ryujinx/Ryujinx.Common
Berkan Diler 8f35345729
Use Enum and Delegate.CreateDelegate generic overloads (#3111)
* Use Enum generic overloads

* Remove EnumExtensions.cs

* Use Delegate.CreateDelegate generic overloads
2022-02-13 10:50:07 -03:00
..
Collections Implement and use an Interval Tree for the MultiRangeList (#2641) 2021-09-19 14:55:07 +02:00
Configuration Implement analog stick range modifier (#2783) 2022-01-03 12:49:29 +01:00
Extensions Use Enum and Delegate.CreateDelegate generic overloads (#3111) 2022-02-13 10:50:07 -03:00
GraphicsDriver Convert the bool to a lowercase string (#3080) 2022-02-06 12:52:39 -03:00
Logging Use Enum and Delegate.CreateDelegate generic overloads (#3111) 2022-02-13 10:50:07 -03:00
Memory hle: Make Ryujinx.HLE project entirely safe (#2789) 2021-11-01 19:38:13 -03:00
Pools Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00
System misc: Migrate usage of RuntimeInformation to OperatingSystem (#2901) 2021-12-04 20:02:30 -03:00
SystemInfo
Utilities hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
AsyncWorkQueue.cs
Hash128.cs Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557) 2021-08-26 23:50:28 +02:00
PerformanceCounter.cs
ReactiveObject.cs
ReferenceEqualityComparer.cs
ReleaseInformations.cs Fix regression on PR builds version number since new release system 2022-01-24 18:49:14 +01:00
Ryujinx.Common.csproj infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00
XXHash128.cs