18 lines
386 B
C#
18 lines
386 B
C#
using Ryujinx.Graphics.GAL;
|
|
using Ryujinx.Graphics.Shader;
|
|
|
|
namespace Ryujinx.Graphics.Gpu.Engine
|
|
{
|
|
class ComputeShader
|
|
{
|
|
public IProgram Interface { get; set; }
|
|
|
|
public ShaderProgram Shader { get; }
|
|
|
|
public ComputeShader(IProgram program, ShaderProgram shader)
|
|
{
|
|
Interface = program;
|
|
Shader = shader;
|
|
}
|
|
}
|
|
} |