ryujinx/Ryujinx.Ava/Ui/Windows/AvatarWindow.axaml.cs
Emmanuel Hansen 6e02cac952
Avalonia - Use content dialog for user profile manager (#3455)
* remove content dialog placeholder from all windows

* remove redundant window argument

* redesign user profile window

* wip

* use avalonia auto name generator

* add edit and new user options

* move profile image selection to content dialog

* remove usings

* fix updater

* address review

* adjust avatar dialog size

* add validation for user editor

* fix typo

* Shorten some labels
2022-07-24 14:38:38 -03:00

77 lines
2 KiB
C#

using Avalonia.Controls;
using Avalonia.Interactivity;
using FluentAvalonia.UI.Controls;
using FluentAvalonia.UI.Navigation;
using Ryujinx.Ava.Ui.Controls;
using Ryujinx.Ava.Ui.Models;
using Ryujinx.Ava.Ui.ViewModels;
using Ryujinx.HLE.FileSystem;
namespace Ryujinx.Ava.Ui.Windows
{
public partial class AvatarWindow : UserControl
{
private NavigationDialogHost _parent;
private TempProfile _profile;
public AvatarWindow(ContentManager contentManager)
{
ContentManager = contentManager;
DataContext = ViewModel;
InitializeComponent();
}
public AvatarWindow()
{
InitializeComponent();
AddHandler(Frame.NavigatedToEvent, (s, e) =>
{
NavigatedTo(e);
}, RoutingStrategies.Direct);
}
private void NavigatedTo(NavigationEventArgs arg)
{
if (Program.PreviewerDetached)
{
if (arg.NavigationMode == NavigationMode.New)
{
(_parent, _profile) = ((NavigationDialogHost, TempProfile))arg.Parameter;
ContentManager = _parent.ContentManager;
if (Program.PreviewerDetached)
{
ViewModel = new AvatarProfileViewModel(() => ViewModel.ReloadImages());
}
DataContext = ViewModel;
}
}
}
public ContentManager ContentManager { get; private set; }
internal AvatarProfileViewModel ViewModel { get; set; }
private void CloseButton_OnClick(object sender, RoutedEventArgs e)
{
ViewModel.Dispose();
_parent.GoBack();
}
private void ChooseButton_OnClick(object sender, RoutedEventArgs e)
{
if (ViewModel.SelectedIndex > -1)
{
_profile.Image = ViewModel.SelectedImage;
ViewModel.Dispose();
_parent.GoBack();
}
}
}
}