..
assets
Add features to GUI ( #757 )
2019-11-29 15:32:51 +11:00
AboutWindow.cs
Get rid of unused class AboutInfo ( #882 )
2020-01-12 14:11:45 -03:00
AboutWindow.glade
Add features to GUI ( #757 )
2019-11-29 15:32:51 +11:00
ApplicationAddedEventArgs.cs
Add features to GUI ( #757 )
2019-11-29 15:32:51 +11:00
ApplicationData.cs
Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses ( #801 )
2020-01-05 12:49:44 +01:00
ApplicationLibrary.cs
Keep the GUI alive when closing a game ( #888 )
2020-01-21 23:23:11 +01:00
ApplicationMetadata.cs
Create method to LoadAndSave ApplicationMetaData and get rid of code duplication ( #872 )
2020-01-12 04:01:04 +01:00
GameTableContextMenu.cs
Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses ( #801 )
2020-01-05 12:49:44 +01:00
GameTableContextMenu.glade
GUI: Implement context menu for the game table ( #840 )
2019-12-22 03:49:51 +01:00
GLScreen.cs
Keep the GUI alive when closing a game ( #888 )
2020-01-21 23:23:11 +01:00
GtkDialog.cs
Add features to GUI ( #757 )
2019-11-29 15:32:51 +11:00
KeyboardControls.cs
Rewrite the configuration system ( #831 )
2019-12-21 20:52:31 +01:00
MainWindow.cs
Keep the GUI alive when closing a game ( #888 )
2020-01-21 23:23:11 +01:00
MainWindow.glade
System firmware installer ( #791 )
2020-01-12 03:10:55 +01:00
Migration.cs
Keep the GUI alive when closing a game ( #888 )
2020-01-21 23:23:11 +01:00
NpadController.cs
Rewrite the configuration system ( #831 )
2019-12-21 20:52:31 +01:00
SaveImporter.cs
Update to LibHac 0.8.2 ( #889 )
2020-01-16 19:08:39 -03:00
SwitchSettings.cs
Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses ( #801 )
2020-01-05 12:49:44 +01:00
SwitchSettings.glade
Add features to GUI ( #757 )
2019-11-29 15:32:51 +11:00