85dbb9559a
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters
107 lines
3.4 KiB
C#
107 lines
3.4 KiB
C#
using Ryujinx.HLE.HOS.Ipc;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Time
|
|
{
|
|
class ISystemClock : IpcService
|
|
{
|
|
private Dictionary<int, ServiceProcessRequest> _commands;
|
|
|
|
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
|
|
|
|
private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
|
|
|
|
private SystemClockType _clockType;
|
|
|
|
private DateTime _systemClockContextEpoch;
|
|
|
|
private long _systemClockTimePoint;
|
|
|
|
private byte[] _systemClockContextEnding;
|
|
|
|
private long _timeOffset;
|
|
|
|
public ISystemClock(SystemClockType clockType)
|
|
{
|
|
_commands = new Dictionary<int, ServiceProcessRequest>
|
|
{
|
|
{ 0, GetCurrentTime },
|
|
{ 1, SetCurrentTime },
|
|
{ 2, GetSystemClockContext },
|
|
{ 3, SetSystemClockContext }
|
|
};
|
|
|
|
_clockType = clockType;
|
|
_systemClockContextEpoch = System.Diagnostics.Process.GetCurrentProcess().StartTime;
|
|
_systemClockContextEnding = new byte[0x10];
|
|
_timeOffset = 0;
|
|
|
|
if (clockType == SystemClockType.User ||
|
|
clockType == SystemClockType.Network)
|
|
{
|
|
_systemClockContextEpoch = _systemClockContextEpoch.ToUniversalTime();
|
|
}
|
|
|
|
_systemClockTimePoint = (long)(_systemClockContextEpoch - Epoch).TotalSeconds;
|
|
}
|
|
|
|
public long GetCurrentTime(ServiceCtx context)
|
|
{
|
|
DateTime currentTime = DateTime.Now;
|
|
|
|
if (_clockType == SystemClockType.User ||
|
|
_clockType == SystemClockType.Network)
|
|
{
|
|
currentTime = currentTime.ToUniversalTime();
|
|
}
|
|
|
|
context.ResponseData.Write((long)((currentTime - Epoch).TotalSeconds) + _timeOffset);
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long SetCurrentTime(ServiceCtx context)
|
|
{
|
|
DateTime currentTime = DateTime.Now;
|
|
|
|
if (_clockType == SystemClockType.User ||
|
|
_clockType == SystemClockType.Network)
|
|
{
|
|
currentTime = currentTime.ToUniversalTime();
|
|
}
|
|
|
|
_timeOffset = (context.RequestData.ReadInt64() - (long)(currentTime - Epoch).TotalSeconds);
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long GetSystemClockContext(ServiceCtx context)
|
|
{
|
|
context.ResponseData.Write((long)(_systemClockContextEpoch - Epoch).TotalSeconds);
|
|
|
|
// The point in time, TODO: is there a link between epoch and this?
|
|
context.ResponseData.Write(_systemClockTimePoint);
|
|
|
|
// This seems to be some kind of identifier?
|
|
for (int i = 0; i < 0x10; i++)
|
|
{
|
|
context.ResponseData.Write(_systemClockContextEnding[i]);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long SetSystemClockContext(ServiceCtx context)
|
|
{
|
|
long newSystemClockEpoch = context.RequestData.ReadInt64();
|
|
long newSystemClockTimePoint = context.RequestData.ReadInt64();
|
|
|
|
_systemClockContextEpoch = Epoch.Add(TimeSpan.FromSeconds(newSystemClockEpoch));
|
|
_systemClockTimePoint = newSystemClockTimePoint;
|
|
_systemClockContextEnding = context.RequestData.ReadBytes(0x10);
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
} |