ryujinx/Ryujinx.Graphics.Shader
gdkchan 59cdf310bd
SPIR-V: Fix tessellation control shader output types (#3807)
* SPIR-V: Fix tessellation control shader output types

* Shader cache version bump
2022-10-29 13:45:30 -03:00
..
CodeGen SPIR-V: Fix tessellation control shader output types (#3807) 2022-10-29 13:45:30 -03:00
Decoders Improve shader BRX instruction code generation (#3759) 2022-10-15 23:20:16 +00:00
Instructions Improve shader BRX instruction code generation (#3759) 2022-10-15 23:20:16 +00:00
IntermediateRepresentation Fix bindless 1D textures having a buffer type on the shader (#3697) 2022-09-13 08:53:55 +02:00
StructuredIr SPIR-V: Fix tessellation control shader output types (#3807) 2022-10-29 13:45:30 -03:00
Translation Vulkan: Fix vertex position Z conversion with geometry shader passthrough (#3781) 2022-10-21 04:48:21 +00:00
AlphaTestOp.cs
AttributeType.cs
BufferDescriptor.cs
BufferUsageFlags.cs
Constants.cs
IGpuAccessor.cs
InputTopology.cs
OutputTopology.cs
Ryujinx.Graphics.Shader.csproj
SamplerType.cs
ShaderProgram.cs
ShaderProgramInfo.cs
ShaderStage.cs
SupportBuffer.cs
TessPatchType.cs
TessSpacing.cs
TextureDescriptor.cs
TextureFormat.cs
TextureHandle.cs Allow bindless textures with handles from unbound constant buffer (#3706) 2022-09-19 15:35:47 -03:00
TextureUsageFlags.cs