ryujinx/Ryujinx.HLE/HOS/Services/Time/StaticService/ITimeZoneServiceForGlue.cs
Mary 30ee70a9bc
time: Make TimeZoneRule blittable and avoid copies (#3361)
* time: Make TimeZoneRule blittable and avoid copies

This drastically reduce overhead of using TimeZoneRule around the
codebase.

Effect on games is unknown

* Add missing Box type

* Ensure we clean the structure still

This doesn't perform any copies

* Address gdkchan's comments

* Simplify Box
2022-06-24 19:04:57 +02:00

142 lines
5.4 KiB
C#

using Ryujinx.Common.Logging;
using Ryujinx.Cpu;
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using Ryujinx.HLE.Utilities;
using Ryujinx.Memory;
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
namespace Ryujinx.HLE.HOS.Services.Time.StaticService
{
class ITimeZoneServiceForGlue : IpcService
{
private TimeZoneContentManager _timeZoneContentManager;
private ITimeZoneServiceForPsc _inner;
private bool _writePermission;
public ITimeZoneServiceForGlue(TimeZoneContentManager timeZoneContentManager, bool writePermission)
{
_timeZoneContentManager = timeZoneContentManager;
_writePermission = writePermission;
_inner = new ITimeZoneServiceForPsc(timeZoneContentManager.Manager, writePermission);
}
[CommandHipc(0)]
// GetDeviceLocationName() -> nn::time::LocationName
public ResultCode GetDeviceLocationName(ServiceCtx context)
{
return _inner.GetDeviceLocationName(context);
}
[CommandHipc(1)]
// SetDeviceLocationName(nn::time::LocationName)
public ResultCode SetDeviceLocationName(ServiceCtx context)
{
if (!_writePermission)
{
return ResultCode.PermissionDenied;
}
string locationName = StringUtils.ReadInlinedAsciiString(context.RequestData, 0x24);
return _timeZoneContentManager.SetDeviceLocationName(locationName);
}
[CommandHipc(2)]
// GetTotalLocationNameCount() -> u32
public ResultCode GetTotalLocationNameCount(ServiceCtx context)
{
return _inner.GetTotalLocationNameCount(context);
}
[CommandHipc(3)]
// LoadLocationNameList(u32 index) -> (u32 outCount, buffer<nn::time::LocationName, 6>)
public ResultCode LoadLocationNameList(ServiceCtx context)
{
uint index = context.RequestData.ReadUInt32();
ulong bufferPosition = context.Request.ReceiveBuff[0].Position;
ulong bufferSize = context.Request.ReceiveBuff[0].Size;
ResultCode errorCode = _timeZoneContentManager.LoadLocationNameList(index, out string[] locationNameArray, (uint)bufferSize / 0x24);
if (errorCode == 0)
{
uint offset = 0;
foreach (string locationName in locationNameArray)
{
int padding = 0x24 - locationName.Length;
if (padding < 0)
{
return ResultCode.LocationNameTooLong;
}
context.Memory.Write(bufferPosition + offset, Encoding.ASCII.GetBytes(locationName));
MemoryHelper.FillWithZeros(context.Memory, bufferPosition + offset + (ulong)locationName.Length, padding);
offset += 0x24;
}
context.ResponseData.Write((uint)locationNameArray.Length);
}
return errorCode;
}
[CommandHipc(4)]
// LoadTimeZoneRule(nn::time::LocationName locationName) -> buffer<nn::time::TimeZoneRule, 0x16>
public ResultCode LoadTimeZoneRule(ServiceCtx context)
{
ulong bufferPosition = context.Request.ReceiveBuff[0].Position;
ulong bufferSize = context.Request.ReceiveBuff[0].Size;
if (bufferSize != 0x4000)
{
// TODO: find error code here
Logger.Error?.Print(LogClass.ServiceTime, $"TimeZoneRule buffer size is 0x{bufferSize:x} (expected 0x4000)");
throw new InvalidOperationException();
}
string locationName = StringUtils.ReadInlinedAsciiString(context.RequestData, 0x24);
using (WritableRegion region = context.Memory.GetWritableRegion(bufferPosition, Unsafe.SizeOf<TimeZoneRule>()))
{
ref TimeZoneRule rules = ref MemoryMarshal.Cast<byte, TimeZoneRule>(region.Memory.Span)[0];
return _timeZoneContentManager.LoadTimeZoneRule(ref rules, locationName);
}
}
[CommandHipc(100)]
// ToCalendarTime(nn::time::PosixTime time, buffer<nn::time::TimeZoneRule, 0x15> rules) -> (nn::time::CalendarTime, nn::time::sf::CalendarAdditionalInfo)
public ResultCode ToCalendarTime(ServiceCtx context)
{
return _inner.ToCalendarTime(context);
}
[CommandHipc(101)]
// ToCalendarTimeWithMyRule(nn::time::PosixTime) -> (nn::time::CalendarTime, nn::time::sf::CalendarAdditionalInfo)
public ResultCode ToCalendarTimeWithMyRule(ServiceCtx context)
{
return _inner.ToCalendarTimeWithMyRule(context);
}
[CommandHipc(201)]
// ToPosixTime(nn::time::CalendarTime calendarTime, buffer<nn::time::TimeZoneRule, 0x15> rules) -> (u32 outCount, buffer<nn::time::PosixTime, 0xa>)
public ResultCode ToPosixTime(ServiceCtx context)
{
return _inner.ToPosixTime(context);
}
[CommandHipc(202)]
// ToPosixTimeWithMyRule(nn::time::CalendarTime calendarTime) -> (u32 outCount, buffer<nn::time::PosixTime, 0xa>)
public ResultCode ToPosixTimeWithMyRule(ServiceCtx context)
{
return _inner.ToPosixTimeWithMyRule(context);
}
}
}