ryujinx/Ryujinx.HLE/HOS/Services/SurfaceFlinger
Ac_K 4f01c13f50
surfaceflinger: Fix fence callback issue (#1839)
This PR fixes a regression introduced in #1741. The actual implementation do the assumption of fences always exist and then registering the callback.
Homebrews may not use fences, so the code crashes when it try to register the callback.
2021-01-02 23:21:44 +01:00
..
Types Interrupt GPU command processing when a frame's fence is reached. (#1741) 2020-12-17 19:39:52 +01:00
BufferItemConsumer.cs
BufferQueue.cs IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
BufferQueueConsumer.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
BufferQueueCore.cs Interrupt GPU command processing when a frame's fence is reached. (#1741) 2020-12-17 19:39:52 +01:00
BufferQueueProducer.cs Interrupt GPU command processing when a frame's fence is reached. (#1741) 2020-12-17 19:39:52 +01:00
BufferSlot.cs SurfaceFlinger: fix some bugs (#1262) 2020-06-02 17:58:19 +02:00
BufferSlotArray.cs
ConsumerBase.cs
HOSBinderDriverServer.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
IBinder.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
IConsumerListener.cs
IFlattenable.cs
IGraphicBufferProducer.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
IHOSBinderDriver.cs IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458) 2020-12-02 00:23:43 +01:00
IProducerListener.cs
NativeWindowApi.cs
NativeWindowAttribute.cs
NativeWindowScalingMode.cs
NativeWindowTransform.cs SurfaceFlinger: fix some bugs (#1262) 2020-06-02 17:58:19 +02:00
Parcel.cs
ParcelHeader.cs
PixelFormat.cs
Status.cs
SurfaceFlinger.cs surfaceflinger: Fix fence callback issue (#1839) 2021-01-02 23:21:44 +01:00