7fea26e97e
* Introduce new IGALCommand<T> interface and use it * Remove use of reflection on GAL multithreading * Unmanaged constraint
19 lines
608 B
C#
19 lines
608 B
C#
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
|
{
|
|
struct SetPrimitiveTopologyCommand : IGALCommand, IGALCommand<SetPrimitiveTopologyCommand>
|
|
{
|
|
public CommandType CommandType => CommandType.SetPrimitiveTopology;
|
|
private PrimitiveTopology _topology;
|
|
|
|
public void Set(PrimitiveTopology topology)
|
|
{
|
|
_topology = topology;
|
|
}
|
|
|
|
public static void Run(ref SetPrimitiveTopologyCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|
{
|
|
renderer.Pipeline.SetPrimitiveTopology(command._topology);
|
|
}
|
|
}
|
|
}
|