ryujinx/Ryujinx.HLE/HOS/Services/Friend/IServiceCreator.cs
Thomas Guillemard 789cdba8b5 Refactor the friend namespace (#721)
* Refactor the friend namespace and UInt128

This commit also:
- Fix GetFriendsList arguments ordering.
- Add GetFriendListIds.
- Expose the permission level of the port instance.
- InvalidUUID => InvalidArgument

* friend: add all cmds as commments

* add Friend structure layout

* Rename FriendErr to FriendError

* Accurately implement INotificationService

* Fix singleton lock of NotificationEventHandler

* Address comments

* Add comments for IDaemonSuspendSessionService cmds

* Explicitly define the Charset when needed

Also make "Nickname" a string

* Address gdk's comments
2019-07-04 17:14:17 +02:00

62 lines
2 KiB
C#

using Ryujinx.Common;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.Utilities;
using System.Collections.Generic;
using static Ryujinx.HLE.HOS.ErrorCode;
namespace Ryujinx.HLE.HOS.Services.Friend
{
class IServiceCreator : IpcService
{
private Dictionary<int, ServiceProcessRequest> _commands;
private FriendServicePermissionLevel _permissionLevel;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public IServiceCreator(FriendServicePermissionLevel permissionLevel)
{
_commands = new Dictionary<int, ServiceProcessRequest>
{
{ 0, CreateFriendService },
{ 1, CreateNotificationService }, // 2.0.0+
{ 2, CreateDaemonSuspendSessionService }, // 4.0.0+
};
_permissionLevel = permissionLevel;
}
// CreateFriendService() -> object<nn::friends::detail::ipc::IFriendService>
public long CreateFriendService(ServiceCtx context)
{
MakeObject(context, new IFriendService(_permissionLevel));
return 0;
}
// CreateNotificationService(nn::account::Uid) -> object<nn::friends::detail::ipc::INotificationService>
public long CreateNotificationService(ServiceCtx context)
{
UInt128 userId = context.RequestData.ReadStruct<UInt128>();
if (userId.IsNull)
{
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
}
MakeObject(context, new INotificationService(context, userId, _permissionLevel));
return 0;
}
// CreateDaemonSuspendSessionService() -> object<nn::friends::detail::ipc::IDaemonSuspendSessionService>
public long CreateDaemonSuspendSessionService(ServiceCtx context)
{
MakeObject(context, new IDaemonSuspendSessionService(_permissionLevel));
return 0;
}
}
}