
{ 0x18, SvcWaitSynchronization },
{ 0x19, SvcCancelSynchronization },
{ 0x1a, SvcArbitrateLock },
{ 0x1b, SvcArbitrateUnlock },
{ 0x1c, SvcWaitProcessWideKeyAtomic },
{ 0x1d, SvcSignalProcessWideKey },
{ 0x1e, SvcGetSystemTick },
{ 0x1f, SvcConnectToNamedPort },
{ 0x21, SvcSendSyncRequest },
{ 0x22, SvcSendSyncRequestWithUserBuffer },
{ 0x24, GetProcessId64 },
{ 0x25, SvcGetThreadId },
{ 0x26, SvcBreak },
{ 0x27, SvcOutputDebugString },
{ 0x29, GetInfo64 },
{ 0x2c, SvcMapPhysicalMemory },
{ 0x2d, SvcUnmapPhysicalMemory },
{ 0x32, SvcSetThreadActivity },
{ 0x33, SvcGetThreadContext3 },
{ 0x34, SvcWaitForAddress },
{ 0x35, SvcSignalToAddress },
{ 0x45, CreateEvent64 },
{ 0x65, GetProcessList64 },
{ 0x6f, GetSystemInfo64 },
{ 0x70, CreatePort64 },
{ 0x71, ManageNamedPort64 }
};
_device = device;
_process = process;
_system = device.System;
_memory = process.CpuMemory;
}
public void SvcCall(object sender, InstExceptionEventArgs e)
{
CpuThreadState threadState = (CpuThreadState)sender;
if (_svcFuncs.TryGetValue(e.Id, out SvcFunc func))
{
Logger.PrintDebug(LogClass.KernelSvc, $"{func.Method.Name} called.");
func(threadState);
Logger.PrintDebug(LogClass.KernelSvc, $"{func.Method.Name} ended.");
}
else
{
//Process.PrintStackTrace(ThreadState);
throw new NotImplementedException($"0x{e.Id:x4}");
}
}
}
}