ryujinx/src/Ryujinx.Audio/Renderer/Dsp/Command/CommandList.cs
TSRBerry 515fc32b21
[Ryujinx.Audio] Address dotnet-format issues (#5362)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* Fix naming rule violations, remove redundant code and fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-07-02 01:27:18 +02:00

156 lines
5.4 KiB
C#

using Ryujinx.Audio.Integration;
using Ryujinx.Audio.Renderer.Server;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Memory;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace Ryujinx.Audio.Renderer.Dsp.Command
{
public class CommandList : IDisposable
{
public ulong StartTime { get; private set; }
public ulong EndTime { get; private set; }
public uint SampleCount { get; }
public uint SampleRate { get; }
public Memory<float> Buffers { get; }
public uint BufferCount { get; }
public List<ICommand> Commands { get; }
public IVirtualMemoryManager MemoryManager { get; }
public IHardwareDevice OutputDevice { get; private set; }
private readonly int _sampleCount;
private readonly int _buffersEntryCount;
private readonly MemoryHandle _buffersMemoryHandle;
public CommandList(AudioRenderSystem renderSystem) : this(renderSystem.MemoryManager,
renderSystem.GetMixBuffer(),
renderSystem.GetSampleCount(),
renderSystem.GetSampleRate(),
renderSystem.GetMixBufferCount(),
renderSystem.GetVoiceChannelCountMax())
{
}
public CommandList(IVirtualMemoryManager memoryManager, Memory<float> mixBuffer, uint sampleCount, uint sampleRate, uint mixBufferCount, uint voiceChannelCountMax)
{
SampleCount = sampleCount;
_sampleCount = (int)SampleCount;
SampleRate = sampleRate;
BufferCount = mixBufferCount + voiceChannelCountMax;
Buffers = mixBuffer;
Commands = new List<ICommand>();
MemoryManager = memoryManager;
_buffersEntryCount = Buffers.Length;
_buffersMemoryHandle = Buffers.Pin();
}
public void AddCommand(ICommand command)
{
Commands.Add(command);
}
public void AddCommand<T>(T command) where T : unmanaged, ICommand
{
throw new NotImplementedException();
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe IntPtr GetBufferPointer(int index)
{
if (index >= 0 && index < _buffersEntryCount)
{
return (IntPtr)((float*)_buffersMemoryHandle.Pointer + index * _sampleCount);
}
throw new ArgumentOutOfRangeException(nameof(index), index, null);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe void ClearBuffer(int index)
{
Unsafe.InitBlock((void*)GetBufferPointer(index), 0, SampleCount);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe void ClearBuffers()
{
Unsafe.InitBlock(_buffersMemoryHandle.Pointer, 0, (uint)_buffersEntryCount * sizeof(float));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public unsafe void CopyBuffer(int outputBufferIndex, int inputBufferIndex)
{
Unsafe.CopyBlock((void*)GetBufferPointer(outputBufferIndex), (void*)GetBufferPointer(inputBufferIndex), SampleCount);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Span<float> GetBuffer(int index)
{
if (index < 0 || index >= _buffersEntryCount)
{
return Span<float>.Empty;
}
unsafe
{
return new Span<float>((float*)_buffersMemoryHandle.Pointer + index * _sampleCount, _sampleCount);
}
}
public ulong GetTimeElapsedSinceDspStartedProcessing()
{
return (ulong)PerformanceCounter.ElapsedNanoseconds - StartTime;
}
public void Process(IHardwareDevice outputDevice)
{
OutputDevice = outputDevice;
StartTime = (ulong)PerformanceCounter.ElapsedNanoseconds;
foreach (ICommand command in Commands)
{
if (command.Enabled)
{
bool shouldMeter = command.ShouldMeter();
long startTime = 0;
if (shouldMeter)
{
startTime = PerformanceCounter.ElapsedNanoseconds;
}
command.Process(this);
if (shouldMeter)
{
ulong effectiveElapsedTime = (ulong)(PerformanceCounter.ElapsedNanoseconds - startTime);
if (effectiveElapsedTime > command.EstimatedProcessingTime)
{
Logger.Warning?.Print(LogClass.AudioRenderer, $"Command {command.GetType().Name} took {effectiveElapsedTime}ns (expected {command.EstimatedProcessingTime}ns)");
}
}
}
}
EndTime = (ulong)PerformanceCounter.ElapsedNanoseconds;
}
public void Dispose()
{
GC.SuppressFinalize(this);
_buffersMemoryHandle.Dispose();
}
}
}