ryujinx/Ryujinx.Graphics/Gal/OpenGL/OglEnumConverter.cs
Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611)
* Renaming part 1

* Renaming part 2

* Renaming part 3

* Renaming part 4

* Renaming part 5

* Renaming part 6

* Renaming part 7

* Renaming part 8

* Renaming part 9

* Renaming part 10

* General cleanup

* Thought I got all of these

* Apply #595

* Additional renaming

* Tweaks from feedback

* Rename files
2019-03-04 12:45:25 +11:00

428 lines
25 KiB
C#

using OpenTK.Graphics.OpenGL;
using System;
namespace Ryujinx.Graphics.Gal.OpenGL
{
static class OglEnumConverter
{
public static FrontFaceDirection GetFrontFace(GalFrontFace frontFace)
{
switch (frontFace)
{
case GalFrontFace.Cw: return FrontFaceDirection.Cw;
case GalFrontFace.Ccw: return FrontFaceDirection.Ccw;
}
throw new ArgumentException(nameof(frontFace) + " \"" + frontFace + "\" is not valid!");
}
public static CullFaceMode GetCullFace(GalCullFace cullFace)
{
switch (cullFace)
{
case GalCullFace.Front: return CullFaceMode.Front;
case GalCullFace.Back: return CullFaceMode.Back;
case GalCullFace.FrontAndBack: return CullFaceMode.FrontAndBack;
}
throw new ArgumentException(nameof(cullFace) + " \"" + cullFace + "\" is not valid!");
}
public static StencilOp GetStencilOp(GalStencilOp op)
{
switch (op)
{
case GalStencilOp.Keep: return StencilOp.Keep;
case GalStencilOp.Zero: return StencilOp.Zero;
case GalStencilOp.Replace: return StencilOp.Replace;
case GalStencilOp.Incr: return StencilOp.Incr;
case GalStencilOp.Decr: return StencilOp.Decr;
case GalStencilOp.Invert: return StencilOp.Invert;
case GalStencilOp.IncrWrap: return StencilOp.IncrWrap;
case GalStencilOp.DecrWrap: return StencilOp.DecrWrap;
}
throw new ArgumentException(nameof(op) + " \"" + op + "\" is not valid!");
}
public static DepthFunction GetDepthFunc(GalComparisonOp func)
{
return (DepthFunction)GetFunc(func);
}
public static StencilFunction GetStencilFunc(GalComparisonOp func)
{
return (StencilFunction)GetFunc(func);
}
private static All GetFunc(GalComparisonOp func)
{
if ((int)func >= (int)All.Never &&
(int)func <= (int)All.Always)
{
return (All)func;
}
switch (func)
{
case GalComparisonOp.Never: return All.Never;
case GalComparisonOp.Less: return All.Less;
case GalComparisonOp.Equal: return All.Equal;
case GalComparisonOp.Lequal: return All.Lequal;
case GalComparisonOp.Greater: return All.Greater;
case GalComparisonOp.NotEqual: return All.Notequal;
case GalComparisonOp.Gequal: return All.Gequal;
case GalComparisonOp.Always: return All.Always;
}
throw new ArgumentException(nameof(func) + " \"" + func + "\" is not valid!");
}
public static DrawElementsType GetDrawElementsType(GalIndexFormat format)
{
switch (format)
{
case GalIndexFormat.Byte: return DrawElementsType.UnsignedByte;
case GalIndexFormat.Int16: return DrawElementsType.UnsignedShort;
case GalIndexFormat.Int32: return DrawElementsType.UnsignedInt;
}
throw new ArgumentException(nameof(format) + " \"" + format + "\" is not valid!");
}
public static PrimitiveType GetPrimitiveType(GalPrimitiveType type)
{
switch (type)
{
case GalPrimitiveType.Points: return PrimitiveType.Points;
case GalPrimitiveType.Lines: return PrimitiveType.Lines;
case GalPrimitiveType.LineLoop: return PrimitiveType.LineLoop;
case GalPrimitiveType.LineStrip: return PrimitiveType.LineStrip;
case GalPrimitiveType.Triangles: return PrimitiveType.Triangles;
case GalPrimitiveType.TriangleStrip: return PrimitiveType.TriangleStrip;
case GalPrimitiveType.TriangleFan: return PrimitiveType.TriangleFan;
case GalPrimitiveType.Polygon: return PrimitiveType.Polygon;
case GalPrimitiveType.LinesAdjacency: return PrimitiveType.LinesAdjacency;
case GalPrimitiveType.LineStripAdjacency: return PrimitiveType.LineStripAdjacency;
case GalPrimitiveType.TrianglesAdjacency: return PrimitiveType.TrianglesAdjacency;
case GalPrimitiveType.TriangleStripAdjacency: return PrimitiveType.TriangleStripAdjacency;
case GalPrimitiveType.Patches: return PrimitiveType.Patches;
}
throw new ArgumentException(nameof(type) + " \"" + type + "\" is not valid!");
}
public static ShaderType GetShaderType(GalShaderType type)
{
switch (type)
{
case GalShaderType.Vertex: return ShaderType.VertexShader;
case GalShaderType.TessControl: return ShaderType.TessControlShader;
case GalShaderType.TessEvaluation: return ShaderType.TessEvaluationShader;
case GalShaderType.Geometry: return ShaderType.GeometryShader;
case GalShaderType.Fragment: return ShaderType.FragmentShader;
}
throw new ArgumentException(nameof(type) + " \"" + type + "\" is not valid!");
}
public static (PixelInternalFormat, PixelFormat, PixelType) GetImageFormat(GalImageFormat format)
{
switch (format)
{
case GalImageFormat.Rgba32 | GalImageFormat.Float: return (PixelInternalFormat.Rgba32f, PixelFormat.Rgba, PixelType.Float);
case GalImageFormat.Rgba32 | GalImageFormat.Sint: return (PixelInternalFormat.Rgba32i, PixelFormat.RgbaInteger, PixelType.Int);
case GalImageFormat.Rgba32 | GalImageFormat.Uint: return (PixelInternalFormat.Rgba32ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt);
case GalImageFormat.Rgba16 | GalImageFormat.Float: return (PixelInternalFormat.Rgba16f, PixelFormat.Rgba, PixelType.HalfFloat);
case GalImageFormat.Rgba16 | GalImageFormat.Sint: return (PixelInternalFormat.Rgba16i, PixelFormat.RgbaInteger, PixelType.Short);
case GalImageFormat.Rgba16 | GalImageFormat.Uint: return (PixelInternalFormat.Rgba16ui, PixelFormat.RgbaInteger, PixelType.UnsignedShort);
case GalImageFormat.Rgba16 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba16, PixelFormat.Rgba, PixelType.UnsignedShort);
case GalImageFormat.Rg32 | GalImageFormat.Float: return (PixelInternalFormat.Rg32f, PixelFormat.Rg, PixelType.Float);
case GalImageFormat.Rg32 | GalImageFormat.Sint: return (PixelInternalFormat.Rg32i, PixelFormat.RgInteger, PixelType.Int);
case GalImageFormat.Rg32 | GalImageFormat.Uint: return (PixelInternalFormat.Rg32ui, PixelFormat.RgInteger, PixelType.UnsignedInt);
case GalImageFormat.Rgbx8 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb8, PixelFormat.Rgba, PixelType.UnsignedByte);
case GalImageFormat.Rgba8 | GalImageFormat.Snorm: return (PixelInternalFormat.Rgba8Snorm, PixelFormat.Rgba, PixelType.Byte);
case GalImageFormat.Rgba8 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba8, PixelFormat.Rgba, PixelType.UnsignedByte);
case GalImageFormat.Rgba8 | GalImageFormat.Sint: return (PixelInternalFormat.Rgba8i, PixelFormat.RgbaInteger, PixelType.Byte);
case GalImageFormat.Rgba8 | GalImageFormat.Uint: return (PixelInternalFormat.Rgba8ui, PixelFormat.RgbaInteger, PixelType.UnsignedByte);
case GalImageFormat.Rgba8 | GalImageFormat.Srgb: return (PixelInternalFormat.Srgb8Alpha8, PixelFormat.Rgba, PixelType.UnsignedByte);
case GalImageFormat.Bgra8 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba8, PixelFormat.Bgra, PixelType.UnsignedByte);
case GalImageFormat.Bgra8 | GalImageFormat.Srgb: return (PixelInternalFormat.Srgb8Alpha8, PixelFormat.Bgra, PixelType.UnsignedByte);
case GalImageFormat.Rgba4 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba4, PixelFormat.Rgba, PixelType.UnsignedShort4444Reversed);
case GalImageFormat.Rgb10A2 | GalImageFormat.Uint: return (PixelInternalFormat.Rgb10A2ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt2101010Reversed);
case GalImageFormat.Rgb10A2 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb10A2, PixelFormat.Rgba, PixelType.UnsignedInt2101010Reversed);
case GalImageFormat.R32 | GalImageFormat.Float: return (PixelInternalFormat.R32f, PixelFormat.Red, PixelType.Float);
case GalImageFormat.R32 | GalImageFormat.Sint: return (PixelInternalFormat.R32i, PixelFormat.Red, PixelType.Int);
case GalImageFormat.R32 | GalImageFormat.Uint: return (PixelInternalFormat.R32ui, PixelFormat.Red, PixelType.UnsignedInt);
case GalImageFormat.Bgr5A1 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort5551);
case GalImageFormat.Rgb5A1 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort1555Reversed);
case GalImageFormat.Rgb565 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba, PixelFormat.Rgb, PixelType.UnsignedShort565Reversed);
case GalImageFormat.Bgr565 | GalImageFormat.Unorm: return (PixelInternalFormat.Rgba, PixelFormat.Rgb, PixelType.UnsignedShort565);
case GalImageFormat.Rg16 | GalImageFormat.Float: return (PixelInternalFormat.Rg16f, PixelFormat.Rg, PixelType.HalfFloat);
case GalImageFormat.Rg16 | GalImageFormat.Sint: return (PixelInternalFormat.Rg16i, PixelFormat.RgInteger, PixelType.Short);
case GalImageFormat.Rg16 | GalImageFormat.Snorm: return (PixelInternalFormat.Rg16Snorm, PixelFormat.Rg, PixelType.Short);
case GalImageFormat.Rg16 | GalImageFormat.Uint: return (PixelInternalFormat.Rg16ui, PixelFormat.RgInteger, PixelType.UnsignedShort);
case GalImageFormat.Rg16 | GalImageFormat.Unorm: return (PixelInternalFormat.Rg16, PixelFormat.Rg, PixelType.UnsignedShort);
case GalImageFormat.Rg8 | GalImageFormat.Sint: return (PixelInternalFormat.Rg8i, PixelFormat.RgInteger, PixelType.Byte);
case GalImageFormat.Rg8 | GalImageFormat.Snorm: return (PixelInternalFormat.Rg8Snorm, PixelFormat.Rg, PixelType.Byte);
case GalImageFormat.Rg8 | GalImageFormat.Uint: return (PixelInternalFormat.Rg8ui, PixelFormat.RgInteger, PixelType.UnsignedByte);
case GalImageFormat.Rg8 | GalImageFormat.Unorm: return (PixelInternalFormat.Rg8, PixelFormat.Rg, PixelType.UnsignedByte);
case GalImageFormat.R16 | GalImageFormat.Float: return (PixelInternalFormat.R16f, PixelFormat.Red, PixelType.HalfFloat);
case GalImageFormat.R16 | GalImageFormat.Sint: return (PixelInternalFormat.R16i, PixelFormat.RedInteger, PixelType.Short);
case GalImageFormat.R16 | GalImageFormat.Snorm: return (PixelInternalFormat.R16Snorm, PixelFormat.Red, PixelType.Short);
case GalImageFormat.R16 | GalImageFormat.Uint: return (PixelInternalFormat.R16ui, PixelFormat.RedInteger, PixelType.UnsignedShort);
case GalImageFormat.R16 | GalImageFormat.Unorm: return (PixelInternalFormat.R16, PixelFormat.Red, PixelType.UnsignedShort);
case GalImageFormat.R8 | GalImageFormat.Sint: return (PixelInternalFormat.R8i, PixelFormat.RedInteger, PixelType.Byte);
case GalImageFormat.R8 | GalImageFormat.Snorm: return (PixelInternalFormat.R8Snorm, PixelFormat.Red, PixelType.Byte);
case GalImageFormat.R8 | GalImageFormat.Uint: return (PixelInternalFormat.R8ui, PixelFormat.RedInteger, PixelType.UnsignedByte);
case GalImageFormat.R8 | GalImageFormat.Unorm: return (PixelInternalFormat.R8, PixelFormat.Red, PixelType.UnsignedByte);
case GalImageFormat.R11G11B10 | GalImageFormat.Float: return (PixelInternalFormat.R11fG11fB10f, PixelFormat.Rgb, PixelType.UnsignedInt10F11F11FRev);
case GalImageFormat.D16 | GalImageFormat.Unorm: return (PixelInternalFormat.DepthComponent16, PixelFormat.DepthComponent, PixelType.UnsignedShort);
case GalImageFormat.D24 | GalImageFormat.Unorm: return (PixelInternalFormat.DepthComponent24, PixelFormat.DepthComponent, PixelType.UnsignedInt);
case GalImageFormat.D24S8 | GalImageFormat.Uint: return (PixelInternalFormat.Depth24Stencil8, PixelFormat.DepthStencil, PixelType.UnsignedInt248);
case GalImageFormat.D24S8 | GalImageFormat.Unorm: return (PixelInternalFormat.Depth24Stencil8, PixelFormat.DepthStencil, PixelType.UnsignedInt248);
case GalImageFormat.D32 | GalImageFormat.Float: return (PixelInternalFormat.DepthComponent32f, PixelFormat.DepthComponent, PixelType.Float);
case GalImageFormat.D32S8 | GalImageFormat.Float: return (PixelInternalFormat.Depth32fStencil8, PixelFormat.DepthStencil, PixelType.Float32UnsignedInt248Rev);
}
throw new NotImplementedException($"{format & GalImageFormat.FormatMask} {format & GalImageFormat.TypeMask}");
}
public static All GetDepthCompareFunc(DepthCompareFunc depthCompareFunc)
{
switch (depthCompareFunc)
{
case DepthCompareFunc.LEqual:
return All.Lequal;
case DepthCompareFunc.GEqual:
return All.Gequal;
case DepthCompareFunc.Less:
return All.Less;
case DepthCompareFunc.Greater:
return All.Greater;
case DepthCompareFunc.Equal:
return All.Equal;
case DepthCompareFunc.NotEqual:
return All.Notequal;
case DepthCompareFunc.Always:
return All.Always;
case DepthCompareFunc.Never:
return All.Never;
default:
throw new ArgumentException(nameof(depthCompareFunc) + " \"" + depthCompareFunc + "\" is not valid!");
}
}
public static InternalFormat GetCompressedImageFormat(GalImageFormat format)
{
switch (format)
{
case GalImageFormat.BptcSfloat | GalImageFormat.Float: return InternalFormat.CompressedRgbBptcSignedFloat;
case GalImageFormat.BptcUfloat | GalImageFormat.Float: return InternalFormat.CompressedRgbBptcUnsignedFloat;
case GalImageFormat.BptcUnorm | GalImageFormat.Unorm: return InternalFormat.CompressedRgbaBptcUnorm;
case GalImageFormat.BptcUnorm | GalImageFormat.Srgb: return InternalFormat.CompressedSrgbAlphaBptcUnorm;
case GalImageFormat.BC1 | GalImageFormat.Unorm: return InternalFormat.CompressedRgbaS3tcDxt1Ext;
case GalImageFormat.BC1 | GalImageFormat.Srgb: return InternalFormat.CompressedSrgbAlphaS3tcDxt1Ext;
case GalImageFormat.BC2 | GalImageFormat.Unorm: return InternalFormat.CompressedRgbaS3tcDxt3Ext;
case GalImageFormat.BC2 | GalImageFormat.Srgb: return InternalFormat.CompressedSrgbAlphaS3tcDxt3Ext;
case GalImageFormat.BC3 | GalImageFormat.Unorm: return InternalFormat.CompressedRgbaS3tcDxt5Ext;
case GalImageFormat.BC3 | GalImageFormat.Srgb: return InternalFormat.CompressedSrgbAlphaS3tcDxt5Ext;
case GalImageFormat.BC4 | GalImageFormat.Snorm: return InternalFormat.CompressedSignedRedRgtc1;
case GalImageFormat.BC4 | GalImageFormat.Unorm: return InternalFormat.CompressedRedRgtc1;
case GalImageFormat.BC5 | GalImageFormat.Snorm: return InternalFormat.CompressedSignedRgRgtc2;
case GalImageFormat.BC5 | GalImageFormat.Unorm: return InternalFormat.CompressedRgRgtc2;
}
throw new NotImplementedException($"{format & GalImageFormat.FormatMask} {format & GalImageFormat.TypeMask}");
}
public static All GetTextureSwizzle(GalTextureSource source)
{
switch (source)
{
case GalTextureSource.Zero: return All.Zero;
case GalTextureSource.Red: return All.Red;
case GalTextureSource.Green: return All.Green;
case GalTextureSource.Blue: return All.Blue;
case GalTextureSource.Alpha: return All.Alpha;
case GalTextureSource.OneInt: return All.One;
case GalTextureSource.OneFloat: return All.One;
}
throw new ArgumentException(nameof(source) + " \"" + source + "\" is not valid!");
}
public static TextureWrapMode GetTextureWrapMode(GalTextureWrap wrap)
{
switch (wrap)
{
case GalTextureWrap.Repeat: return TextureWrapMode.Repeat;
case GalTextureWrap.MirroredRepeat: return TextureWrapMode.MirroredRepeat;
case GalTextureWrap.ClampToEdge: return TextureWrapMode.ClampToEdge;
case GalTextureWrap.ClampToBorder: return TextureWrapMode.ClampToBorder;
case GalTextureWrap.Clamp: return TextureWrapMode.Clamp;
}
if (OglExtension.TextureMirrorClamp)
{
switch (wrap)
{
case GalTextureWrap.MirrorClampToEdge: return (TextureWrapMode)ExtTextureMirrorClamp.MirrorClampToEdgeExt;
case GalTextureWrap.MirrorClampToBorder: return (TextureWrapMode)ExtTextureMirrorClamp.MirrorClampToBorderExt;
case GalTextureWrap.MirrorClamp: return (TextureWrapMode)ExtTextureMirrorClamp.MirrorClampExt;
}
}
else
{
//Fallback to non-mirrored clamps
switch (wrap)
{
case GalTextureWrap.MirrorClampToEdge: return TextureWrapMode.ClampToEdge;
case GalTextureWrap.MirrorClampToBorder: return TextureWrapMode.ClampToBorder;
case GalTextureWrap.MirrorClamp: return TextureWrapMode.Clamp;
}
}
throw new ArgumentException(nameof(wrap) + " \"" + wrap + "\" is not valid!");
}
public static TextureMinFilter GetTextureMinFilter(
GalTextureFilter minFilter,
GalTextureMipFilter mipFilter)
{
//TODO: Mip (needs mipmap support first).
switch (minFilter)
{
case GalTextureFilter.Nearest: return TextureMinFilter.Nearest;
case GalTextureFilter.Linear: return TextureMinFilter.Linear;
}
throw new ArgumentException(nameof(minFilter) + " \"" + minFilter + "\" is not valid!");
}
public static TextureMagFilter GetTextureMagFilter(GalTextureFilter filter)
{
switch (filter)
{
case GalTextureFilter.Nearest: return TextureMagFilter.Nearest;
case GalTextureFilter.Linear: return TextureMagFilter.Linear;
}
throw new ArgumentException(nameof(filter) + " \"" + filter + "\" is not valid!");
}
public static BlendEquationMode GetBlendEquation(GalBlendEquation blendEquation)
{
switch (blendEquation)
{
case GalBlendEquation.FuncAdd:
case GalBlendEquation.FuncAddGl:
return BlendEquationMode.FuncAdd;
case GalBlendEquation.FuncSubtract:
case GalBlendEquation.FuncSubtractGl:
return BlendEquationMode.FuncSubtract;
case GalBlendEquation.FuncReverseSubtract:
case GalBlendEquation.FuncReverseSubtractGl:
return BlendEquationMode.FuncReverseSubtract;
case GalBlendEquation.Min:
case GalBlendEquation.MinGl:
return BlendEquationMode.Min;
case GalBlendEquation.Max:
case GalBlendEquation.MaxGl:
return BlendEquationMode.Max;
}
throw new ArgumentException(nameof(blendEquation) + " \"" + blendEquation + "\" is not valid!");
}
public static BlendingFactor GetBlendFactor(GalBlendFactor blendFactor)
{
switch (blendFactor)
{
case GalBlendFactor.Zero:
case GalBlendFactor.ZeroGl:
return BlendingFactor.Zero;
case GalBlendFactor.One:
case GalBlendFactor.OneGl:
return BlendingFactor.One;
case GalBlendFactor.SrcColor:
case GalBlendFactor.SrcColorGl:
return BlendingFactor.SrcColor;
case GalBlendFactor.OneMinusSrcColor:
case GalBlendFactor.OneMinusSrcColorGl:
return BlendingFactor.OneMinusSrcColor;
case GalBlendFactor.DstColor:
case GalBlendFactor.DstColorGl:
return BlendingFactor.DstColor;
case GalBlendFactor.OneMinusDstColor:
case GalBlendFactor.OneMinusDstColorGl:
return BlendingFactor.OneMinusDstColor;
case GalBlendFactor.SrcAlpha:
case GalBlendFactor.SrcAlphaGl:
return BlendingFactor.SrcAlpha;
case GalBlendFactor.OneMinusSrcAlpha:
case GalBlendFactor.OneMinusSrcAlphaGl:
return BlendingFactor.OneMinusSrcAlpha;
case GalBlendFactor.DstAlpha:
case GalBlendFactor.DstAlphaGl:
return BlendingFactor.DstAlpha;
case GalBlendFactor.OneMinusDstAlpha:
case GalBlendFactor.OneMinusDstAlphaGl:
return BlendingFactor.OneMinusDstAlpha;
case GalBlendFactor.OneMinusConstantColor:
case GalBlendFactor.OneMinusConstantColorGl:
return BlendingFactor.OneMinusConstantColor;
case GalBlendFactor.ConstantAlpha:
case GalBlendFactor.ConstantAlphaGl:
return BlendingFactor.ConstantAlpha;
case GalBlendFactor.OneMinusConstantAlpha:
case GalBlendFactor.OneMinusConstantAlphaGl:
return BlendingFactor.OneMinusConstantAlpha;
case GalBlendFactor.SrcAlphaSaturate:
case GalBlendFactor.SrcAlphaSaturateGl:
return BlendingFactor.SrcAlphaSaturate;
case GalBlendFactor.Src1Color:
case GalBlendFactor.Src1ColorGl:
return BlendingFactor.Src1Color;
case GalBlendFactor.OneMinusSrc1Color:
case GalBlendFactor.OneMinusSrc1ColorGl:
return (BlendingFactor)BlendingFactorSrc.OneMinusSrc1Color;
case GalBlendFactor.Src1Alpha:
case GalBlendFactor.Src1AlphaGl:
return BlendingFactor.Src1Alpha;
case GalBlendFactor.OneMinusSrc1Alpha:
case GalBlendFactor.OneMinusSrc1AlphaGl:
return (BlendingFactor)BlendingFactorSrc.OneMinusSrc1Alpha;
case GalBlendFactor.ConstantColor:
case GalBlendFactor.ConstantColorGl:
return BlendingFactor.ConstantColor;
}
throw new ArgumentException(nameof(blendFactor) + " \"" + blendFactor + "\" is not valid!");
}
}
}