613 lines
38 KiB
JSON
613 lines
38 KiB
JSON
{
|
||
"MenuBarFileOpenApplet": "打开小程序",
|
||
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "打开独立的 Mii 小程序",
|
||
"SettingsTabInputDirectMouseAccess": "直通鼠标操作",
|
||
"SettingsTabSystemMemoryManagerMode": "内存管理模式:",
|
||
"SettingsTabSystemMemoryManagerModeSoftware": "软件",
|
||
"SettingsTabSystemMemoryManagerModeHost": "本机 (快速)",
|
||
"SettingsTabSystemMemoryManagerModeHostUnchecked": "跳过检查的本机 (最快)",
|
||
"MenuBarFile": "文件",
|
||
"MenuBarFileOpenFromFile": "加载文件",
|
||
"MenuBarFileOpenUnpacked": "加载解包后的游戏",
|
||
"MenuBarFileOpenEmuFolder": "打开 Ryujinx 文件夹",
|
||
"MenuBarFileOpenLogsFolder": "打开日志文件夹",
|
||
"MenuBarFileExit": "退出",
|
||
"MenuBarOptions": "选项",
|
||
"MenuBarOptionsToggleFullscreen": "切换全屏",
|
||
"MenuBarOptionsStartGamesInFullscreen": "全屏模式启动游戏",
|
||
"MenuBarOptionsStopEmulation": "停止模拟",
|
||
"MenuBarOptionsSettings": "设置",
|
||
"MenuBarOptionsManageUserProfiles": "管理用户账户",
|
||
"MenuBarActions": "操作",
|
||
"MenuBarOptionsSimulateWakeUpMessage": "模拟唤醒消息",
|
||
"MenuBarActionsScanAmiibo": "扫描 Amiibo",
|
||
"MenuBarTools": "工具",
|
||
"MenuBarToolsInstallFirmware": "安装固件",
|
||
"MenuBarFileToolsInstallFirmwareFromFile": "从 XCI 或 ZIP 安装固件",
|
||
"MenuBarFileToolsInstallFirmwareFromDirectory": "从文件夹安装固件",
|
||
"MenuBarHelp": "帮助",
|
||
"MenuBarHelpCheckForUpdates": "检查更新",
|
||
"MenuBarHelpAbout": "关于",
|
||
"MenuSearch": "搜索……",
|
||
"GameListHeaderFavorite": "收藏",
|
||
"GameListHeaderIcon": "图标",
|
||
"GameListHeaderApplication": "名称",
|
||
"GameListHeaderDeveloper": "制作商",
|
||
"GameListHeaderVersion": "版本",
|
||
"GameListHeaderTimePlayed": "游玩时长",
|
||
"GameListHeaderLastPlayed": "最近游玩",
|
||
"GameListHeaderFileExtension": "扩展名",
|
||
"GameListHeaderFileSize": "大小",
|
||
"GameListHeaderPath": "路径",
|
||
"GameListContextMenuOpenUserSaveDirectory": "打开应用存档目录",
|
||
"GameListContextMenuOpenUserSaveDirectoryToolTip": "打开储存游戏存档的目录",
|
||
"GameListContextMenuOpenDeviceSaveDirectory": "打开应用系统目录",
|
||
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "打开包含游戏系统设置的目录",
|
||
"GameListContextMenuOpenBcatSaveDirectory": "打开 BCAT 目录",
|
||
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "打开包含游戏 BCAT 数据的目录",
|
||
"GameListContextMenuManageTitleUpdates": "管理游戏更新",
|
||
"GameListContextMenuManageTitleUpdatesToolTip": "打开更新管理器",
|
||
"GameListContextMenuManageDlc": "管理 DLC",
|
||
"GameListContextMenuManageDlcToolTip": "打开 DLC 管理窗口",
|
||
"GameListContextMenuOpenModsDirectory": "打开 MOD 目录",
|
||
"GameListContextMenuOpenModsDirectoryToolTip": "打开存放游戏 MOD 的目录",
|
||
"GameListContextMenuCacheManagement": "缓存管理",
|
||
"GameListContextMenuCacheManagementPurgePptc": "清除已编译的 PPTC 文件",
|
||
"GameListContextMenuCacheManagementPurgePptcToolTip": "仅删除 PPTC 转换后的文件,下次打开游戏时将根据 .info 文件重新生成 PPTC 文件。\n如想彻底清除缓存,请进入目录把 .info 文件一并删除",
|
||
"GameListContextMenuCacheManagementPurgeShaderCache": "清除着色器缓存",
|
||
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "删除游戏的着色器缓存",
|
||
"GameListContextMenuCacheManagementOpenPptcDirectory": "打开 PPTC 目录",
|
||
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "打开包含游戏 PPTC 缓存的目录",
|
||
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "打开着色器缓存目录",
|
||
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "打开包含应用程序着色器缓存的目录",
|
||
"GameListContextMenuExtractData": "提取数据",
|
||
"GameListContextMenuExtractDataExeFS": "ExeFS",
|
||
"GameListContextMenuExtractDataExeFSToolTip": "从游戏的当前状态中提取 ExeFS 分区 (包括更新)",
|
||
"GameListContextMenuExtractDataRomFS": "RomFS",
|
||
"GameListContextMenuExtractDataRomFSToolTip": "从游戏的当前状态中提取 RomFS 分区 (包括更新)",
|
||
"GameListContextMenuExtractDataLogo": "图标",
|
||
"GameListContextMenuExtractDataLogoToolTip": "从游戏的当前状态中提取图标 (包括更新)",
|
||
"StatusBarGamesLoaded": "{0}/{1} 游戏加载完成",
|
||
"StatusBarSystemVersion": "系统版本:{0}",
|
||
"Settings": "设置",
|
||
"SettingsTabGeneral": "用户界面",
|
||
"SettingsTabGeneralGeneral": "常规",
|
||
"SettingsTabGeneralEnableDiscordRichPresence": "启用 Discord 在线状态展示",
|
||
"SettingsTabGeneralCheckUpdatesOnLaunch": "自动检查更新",
|
||
"SettingsTabGeneralShowConfirmExitDialog": "显示 \"确认退出\" 对话框",
|
||
"SettingsTabGeneralHideCursorOnIdle": "自动隐藏鼠标",
|
||
"SettingsTabGeneralGameDirectories": "游戏目录",
|
||
"SettingsTabGeneralAdd": "添加",
|
||
"SettingsTabGeneralRemove": "删除",
|
||
"SettingsTabSystem": "系统",
|
||
"SettingsTabSystemCore": "核心",
|
||
"SettingsTabSystemSystemRegion": "系统区域:",
|
||
"SettingsTabSystemSystemRegionJapan": "日本",
|
||
"SettingsTabSystemSystemRegionUSA": "美国",
|
||
"SettingsTabSystemSystemRegionEurope": "欧洲",
|
||
"SettingsTabSystemSystemRegionAustralia": "澳大利亚",
|
||
"SettingsTabSystemSystemRegionChina": "中国",
|
||
"SettingsTabSystemSystemRegionKorea": "韩国",
|
||
"SettingsTabSystemSystemRegionTaiwan": "台湾地区",
|
||
"SettingsTabSystemSystemLanguage": "系统语言:",
|
||
"SettingsTabSystemSystemLanguageJapanese": "日语",
|
||
"SettingsTabSystemSystemLanguageAmericanEnglish": "美式英语",
|
||
"SettingsTabSystemSystemLanguageFrench": "法语",
|
||
"SettingsTabSystemSystemLanguageGerman": "德语",
|
||
"SettingsTabSystemSystemLanguageItalian": "意大利语",
|
||
"SettingsTabSystemSystemLanguageSpanish": "西班牙语",
|
||
"SettingsTabSystemSystemLanguageChinese": "中文(简体)——无效",
|
||
"SettingsTabSystemSystemLanguageKorean": "韩语",
|
||
"SettingsTabSystemSystemLanguageDutch": "荷兰语",
|
||
"SettingsTabSystemSystemLanguagePortuguese": "葡萄牙语",
|
||
"SettingsTabSystemSystemLanguageRussian": "俄语",
|
||
"SettingsTabSystemSystemLanguageTaiwanese": "中文(繁体)——无效",
|
||
"SettingsTabSystemSystemLanguageBritishEnglish": "英式英语",
|
||
"SettingsTabSystemSystemLanguageCanadianFrench": "加拿大法语",
|
||
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "拉美西班牙语",
|
||
"SettingsTabSystemSystemLanguageSimplifiedChinese": "简体中文(推荐)",
|
||
"SettingsTabSystemSystemLanguageTraditionalChinese": "繁体中文(推荐)",
|
||
"SettingsTabSystemSystemTimeZone": "系统时区:",
|
||
"SettingsTabSystemSystemTime": "系统时钟:",
|
||
"SettingsTabSystemEnableVsync": "启用垂直同步",
|
||
"SettingsTabSystemEnablePptc": "开启 PPTC 缓存",
|
||
"SettingsTabSystemEnableFsIntegrityChecks": "文件系统完整性检查",
|
||
"SettingsTabSystemAudioBackend": "音频后端:",
|
||
"SettingsTabSystemAudioBackendDummy": "无",
|
||
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
|
||
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
|
||
"SettingsTabSystemAudioBackendSDL2": "SDL2",
|
||
"SettingsTabSystemHacks": "修正",
|
||
"SettingsTabSystemHacksNote": " (会引起模拟器不稳定)",
|
||
"SettingsTabSystemExpandDramSize": "使用开发机的内存布局",
|
||
"SettingsTabSystemIgnoreMissingServices": "忽略缺失的服务",
|
||
"SettingsTabGraphics": "图形",
|
||
"SettingsTabGraphicsAPI": "图形 API",
|
||
"SettingsTabGraphicsEnableShaderCache": "启用着色器缓存",
|
||
"SettingsTabGraphicsAnisotropicFiltering": "各向异性过滤:",
|
||
"SettingsTabGraphicsAnisotropicFilteringAuto": "自动",
|
||
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
|
||
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
|
||
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
|
||
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
|
||
"SettingsTabGraphicsResolutionScale": "分辨率缩放:",
|
||
"SettingsTabGraphicsResolutionScaleCustom": "自定义 (不推荐)",
|
||
"SettingsTabGraphicsResolutionScaleNative": "原生 (720p/1080p)",
|
||
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
|
||
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
|
||
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
|
||
"SettingsTabGraphicsAspectRatio": "宽高比:",
|
||
"SettingsTabGraphicsAspectRatio4x3": "4:3",
|
||
"SettingsTabGraphicsAspectRatio16x9": "16:9",
|
||
"SettingsTabGraphicsAspectRatio16x10": "16:10",
|
||
"SettingsTabGraphicsAspectRatio21x9": "21:9",
|
||
"SettingsTabGraphicsAspectRatio32x9": "32:9",
|
||
"SettingsTabGraphicsAspectRatioStretch": "拉伸至屏幕",
|
||
"SettingsTabGraphicsDeveloperOptions": "开发者选项",
|
||
"SettingsTabGraphicsShaderDumpPath": "图形着色器转储路径:",
|
||
"SettingsTabLogging": "日志",
|
||
"SettingsTabLoggingLogging": "日志",
|
||
"SettingsTabLoggingEnableLoggingToFile": "保存日志为文件",
|
||
"SettingsTabLoggingEnableStubLogs": "记录Stub",
|
||
"SettingsTabLoggingEnableInfoLogs": "记录Info",
|
||
"SettingsTabLoggingEnableWarningLogs": "记录Warning",
|
||
"SettingsTabLoggingEnableErrorLogs": "记录Error",
|
||
"SettingsTabLoggingEnableTraceLogs": "记录Trace",
|
||
"SettingsTabLoggingEnableGuestLogs": "记录Guest",
|
||
"SettingsTabLoggingEnableFsAccessLogs": "记录文件访问",
|
||
"SettingsTabLoggingFsGlobalAccessLogMode": "记录全局文件访问模式:",
|
||
"SettingsTabLoggingDeveloperOptions": "开发者选项 (警告: 会降低性能)",
|
||
"SettingsTabLoggingGraphicsBackendLogLevel": "图形后端日志级别:",
|
||
"SettingsTabLoggingGraphicsBackendLogLevelNone": "无",
|
||
"SettingsTabLoggingGraphicsBackendLogLevelError": "错误",
|
||
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "减速",
|
||
"SettingsTabLoggingGraphicsBackendLogLevelAll": "全部",
|
||
"SettingsTabLoggingEnableDebugLogs": "启用调试日志",
|
||
"SettingsTabInput": "输入",
|
||
"SettingsTabInputEnableDockedMode": "主机模式",
|
||
"SettingsTabInputDirectKeyboardAccess": "直通键盘控制",
|
||
"SettingsButtonSave": "保存",
|
||
"SettingsButtonClose": "取消",
|
||
"SettingsButtonOk": "保存",
|
||
"SettingsButtonCancel": "取消",
|
||
"SettingsButtonApply": "应用",
|
||
"ControllerSettingsPlayer": "玩家",
|
||
"ControllerSettingsPlayer1": "玩家 1",
|
||
"ControllerSettingsPlayer2": "玩家 2",
|
||
"ControllerSettingsPlayer3": "玩家 3",
|
||
"ControllerSettingsPlayer4": "玩家 4",
|
||
"ControllerSettingsPlayer5": "玩家 5",
|
||
"ControllerSettingsPlayer6": "玩家 6",
|
||
"ControllerSettingsPlayer7": "玩家 7",
|
||
"ControllerSettingsPlayer8": "玩家 8",
|
||
"ControllerSettingsHandheld": "掌机模式",
|
||
"ControllerSettingsInputDevice": "输入设备",
|
||
"ControllerSettingsRefresh": "刷新",
|
||
"ControllerSettingsDeviceDisabled": "关闭",
|
||
"ControllerSettingsControllerType": "手柄类型",
|
||
"ControllerSettingsControllerTypeHandheld": "掌机",
|
||
"ControllerSettingsControllerTypeProController": "Pro 手柄",
|
||
"ControllerSettingsControllerTypeJoyConPair": "JoyCon",
|
||
"ControllerSettingsControllerTypeJoyConLeft": "左 JoyCon",
|
||
"ControllerSettingsControllerTypeJoyConRight": "右 JoyCon",
|
||
"ControllerSettingsProfile": "预设",
|
||
"ControllerSettingsProfileDefault": "默认布局",
|
||
"ControllerSettingsLoad": "加载",
|
||
"ControllerSettingsAdd": "新建",
|
||
"ControllerSettingsRemove": "删除",
|
||
"ControllerSettingsButtons": "按钮",
|
||
"ControllerSettingsButtonA": "A",
|
||
"ControllerSettingsButtonB": "B",
|
||
"ControllerSettingsButtonX": "X",
|
||
"ControllerSettingsButtonY": "Y",
|
||
"ControllerSettingsButtonPlus": "+",
|
||
"ControllerSettingsButtonMinus": "-",
|
||
"ControllerSettingsDPad": "方向键",
|
||
"ControllerSettingsDPadUp": "上",
|
||
"ControllerSettingsDPadDown": "下",
|
||
"ControllerSettingsDPadLeft": "左",
|
||
"ControllerSettingsDPadRight": "右",
|
||
"ControllerSettingsLStick": "左摇杆",
|
||
"ControllerSettingsLStickButton": "按下摇杆",
|
||
"ControllerSettingsLStickUp": "上",
|
||
"ControllerSettingsLStickDown": "下",
|
||
"ControllerSettingsLStickLeft": "左",
|
||
"ControllerSettingsLStickRight": "右",
|
||
"ControllerSettingsLStickStick": "摇杆",
|
||
"ControllerSettingsLStickInvertXAxis": "反转 X 方向",
|
||
"ControllerSettingsLStickInvertYAxis": "反转 Y 方向",
|
||
"ControllerSettingsLStickDeadzone": "死区:",
|
||
"ControllerSettingsRStick": "右摇杆",
|
||
"ControllerSettingsRStickButton": "按下摇杆",
|
||
"ControllerSettingsRStickUp": "上",
|
||
"ControllerSettingsRStickDown": "下",
|
||
"ControllerSettingsRStickLeft": "左",
|
||
"ControllerSettingsRStickRight": "右",
|
||
"ControllerSettingsRStickStick": "摇杆",
|
||
"ControllerSettingsRStickInvertXAxis": "反转 X 方向",
|
||
"ControllerSettingsRStickInvertYAxis": "反转 Y 方向",
|
||
"ControllerSettingsRStickDeadzone": "死区:",
|
||
"ControllerSettingsTriggersLeft": "左扳机",
|
||
"ControllerSettingsTriggersRight": "右扳机",
|
||
"ControllerSettingsTriggersButtonsLeft": "左扳机键",
|
||
"ControllerSettingsTriggersButtonsRight": "右扳机键",
|
||
"ControllerSettingsTriggers": "扳机",
|
||
"ControllerSettingsTriggerL": "L",
|
||
"ControllerSettingsTriggerR": "R",
|
||
"ControllerSettingsTriggerZL": "ZL",
|
||
"ControllerSettingsTriggerZR": "ZR",
|
||
"ControllerSettingsLeftSL": "SL",
|
||
"ControllerSettingsLeftSR": "SR",
|
||
"ControllerSettingsRightSL": "SL",
|
||
"ControllerSettingsRightSR": "SR",
|
||
"ControllerSettingsExtraButtonsLeft": "左背键",
|
||
"ControllerSettingsExtraButtonsRight": "右背键",
|
||
"ControllerSettingsMisc": "其他",
|
||
"ControllerSettingsTriggerThreshold": "扳机阈值:",
|
||
"ControllerSettingsMotion": "体感",
|
||
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "使用 CemuHook 体感协议",
|
||
"ControllerSettingsMotionControllerSlot": "手柄:",
|
||
"ControllerSettingsMotionMirrorInput": "镜像操作",
|
||
"ControllerSettingsMotionRightJoyConSlot": "右JoyCon:",
|
||
"ControllerSettingsMotionServerHost": "服务器 Host:",
|
||
"ControllerSettingsMotionGyroSensitivity": "陀螺仪敏感度:",
|
||
"ControllerSettingsMotionGyroDeadzone": "陀螺仪死区:",
|
||
"ControllerSettingsSave": "保存",
|
||
"ControllerSettingsClose": "关闭",
|
||
"UserProfilesSelectedUserProfile": "选择的用户账户:",
|
||
"UserProfilesSaveProfileName": "保存名称",
|
||
"UserProfilesChangeProfileImage": "更换头像",
|
||
"UserProfilesAvailableUserProfiles": "现有账户:",
|
||
"UserProfilesAddNewProfile": "新建账户",
|
||
"UserProfilesDeleteSelectedProfile": "删除选中账户",
|
||
"UserProfilesClose": "关闭",
|
||
"ProfileImageSelectionTitle": "头像选择",
|
||
"ProfileImageSelectionHeader": "选择合适的头像图片",
|
||
"ProfileImageSelectionNote": "您可以导入自定义头像,或从系统中选择头像",
|
||
"ProfileImageSelectionImportImage": "导入图像文件",
|
||
"ProfileImageSelectionSelectAvatar": "选择系统头像",
|
||
"InputDialogTitle": "输入对话框",
|
||
"InputDialogOk": "完成",
|
||
"InputDialogCancel": "取消",
|
||
"InputDialogAddNewProfileTitle": "选择用户名称",
|
||
"InputDialogAddNewProfileHeader": "请输入账户名称",
|
||
"InputDialogAddNewProfileSubtext": "(最大长度: {0})",
|
||
"AvatarChoose": "选择",
|
||
"AvatarSetBackgroundColor": "设置背景色",
|
||
"AvatarClose": "关闭",
|
||
"ControllerSettingsLoadProfileToolTip": "加载预设",
|
||
"ControllerSettingsAddProfileToolTip": "新增预设",
|
||
"ControllerSettingsRemoveProfileToolTip": "删除预设",
|
||
"ControllerSettingsSaveProfileToolTip": "保存预设",
|
||
"MenuBarFileToolsTakeScreenshot": "保存截图",
|
||
"MenuBarFileToolsHideUi": "Hide UI",
|
||
"GameListContextMenuToggleFavorite": "收藏",
|
||
"GameListContextMenuToggleFavoriteToolTip": "标记喜爱的游戏",
|
||
"SettingsTabGeneralTheme": "主题",
|
||
"SettingsTabGeneralThemeCustomTheme": "自选主题路径",
|
||
"SettingsTabGeneralThemeBaseStyle": "主题色调",
|
||
"SettingsTabGeneralThemeBaseStyleDark": "暗黑",
|
||
"SettingsTabGeneralThemeBaseStyleLight": "浅色",
|
||
"SettingsTabGeneralThemeEnableCustomTheme": "使用自选主题界面",
|
||
"ButtonBrowse": "浏览",
|
||
"ControllerSettingsConfigureGeneral": "配置",
|
||
"ControllerSettingsRumble": "震动",
|
||
"ControllerSettingsRumbleStrongMultiplier": "强震动幅度",
|
||
"ControllerSettingsRumbleWeakMultiplier": "弱震动幅度",
|
||
"DialogMessageSaveNotAvailableMessage": "没有{0} [{1:x16}]的游戏存档",
|
||
"DialogMessageSaveNotAvailableCreateSaveMessage": "是否创建该游戏的存档文件夹?",
|
||
"DialogConfirmationTitle": "Ryujinx - 设置",
|
||
"DialogUpdaterTitle": "Ryujinx - 更新",
|
||
"DialogErrorTitle": "Ryujinx - 错误",
|
||
"DialogWarningTitle": "Ryujinx - 警告",
|
||
"DialogExitTitle": "Ryujinx - 关闭",
|
||
"DialogErrorMessage": "Ryujinx 发生错误",
|
||
"DialogExitMessage": "是否关闭 Ryujinx?",
|
||
"DialogExitSubMessage": "未保存的进度会丢失",
|
||
"DialogMessageCreateSaveErrorMessage": "创建特定的存档时出错: {0}",
|
||
"DialogMessageFindSaveErrorMessage": "查找特定的存档时出错: {0}",
|
||
"FolderDialogExtractTitle": "选择要解压到的文件夹",
|
||
"DialogNcaExtractionMessage": "提取 {1} 的 {0} 分区...",
|
||
"DialogNcaExtractionTitle": "Ryujinx - NCA分区提取",
|
||
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "提取失败。所选文件中不含主NCA文件",
|
||
"DialogNcaExtractionCheckLogErrorMessage": "提取失败。请查看日志文件获取详情。",
|
||
"DialogNcaExtractionSuccessMessage": "提取成功。",
|
||
"DialogUpdaterConvertFailedMessage": "无法转换当前 Ryujinx 版本。",
|
||
"DialogUpdaterCancelUpdateMessage": "更新取消!",
|
||
"DialogUpdaterAlreadyOnLatestVersionMessage": "您使用的 Ryujinx 是最新版本。",
|
||
"DialogUpdaterFailedToGetVersionMessage": "尝试从 Github 获取版本信息时无效。\n可能由于 GitHub Actions 正在编译新版本。请过几分钟重试。",
|
||
"DialogUpdaterConvertFailedGithubMessage": "无法转换从 Github 接收到的 Ryujinx 版本。",
|
||
"DialogUpdaterDownloadingMessage": "下载新版本中...",
|
||
"DialogUpdaterExtractionMessage": "正在提取更新...",
|
||
"DialogUpdaterRenamingMessage": "正在删除旧文件...",
|
||
"DialogUpdaterAddingFilesMessage": "安装更新中...",
|
||
"DialogUpdaterCompleteMessage": "更新成功!",
|
||
"DialogUpdaterRestartMessage": "立即重启 Ryujinx 完成更新?",
|
||
"DialogUpdaterArchNotSupportedMessage": "您运行的系统架构不受支持!",
|
||
"DialogUpdaterArchNotSupportedSubMessage": "(仅支持 x64 系统)",
|
||
"DialogUpdaterNoInternetMessage": "没有连接到互联网",
|
||
"DialogUpdaterNoInternetSubMessage": "请确保互联网连接正常。",
|
||
"DialogUpdaterDirtyBuildMessage": "不能更新非官方版本的 Ryujinx!",
|
||
"DialogUpdaterDirtyBuildSubMessage": "如果希望使用受支持的版本,请您在 https://ryujinx.org/ 下载。",
|
||
"DialogRestartRequiredMessage": "需要重启模拟器",
|
||
"DialogThemeRestartMessage": "主题设置已保存。需要重新启动才能生效。",
|
||
"DialogThemeRestartSubMessage": "您是否要重启?",
|
||
"DialogFirmwareInstallEmbeddedMessage": "要安装游戏内置的固件吗?(固件 {0})",
|
||
"DialogFirmwareInstallEmbeddedSuccessMessage": "未找到已安装的固件,但 Ryujinx 可以从现有的游戏安装固件{0}.\n模拟器现在可以运行。",
|
||
"DialogFirmwareNoFirmwareInstalledMessage": "未安装固件",
|
||
"DialogFirmwareInstalledMessage": "已安装固件{0}",
|
||
"DialogOpenSettingsWindowLabel": "打开设置窗口",
|
||
"DialogControllerAppletTitle": "控制器小窗口",
|
||
"DialogMessageDialogErrorExceptionMessage": "显示消息对话框时出错: {0}",
|
||
"DialogSoftwareKeyboardErrorExceptionMessage": "显示软件键盘时出错: {0}",
|
||
"DialogErrorAppletErrorExceptionMessage": "显示错误对话框时出错: {0}",
|
||
"DialogUserErrorDialogMessage": "{0}: {1}",
|
||
"DialogUserErrorDialogInfoMessage": "\n有关修复此错误的更多信息,可以遵循我们的设置指南。",
|
||
"DialogUserErrorDialogTitle": "Ryujinx 错误 ({0})",
|
||
"DialogAmiiboApiTitle": "Amiibo API",
|
||
"DialogAmiiboApiFailFetchMessage": "从 API 获取信息时出错。",
|
||
"DialogAmiiboApiConnectErrorMessage": "无法连接到 Amiibo API 服务器。服务器可能已关闭,或者您没有连接网络。",
|
||
"DialogProfileInvalidProfileErrorMessage": "预设{0} 与当前输入配置系统不兼容。",
|
||
"DialogProfileDefaultProfileOverwriteErrorMessage": "默认预设不能被覆盖",
|
||
"DialogProfileDeleteProfileTitle": "删除预设",
|
||
"DialogProfileDeleteProfileMessage": "删除后不可恢复,确认删除吗?",
|
||
"DialogWarning": "警告",
|
||
"DialogPPTCDeletionMessage": "您即将删除:\n\n{0}的 PPTC 缓存\n\n确定吗?",
|
||
"DialogPPTCDeletionErrorMessage": "清除位于{0}的 PPTC 缓存时出错: {1}",
|
||
"DialogShaderDeletionMessage": "您即将删除:\n\n{0}的着色器缓存\n\n确定吗?",
|
||
"DialogShaderDeletionErrorMessage": "清除位于{0}的着色器缓存时出错: {1}",
|
||
"DialogRyujinxErrorMessage": "Ryujinx 遇到错误",
|
||
"DialogInvalidTitleIdErrorMessage": "UI 错误:所选游戏没有有效的标题ID",
|
||
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "路径{0}找不到有效的系统固件。",
|
||
"DialogFirmwareInstallerFirmwareInstallTitle": "固件{0}",
|
||
"DialogFirmwareInstallerFirmwareInstallMessage": "即将安装系统版本{0}。",
|
||
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\n会替换当前系统版本{0}。",
|
||
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\n是否确认继续?",
|
||
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "安装固件中...",
|
||
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "成功安装系统版本{0}。",
|
||
"DialogUserProfileDeletionWarningMessage": "删除后将没有可选择的用户账户",
|
||
"DialogUserProfileDeletionConfirmMessage": "是否删除选择的账户",
|
||
"DialogControllerSettingsModifiedConfirmMessage": "目前的输入预设已更新",
|
||
"DialogControllerSettingsModifiedConfirmSubMessage": "要保存吗?",
|
||
"DialogDlcLoadNcaErrorMessage": "{0}. 错误的文件: {1}",
|
||
"DialogDlcNoDlcErrorMessage": "选择的文件不包含所选游戏的 DLC!",
|
||
"DialogPerformanceCheckLoggingEnabledMessage": "您启用了跟踪日志,仅供开发人员使用。",
|
||
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "为了获得最佳性能,建议禁用跟踪日志记录。您是否要立即禁用?",
|
||
"DialogPerformanceCheckShaderDumpEnabledMessage": "您启用了着色器转储,仅供开发人员使用。",
|
||
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "为了获得最佳性能,建议禁用着色器转储。您是否要立即禁用?",
|
||
"DialogLoadAppGameAlreadyLoadedMessage": "已有游戏正在运行",
|
||
"DialogLoadAppGameAlreadyLoadedSubMessage": "请停止模拟或关闭程序,再启动另一个游戏。",
|
||
"DialogUpdateAddUpdateErrorMessage": "选择的文件不包含所选游戏的更新!",
|
||
"DialogSettingsBackendThreadingWarningTitle": "警告 - 后端多线程",
|
||
"DialogSettingsBackendThreadingWarningMessage": "改变此选项后必须重启 Ryujinx 才能生效。\n\n取决于您的硬件,可能需要手动禁用驱动面板中的线程优化。",
|
||
"SettingsTabGraphicsFeaturesOptions": "功能",
|
||
"SettingsTabGraphicsBackendMultithreading": "后端多线程:",
|
||
"CommonAuto": "自动(推荐)",
|
||
"CommonOff": "关闭",
|
||
"CommonOn": "打开",
|
||
"InputDialogYes": "是",
|
||
"InputDialogNo": "否",
|
||
"DialogProfileInvalidProfileNameErrorMessage": "文件名包含无效字符,请重试。",
|
||
"MenuBarOptionsPauseEmulation": "暂停",
|
||
"MenuBarOptionsResumeEmulation": "继续",
|
||
"AboutUrlTooltipMessage": "在浏览器中打开 Ryujinx 的官网。",
|
||
"AboutDisclaimerMessage": "Ryujinx 以任何方式与Nintendo™及其任何商业伙伴都没有关联",
|
||
"AboutAmiiboDisclaimerMessage": "我们的 Amiibo 模拟使用了\nAmiiboAPI (www.amiiboapi.com) ",
|
||
"AboutPatreonUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Patreon 赞助页。",
|
||
"AboutGithubUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 GitHub 代码库。",
|
||
"AboutDiscordUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Discord 邀请链接。",
|
||
"AboutTwitterUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Twitter 主页。",
|
||
"AboutRyujinxAboutTitle": "关于:",
|
||
"AboutRyujinxAboutContent": "Ryujinx是一款Nintendo Switch™模拟器。\n您可以在 Patreon 上赞助 Ryujinx。\n关注 Twitter 或 Discord 可以获取模拟器最新动态。\n如果您对开发感兴趣,欢迎来 GitHub 和 Discord 加入我们!",
|
||
"AboutRyujinxMaintainersTitle": "由以下作者维护:",
|
||
"AboutRyujinxMaintainersContentTooltipMessage": "在浏览器中打开贡献者的网页",
|
||
"AboutRyujinxSupprtersTitle": "感谢 Patreon 的赞助者:",
|
||
"AmiiboSeriesLabel": "Amiibo 系列",
|
||
"AmiiboCharacterLabel": "角色",
|
||
"AmiiboScanButtonLabel": "扫描",
|
||
"AmiiboOptionsShowAllLabel": "显示所有 Amiibo 系列",
|
||
"AmiiboOptionsUsRandomTagLabel": "修复:使用随机标记的 UUID",
|
||
"DlcManagerTableHeadingEnabledLabel": "启用",
|
||
"DlcManagerTableHeadingTitleIdLabel": "游戏ID",
|
||
"DlcManagerTableHeadingContainerPathLabel": "文件夹路径",
|
||
"DlcManagerTableHeadingFullPathLabel": "完整路径",
|
||
"DlcManagerRemoveAllButton": "全部删除",
|
||
"DlcManagerEnableAllButton": "全部选择",
|
||
"DlcManagerDisableAllButton": "全部禁用",
|
||
"MenuBarOptionsChangeLanguage": "更改语言",
|
||
"CommonSort": "排序",
|
||
"CommonShowNames": "显示名称",
|
||
"CommonFavorite": "收藏",
|
||
"OrderAscending": "从小到大",
|
||
"OrderDescending": "从大到小",
|
||
"SettingsTabGraphicsFeatures": "功能与增强",
|
||
"ErrorWindowTitle": "错误窗口",
|
||
"ToggleDiscordTooltip": "控制是否在 Discord 中显示您的游玩状态",
|
||
"AddGameDirBoxTooltip": "输入要添加的游戏目录",
|
||
"AddGameDirTooltip": "添加游戏目录到列表中",
|
||
"RemoveGameDirTooltip": "移除选中的目录",
|
||
"CustomThemeCheckTooltip": "使用自定义UI主题来更改模拟器的外观样式",
|
||
"CustomThemePathTooltip": "自定义主题的目录",
|
||
"CustomThemeBrowseTooltip": "查找自定义主题",
|
||
"DockModeToggleTooltip": "启用 Switch 的主机模式。\n绝大多数游戏画质会提高,略微增加性能消耗。\n在掌机和主机模式切换的过程中,您可能需要重新设置手柄类型",
|
||
"DirectKeyboardTooltip": "开启 \"直连键盘访问(HID)支持\"\n(部分游戏可以使用您的键盘输入文字)",
|
||
"DirectMouseTooltip": "开启 \"直连鼠标访问(HID)支持\"\n(部分游戏可以使用您的鼠标导航)",
|
||
"RegionTooltip": "更改系统区域",
|
||
"LanguageTooltip": "更改系统语言",
|
||
"TimezoneTooltip": "更改系统时区",
|
||
"TimeTooltip": "更改系统时钟",
|
||
"VSyncToggleTooltip": "关闭后,小部分游戏可以超过60FPS帧率,以获得高帧率体验。\n但是可能出现软锁或读盘时间增加。\n如不确定或没有需求,请保持选项开启",
|
||
"PptcToggleTooltip": "缓存编译完成的游戏CPU指令。减少启动时间和卡顿,提高游戏响应速度",
|
||
"FsIntegrityToggleTooltip": "检查游戏文件内容的完整性。\n遇到损坏的文件则记录到日志文件,有助于排查错误。\n对性能没有影响。",
|
||
"AudioBackendTooltip": "默认推荐SDL,但每种音频后端对各类游戏兼容性不同,遇到音频问题可以尝试切换后端",
|
||
"MemoryManagerTooltip": "改变 Switch 内存映射到电脑内存的方式,会影响CPU性能消耗",
|
||
"MemoryManagerSoftwareTooltip": "使用软件内存页管理,最精确但是速度最慢",
|
||
"MemoryManagerHostTooltip": "直接映射内存页到电脑内存,JIT效率高",
|
||
"MemoryManagerUnsafeTooltip": "直接映射内存页,但不检查内存溢出,JIT效率最高。\nRyujinx可以访问任何位置的内存,因而相对不安全。\n此模式下只应运行您信任的游戏或软件(即官方游戏)",
|
||
"DRamTooltip": "使用Switch开发机的内存布局。\n不会提高任何性能,某些高清纹理包或 4k 分辨率 MOD 可能需要此选项。\n如果不确定,请始终关闭该选项。",
|
||
"IgnoreMissingServicesTooltip": "开启后,游戏会忽略未实现的系统服务,从而继续运行。\n少部分新发布的游戏由于使用新的未知系统服务,可能需要此选项来避免闪退。\n模拟器更新完善系统服务之后,则无需开启选项。\n如您的游戏已经正常运行,请保持此选项关闭",
|
||
"GraphicsBackendThreadingTooltip": "启用后端多线程",
|
||
"GalThreadingTooltip": "使用模拟器内置的多线程优化,减少着色器编译的卡顿,并提高驱动程序的性能(尤其是缺失多线程的AMD)。\nNVIDIA显卡需要重启模拟器才能禁用驱动本身的线程优化,您也可以手动在控制面板将其禁用",
|
||
"ShaderCacheToggleTooltip": "开启后,模拟器会保存编译完成的着色器到磁盘,减少游戏渲染新特效和场景时的卡顿",
|
||
"ResolutionScaleTooltip": "缩放渲染的分辨率",
|
||
"ResolutionScaleEntryTooltip": "尽可能使用例如1.5的浮点倍数。非整数的倍率易引起 BUG",
|
||
"AnisotropyTooltip": "各向异性过滤等级。提高倾斜视角纹理的清晰度\n('自动'使用游戏默认的等级)",
|
||
"AspectRatioTooltip": "渲染窗口的宽高比",
|
||
"ShaderDumpPathTooltip": "转储图形着色器的路径",
|
||
"FileLogTooltip": "是否保存日志文件到硬盘",
|
||
"StubLogTooltip": "记录Stub消息",
|
||
"InfoLogTooltip": "记录Info消息",
|
||
"WarnLogTooltip": "记录Warning消息",
|
||
"ErrorLogTooltip": "记录Error消息",
|
||
"TraceLogTooltip": "记录Trace消息",
|
||
"GuestLogTooltip": "记录Guest消息",
|
||
"FileAccessLogTooltip": "记录文件访问消息",
|
||
"FSAccessLogModeTooltip": "记录FS访问消息,输出到控制台。可选的模式是0-3",
|
||
"DeveloperOptionTooltip": "使用请谨慎",
|
||
"OpenGlLogLevel": "需要打开适当的日志等级",
|
||
"DebugLogTooltip": "记录Debug消息",
|
||
"LoadApplicationFileTooltip": "选择 Switch 支持的游戏格式并加载",
|
||
"LoadApplicationFolderTooltip": "选择解包后的 Switch 游戏并加载",
|
||
"OpenRyujinxFolderTooltip": "打开 Ryujinx 系统目录",
|
||
"OpenRyujinxLogsTooltip": "打开日志存放的目录",
|
||
"ExitTooltip": "关闭 Ryujinx",
|
||
"OpenSettingsTooltip": "打开设置窗口",
|
||
"OpenProfileManagerTooltip": "打开用户账户管理界面",
|
||
"StopEmulationTooltip": "停止运行当前游戏并回到主界面",
|
||
"CheckUpdatesTooltip": "检查 Ryujinx 新版本",
|
||
"OpenAboutTooltip": "打开'关于'窗口",
|
||
"GridSize": "网格尺寸",
|
||
"GridSizeTooltip": "调整网格模式的大小",
|
||
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "巴西葡萄牙语",
|
||
"AboutRyujinxContributorsButtonHeader": "查看所有参与者",
|
||
"SettingsTabSystemAudioVolume": "音量: ",
|
||
"AudioVolumeTooltip": "调节音量",
|
||
"SettingsTabSystemEnableInternetAccess": "允许网络访问/局域网模式",
|
||
"EnableInternetAccessTooltip": "允许模拟的游戏进程访问互联网。\n当多个模拟器/真实Switch连接到同一个局域网时,带有 LAN 模式的游戏可以相互通信。\n即使开启选项也无法访问 Nintendo 服务器。此外可能导致某些尝试联网的游戏崩溃。\n如果您不确定,请关闭该选项。",
|
||
"GameListContextMenuManageCheatToolTip": "管理金手指",
|
||
"GameListContextMenuManageCheat": "管理金手指",
|
||
"ControllerSettingsStickRange": "范围",
|
||
"DialogStopEmulationTitle": "Ryujinx - 停止模拟",
|
||
"DialogStopEmulationMessage": "是否确定停止模拟?",
|
||
"SettingsTabCpu": "CPU",
|
||
"SettingsTabAudio": "音频",
|
||
"SettingsTabNetwork": "网络",
|
||
"SettingsTabNetworkConnection": "网络连接",
|
||
"SettingsTabCpuCache": "CPU 缓存",
|
||
"SettingsTabCpuMemory": "CPU 内存",
|
||
"DialogUpdaterFlatpakNotSupportedMessage": "请通过 FlatHub 更新 Ryujinx。",
|
||
"UpdaterDisabledWarningTitle": "更新已禁用!",
|
||
"GameListContextMenuOpenSdModsDirectory": "打开 Atmosphere MOD 目录",
|
||
"GameListContextMenuOpenSdModsDirectoryToolTip": "打开适用于 Atmosphere 自制系统的 MOD 目录",
|
||
"ControllerSettingsRotate90": "顺时针旋转 90°",
|
||
"IconSize": "图标尺寸",
|
||
"IconSizeTooltip": "更改游戏图标大小",
|
||
"MenuBarOptionsShowConsole": "显示控制台",
|
||
"ShaderCachePurgeError": "清除着色器缓存时出错: {0}: {1}",
|
||
"UserErrorNoKeys": "找不到密钥",
|
||
"UserErrorNoFirmware": "找不到固件",
|
||
"UserErrorFirmwareParsingFailed": "固件解析错误",
|
||
"UserErrorApplicationNotFound": "找不到应用程序",
|
||
"UserErrorUnknown": "未知错误",
|
||
"UserErrorUndefined": "未定义错误",
|
||
"UserErrorNoKeysDescription": "Ryujinx 找不到 'prod.keys' 文件",
|
||
"UserErrorNoFirmwareDescription": "Ryujinx 找不到任何已安装的固件",
|
||
"UserErrorFirmwareParsingFailedDescription": "Ryujinx 无法解密选择的固件。这通常是由于过旧的密钥。",
|
||
"UserErrorApplicationNotFoundDescription": "Ryujinx 在选中路径找不到有效的应用程序。",
|
||
"UserErrorUnknownDescription": "发生未知错误!",
|
||
"UserErrorUndefinedDescription": "发生了未定义错误!此类错误不应出现,请联系开发人员!",
|
||
"OpenSetupGuideMessage": "打开设置教程",
|
||
"NoUpdate": "无更新",
|
||
"TitleUpdateVersionLabel": "版本 {0} - {1}",
|
||
"RyujinxInfo": "Ryujinx - 信息",
|
||
"RyujinxConfirm": "Ryujinx - 确认",
|
||
"FileDialogAllTypes": "全部类型",
|
||
"Never": "从未",
|
||
"SwkbdMinCharacters": "至少应为 {0} 个字长",
|
||
"SwkbdMinRangeCharacters": "必须为 {0}-{1} 个字长",
|
||
"SoftwareKeyboard": "软件键盘",
|
||
"DialogControllerAppletMessagePlayerRange": "游戏需要 {0} 个玩家并满足以下要求:\n\n手柄类型:{1}\n\n玩家类型:{2}\n\n{3}请打开设置窗口,重新配置手柄输入;或者关闭返回。",
|
||
"DialogControllerAppletMessage": "游戏需要刚好 {0} 个玩家并满足以下要求:\n\n手柄类型:{1}\n\n玩家类型:{2}\n\n{3}请打开设置窗口,重新配置手柄输入;或者关闭返回。",
|
||
"DialogControllerAppletDockModeSet": "目前处于主机模式,无法使用掌机操作方式",
|
||
"UpdaterRenaming": "正在删除旧文件...",
|
||
"UpdaterRenameFailed": "更新过程中无法重命名文件: {0}",
|
||
"UpdaterAddingFiles": "安装更新中...",
|
||
"UpdaterExtracting": "正在提取更新...",
|
||
"UpdaterDownloading": "下载新版本中...",
|
||
"Game": "游戏",
|
||
"Docked": "主机模式",
|
||
"Handheld": "掌机模式",
|
||
"ConnectionError": "连接错误。",
|
||
"AboutPageDeveloperListMore": "{0} 等开发者...",
|
||
"ApiError": "API错误。",
|
||
"LoadingHeading": "正在启动 {0}",
|
||
"CompilingPPTC": "编译PPTC缓存中",
|
||
"CompilingShaders": "编译着色器中",
|
||
"AllKeyboards": "所有键盘",
|
||
"OpenFileDialogTitle": "选择支持的文件格式",
|
||
"OpenFolderDialogTitle": "选择一个包含解包游戏的文件夹",
|
||
"AllSupportedFormats": "所有支持的格式",
|
||
"RyujinxUpdater": "Ryujinx 更新程序",
|
||
"SettingsTabHotkeys": "快捷键",
|
||
"SettingsTabHotkeysHotkeys": "键盘快捷键",
|
||
"SettingsTabHotkeysToggleVsyncHotkey": "切换垂直同步",
|
||
"SettingsTabHotkeysScreenshotHotkey": "截屏",
|
||
"SettingsTabHotkeysShowUiHotkey": "隐藏UI",
|
||
"SettingsTabHotkeysPauseHotkey": "暂停",
|
||
"SettingsTabHotkeysToggleMuteHotkey": "静音",
|
||
"ControllerMotionTitle": "体感操作设置",
|
||
"ControllerRumbleTitle": "震动设置",
|
||
"SettingsSelectThemeFileDialogTitle": "选择主题文件",
|
||
"SettingsXamlThemeFile": "Xaml 主题文件",
|
||
"AvatarWindowTitle": "管理账户 - 头像",
|
||
"Amiibo": "Amiibo",
|
||
"Unknown": "未知",
|
||
"Usage": "扫描可获得",
|
||
"Writable": "可写入",
|
||
"SelectDlcDialogTitle": "选择 DLC 文件",
|
||
"SelectUpdateDialogTitle": "选择更新文件",
|
||
"UserProfileWindowTitle": "管理用户账户",
|
||
"CheatWindowTitle": "金手指管理器",
|
||
"DlcWindowTitle": "管理游戏 DLC",
|
||
"UpdateWindowTitle": "游戏更新管理器",
|
||
"CheatWindowHeading": "适用于 {0} [{1}] 的金手指",
|
||
"DlcWindowHeading": "{0} 个适用于 {1} ({2}) 的 DLC",
|
||
"UserProfilesEditProfile": "编辑选中账户",
|
||
"Cancel": "取消",
|
||
"Save": "保存",
|
||
"Discard": "返回",
|
||
"UserProfilesSetProfileImage": "选择头像",
|
||
"UserProfileEmptyNameError": "必须输入名称",
|
||
"UserProfileNoImageError": "请选择您的头像",
|
||
"GameUpdateWindowHeading": "{0} 个适用于 {1} ({2}) 的更新",
|
||
"SettingsTabHotkeysResScaleUpHotkey": "提高分辨率:",
|
||
"SettingsTabHotkeysResScaleDownHotkey": "降低分辨率:",
|
||
"UserProfilesName": "名称:",
|
||
"UserProfilesUserId": "用户 ID:",
|
||
"SettingsTabGraphicsBackend": "图形后端",
|
||
"SettingsTabGraphicsBackendTooltip": "显卡使用的图形后端",
|
||
"SettingsEnableTextureRecompression": "启用纹理重压缩",
|
||
"SettingsEnableTextureRecompressionTooltip": "压缩某些纹理以减少显存的使用。\n适合显存小于 4GiB 的 GPU开启。\n如果您不确定,请保持此项为关闭。",
|
||
"SettingsTabGraphicsPreferredGpu": "首选 GPU",
|
||
"SettingsTabGraphicsPreferredGpuTooltip": "选择Vulkan API使用的显卡。\n此选项不会影响OpenGL API。\n如果您不确定,建议选择\"dGPU(独立显卡)\"。如果没有独立显卡,则无需改动此选项",
|
||
"SettingsAppRequiredRestartMessage": "Ryujinx 需要重启",
|
||
"SettingsGpuBackendRestartMessage": "您修改了图形 API 或显卡设置。需要重新启动才能生效",
|
||
"SettingsGpuBackendRestartSubMessage": "是否重启模拟器?",
|
||
"RyujinxUpdaterMessage": "是否更新 Ryujinx 到最新的版本?",
|
||
"SettingsTabHotkeysVolumeUpHotkey": "音量加",
|
||
"SettingsTabHotkeysVolumeDownHotkey": "音量减",
|
||
"SettingsEnableMacroHLE": "启用 HLE 宏",
|
||
"SettingsEnableMacroHLETooltip": "GPU 宏代码的高级模拟。\n提高性能表现,但可能在某些游戏中引起图形错误。\n如果您不确定,请保持此项为开启。",
|
||
"VolumeShort": "音量",
|
||
"UserProfilesManageSaves": "管理存档",
|
||
"DeleteUserSave": "确定删除这个游戏的存档吗?",
|
||
"IrreversibleActionNote": "删除后不可恢复。",
|
||
"SaveManagerHeading": "管理 {0} 的存档",
|
||
"SaveManagerTitle": "存档管理器",
|
||
"Name": "名称",
|
||
"Size": "大小",
|
||
"Search": "搜索",
|
||
"UserProfilesRecoverLostAccounts": "恢复丢失的账户",
|
||
"Recover": "恢复",
|
||
"UserProfilesRecoverHeading": "找到了这些用户的存档数据"
|
||
} |