9cb57fb4bb
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
39 lines
1.3 KiB
C#
39 lines
1.3 KiB
C#
using ChocolArm64.Memory;
|
|
using Ryujinx.HLE.HOS.Ipc;
|
|
using Ryujinx.HLE.HOS.Kernel;
|
|
using System.IO;
|
|
|
|
namespace Ryujinx.HLE.HOS
|
|
{
|
|
class ServiceCtx
|
|
{
|
|
public Switch Device { get; private set; }
|
|
public Process Process { get; private set; }
|
|
public MemoryManager Memory { get; private set; }
|
|
public KSession Session { get; private set; }
|
|
public IpcMessage Request { get; private set; }
|
|
public IpcMessage Response { get; private set; }
|
|
public BinaryReader RequestData { get; private set; }
|
|
public BinaryWriter ResponseData { get; private set; }
|
|
|
|
public ServiceCtx(
|
|
Switch Device,
|
|
Process Process,
|
|
MemoryManager Memory,
|
|
KSession Session,
|
|
IpcMessage Request,
|
|
IpcMessage Response,
|
|
BinaryReader RequestData,
|
|
BinaryWriter ResponseData)
|
|
{
|
|
this.Device = Device;
|
|
this.Process = Process;
|
|
this.Memory = Memory;
|
|
this.Session = Session;
|
|
this.Request = Request;
|
|
this.Response = Response;
|
|
this.RequestData = RequestData;
|
|
this.ResponseData = ResponseData;
|
|
}
|
|
}
|
|
} |