484eb645ae
* Initial implementation of Render Target Scaling Works with most games I have. No GUI option right now, it is hardcoded. Missing handling for texelFetch operation. * Realtime Configuration, refactoring. * texelFetch scaling on fragment shader (WIP) * Improve Shader-Side changes. * Fix potential crash when no color/depth bound * Workaround random uses of textures in compute. This was blacklisting textures in a few games despite causing no bugs. Will eventually add full support so this doesn't break anything. * Fix scales oscillating when changing between non-native scales. * Scaled textures on compute, cleanup, lazier uniform update. * Cleanup. * Fix stupidity * Address Thog Feedback. * Cover most of GDK's feedback (two comments remain) * Fix bad rename * Move IsDepthStencil to FormatExtensions, add docs. * Fix default config, square texture detection. * Three final fixes: - Nearest copy when texture is integer format. - Texture2D -> Texture3D copy correctly blacklists the texture before trying an unscaled copy (caused driver error) - Discount small textures. * Remove scale threshold. Not needed right now - we'll see if we run into problems. * All CPU modification blacklists scale. * Fix comment.
92 lines
2.3 KiB
JSON
92 lines
2.3 KiB
JSON
{
|
|
"version": 11,
|
|
"res_scale": 2,
|
|
"res_scale_custom": 1,
|
|
"max_anisotropy": -1,
|
|
"graphics_shaders_dump_path": "",
|
|
"logging_enable_debug": false,
|
|
"logging_enable_stub": true,
|
|
"logging_enable_info": true,
|
|
"logging_enable_warn": true,
|
|
"logging_enable_error": true,
|
|
"logging_enable_guest": true,
|
|
"logging_enable_fs_access_log": false,
|
|
"logging_filtered_classes": [],
|
|
"enable_file_log": true,
|
|
"system_language": "AmericanEnglish",
|
|
"system_region": "USA",
|
|
"system_time_zone": "UTC",
|
|
"system_time_offset": 0,
|
|
"docked_mode": false,
|
|
"enable_discord_integration": true,
|
|
"enable_vsync": true,
|
|
"enable_multicore_scheduling": true,
|
|
"enable_ptc": false,
|
|
"enable_fs_integrity_checks": true,
|
|
"fs_global_access_log_mode": 0,
|
|
"audio_backend": "OpenAl",
|
|
"ignore_missing_services": false,
|
|
"gui_columns": {
|
|
"fav_column": true,
|
|
"icon_column": true,
|
|
"app_column": true,
|
|
"dev_column": true,
|
|
"version_column": true,
|
|
"time_played_column": true,
|
|
"last_played_column": true,
|
|
"file_ext_column": true,
|
|
"file_size_column": true,
|
|
"path_column": true
|
|
},
|
|
"column_sort": {
|
|
"sort_column_id": 0,
|
|
"sort_ascending": false
|
|
},
|
|
"game_dirs": [],
|
|
"enable_custom_theme": false,
|
|
"custom_theme_path": "",
|
|
"enable_keyboard": false,
|
|
"hotkeys": {
|
|
"toggle_vsync": "Tab"
|
|
},
|
|
"keyboard_config": [
|
|
{
|
|
"index": 0,
|
|
"controller_type": "JoyconPair",
|
|
"player_index": "Player1",
|
|
"left_joycon": {
|
|
"stick_up": "W",
|
|
"stick_down": "S",
|
|
"stick_left": "A",
|
|
"stick_right": "D",
|
|
"stick_button": "F",
|
|
"dpad_up": "Up",
|
|
"dpad_down": "Down",
|
|
"dpad_left": "Left",
|
|
"dpad_right": "Right",
|
|
"button_minus": "Minus",
|
|
"button_l": "E",
|
|
"button_zl": "Q",
|
|
"button_sl": "Unbound",
|
|
"button_sr": "Unbound"
|
|
},
|
|
"right_joycon": {
|
|
"stick_up": "I",
|
|
"stick_down": "K",
|
|
"stick_left": "J",
|
|
"stick_right": "L",
|
|
"stick_button": "H",
|
|
"button_a": "Z",
|
|
"button_b": "X",
|
|
"button_x": "C",
|
|
"button_y": "V",
|
|
"button_plus": "Plus",
|
|
"button_r": "U",
|
|
"button_zr": "O",
|
|
"button_sl": "Unbound",
|
|
"button_sr": "Unbound"
|
|
}
|
|
}
|
|
],
|
|
"controller_config": []
|
|
} |