101 lines
2.1 KiB
C#
101 lines
2.1 KiB
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Concurrent;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Ryujinx.Core.OsHle
|
|
{
|
|
class IdDictionary : IEnumerable<object>
|
|
{
|
|
private ConcurrentDictionary<int, object> Objs;
|
|
|
|
private int FreeIdHint = 1;
|
|
|
|
public IdDictionary()
|
|
{
|
|
Objs = new ConcurrentDictionary<int, object>();
|
|
}
|
|
|
|
public int Add(object Data)
|
|
{
|
|
if (Objs.TryAdd(FreeIdHint, Data))
|
|
{
|
|
return FreeIdHint++;
|
|
}
|
|
|
|
return AddSlow(Data);
|
|
}
|
|
|
|
private int AddSlow(object Data)
|
|
{
|
|
for (int Id = 1; Id < int.MaxValue; Id++)
|
|
{
|
|
if (Objs.TryAdd(Id, Data))
|
|
{
|
|
return Id;
|
|
}
|
|
}
|
|
|
|
throw new InvalidOperationException();
|
|
}
|
|
|
|
public bool ReplaceData(int Id, object Data)
|
|
{
|
|
if (Objs.ContainsKey(Id))
|
|
{
|
|
Objs[Id] = Data;
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public object GetData(int Id)
|
|
{
|
|
if (Objs.TryGetValue(Id, out object Data))
|
|
{
|
|
return Data;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public T GetData<T>(int Id)
|
|
{
|
|
if (Objs.TryGetValue(Id, out object Data) && Data is T)
|
|
{
|
|
return (T)Data;
|
|
}
|
|
|
|
return default(T);
|
|
}
|
|
|
|
public bool Delete(int Id)
|
|
{
|
|
if (Objs.TryRemove(Id, out object Obj))
|
|
{
|
|
if (Obj is IDisposable DisposableObj)
|
|
{
|
|
DisposableObj.Dispose();
|
|
}
|
|
|
|
FreeIdHint = Id;
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
IEnumerator<object> IEnumerable<object>.GetEnumerator()
|
|
{
|
|
return Objs.Values.GetEnumerator();
|
|
}
|
|
|
|
IEnumerator IEnumerable.GetEnumerator()
|
|
{
|
|
return Objs.Values.GetEnumerator();
|
|
}
|
|
}
|
|
} |