ryujinx/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs
2020-01-09 02:13:00 +01:00

40 lines
1.1 KiB
C#

using System.Collections.Generic;
namespace Ryujinx.Graphics.Shader.StructuredIr
{
class StructuredProgramInfo
{
public AstBlock MainBlock { get; }
public HashSet<AstOperand> Locals { get; }
public HashSet<int> CBuffers { get; }
public HashSet<int> SBuffers { get; }
public HashSet<int> IAttributes { get; }
public HashSet<int> OAttributes { get; }
public InterpolationQualifier[] InterpolationQualifiers { get; }
public bool UsesInstanceId { get; set; }
public HashSet<AstTextureOperation> Samplers { get; }
public StructuredProgramInfo(AstBlock mainBlock)
{
MainBlock = mainBlock;
Locals = new HashSet<AstOperand>();
CBuffers = new HashSet<int>();
SBuffers = new HashSet<int>();
IAttributes = new HashSet<int>();
OAttributes = new HashSet<int>();
InterpolationQualifiers = new InterpolationQualifier[32];
Samplers = new HashSet<AstTextureOperation>();
}
}
}