560ccbeb2d
* Refactoring commands handling - Use Reflection to handle commands ID. - Add all symbols (from SwIPC so not all time accurate). - Re-sort some services commands methods. - Some cleanup. - Keep some empty constructor for consistency. * Fix order in IProfile
111 lines
3.3 KiB
C#
111 lines
3.3 KiB
C#
using Ryujinx.Common.Logging;
|
|
using Ryujinx.HLE.HOS.SystemState;
|
|
using System;
|
|
|
|
using static Ryujinx.HLE.HOS.ErrorCode;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Set
|
|
{
|
|
[Service("set")]
|
|
class ISettingsServer : IpcService
|
|
{
|
|
public ISettingsServer(ServiceCtx context) { }
|
|
|
|
[Command(0)]
|
|
// GetLanguageCode() -> nn::settings::LanguageCode
|
|
public static long GetLanguageCode(ServiceCtx context)
|
|
{
|
|
context.ResponseData.Write(context.Device.System.State.DesiredLanguageCode);
|
|
|
|
return 0;
|
|
}
|
|
|
|
[Command(1)]
|
|
// GetAvailableLanguageCodes() -> (u32, buffer<nn::settings::LanguageCode, 0xa>)
|
|
public static long GetAvailableLanguageCodes(ServiceCtx context)
|
|
{
|
|
return GetAvailableLanguagesCodesImpl(
|
|
context,
|
|
context.Request.RecvListBuff[0].Position,
|
|
context.Request.RecvListBuff[0].Size,
|
|
0xF);
|
|
}
|
|
|
|
[Command(2)] // 4.0.0+
|
|
// MakeLanguageCode(nn::settings::Language language_index) -> nn::settings::LanguageCode
|
|
public static long MakeLanguageCode(ServiceCtx context)
|
|
{
|
|
int languageIndex = context.RequestData.ReadInt32();
|
|
|
|
if ((uint)languageIndex >= (uint)SystemStateMgr.LanguageCodes.Length)
|
|
{
|
|
return MakeError(ErrorModule.Settings, SettingsError.LanguageOutOfRange);
|
|
}
|
|
|
|
context.ResponseData.Write(SystemStateMgr.GetLanguageCode(languageIndex));
|
|
|
|
return 0;
|
|
}
|
|
|
|
[Command(3)]
|
|
// GetAvailableLanguageCodeCount() -> u32
|
|
public static long GetAvailableLanguageCodeCount(ServiceCtx context)
|
|
{
|
|
context.ResponseData.Write(Math.Min(SystemStateMgr.LanguageCodes.Length, 0xF));
|
|
|
|
return 0;
|
|
}
|
|
|
|
[Command(5)]
|
|
// GetAvailableLanguageCodes2() -> (u32, buffer<nn::settings::LanguageCode, 6>)
|
|
public static long GetAvailableLanguageCodes2(ServiceCtx context)
|
|
{
|
|
return GetAvailableLanguagesCodesImpl(
|
|
context,
|
|
context.Request.ReceiveBuff[0].Position,
|
|
context.Request.ReceiveBuff[0].Size,
|
|
SystemStateMgr.LanguageCodes.Length);
|
|
}
|
|
|
|
[Command(6)]
|
|
// GetAvailableLanguageCodeCount2() -> u32
|
|
public static long GetAvailableLanguageCodeCount2(ServiceCtx context)
|
|
{
|
|
context.ResponseData.Write(SystemStateMgr.LanguageCodes.Length);
|
|
|
|
return 0;
|
|
}
|
|
|
|
[Command(8)] // 5.0.0+
|
|
// GetQuestFlag() -> bool
|
|
public static long GetQuestFlag(ServiceCtx context)
|
|
{
|
|
context.ResponseData.Write(false);
|
|
|
|
Logger.PrintStub(LogClass.ServiceSet);
|
|
|
|
return 0;
|
|
}
|
|
|
|
public static long GetAvailableLanguagesCodesImpl(ServiceCtx context, long position, long size, int maxSize)
|
|
{
|
|
int count = (int)(size / 8);
|
|
|
|
if (count > maxSize)
|
|
{
|
|
count = maxSize;
|
|
}
|
|
|
|
for (int index = 0; index < count; index++)
|
|
{
|
|
context.Memory.WriteInt64(position, SystemStateMgr.GetLanguageCode(index));
|
|
|
|
position += 8;
|
|
}
|
|
|
|
context.ResponseData.Write(count);
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
} |