9cb57fb4bb
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
19 lines
566 B
C#
19 lines
566 B
C#
using ChocolArm64.Instructions;
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namespace ChocolArm64.Decoders
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{
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class OpCodeAluRx64 : OpCodeAlu64, IOpCodeAluRx64
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{
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public int Shift { get; private set; }
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public int Rm { get; private set; }
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public IntType IntType { get; private set; }
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public OpCodeAluRx64(Inst inst, long position, int opCode) : base(inst, position, opCode)
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{
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Shift = (opCode >> 10) & 0x7;
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IntType = (IntType)((opCode >> 13) & 0x7);
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Rm = (opCode >> 16) & 0x1f;
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}
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}
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} |