ryujinx/Ryujinx.HLE/HOS/Services/Am/AppletAE/AllSystemAppletProxiesService/ISystemAppletProxy.cs
gdkchan cf6cd71488
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel

* Fix for applet transfer memory + some nits

* Keep handles if possible to avoid server handle table exhaustion

* Fix IPC ZeroFill bug

* am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer

CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0

* Make it exit properly

* Make ServiceNotImplementedException show the full message again

* Allow yielding execution to avoid starving other threads

* Only wait if active

* Merge IVirtualMemoryManager and IAddressSpaceManager

* Fix Ro loading data from the wrong process

Co-authored-by: Thog <me@thog.eu>
2020-12-02 00:23:43 +01:00

104 lines
3.2 KiB
C#

using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
namespace Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService
{
class ISystemAppletProxy : IpcService
{
private readonly long _pid;
public ISystemAppletProxy(long pid)
{
_pid = pid;
}
[Command(0)]
// GetCommonStateGetter() -> object<nn::am::service::ICommonStateGetter>
public ResultCode GetCommonStateGetter(ServiceCtx context)
{
MakeObject(context, new ICommonStateGetter(context));
return ResultCode.Success;
}
[Command(1)]
// GetSelfController() -> object<nn::am::service::ISelfController>
public ResultCode GetSelfController(ServiceCtx context)
{
MakeObject(context, new ISelfController(context.Device.System, _pid));
return ResultCode.Success;
}
[Command(2)]
// GetWindowController() -> object<nn::am::service::IWindowController>
public ResultCode GetWindowController(ServiceCtx context)
{
MakeObject(context, new IWindowController(_pid));
return ResultCode.Success;
}
[Command(3)]
// GetAudioController() -> object<nn::am::service::IAudioController>
public ResultCode GetAudioController(ServiceCtx context)
{
MakeObject(context, new IAudioController());
return ResultCode.Success;
}
[Command(4)]
// GetDisplayController() -> object<nn::am::service::IDisplayController>
public ResultCode GetDisplayController(ServiceCtx context)
{
MakeObject(context, new IDisplayController());
return ResultCode.Success;
}
[Command(11)]
// GetLibraryAppletCreator() -> object<nn::am::service::ILibraryAppletCreator>
public ResultCode GetLibraryAppletCreator(ServiceCtx context)
{
MakeObject(context, new ILibraryAppletCreator());
return ResultCode.Success;
}
[Command(20)]
// GetHomeMenuFunctions() -> object<nn::am::service::IHomeMenuFunctions>
public ResultCode GetHomeMenuFunctions(ServiceCtx context)
{
MakeObject(context, new IHomeMenuFunctions(context.Device.System));
return ResultCode.Success;
}
[Command(21)]
// GetGlobalStateController() -> object<nn::am::service::IGlobalStateController>
public ResultCode GetGlobalStateController(ServiceCtx context)
{
MakeObject(context, new IGlobalStateController());
return ResultCode.Success;
}
[Command(22)]
// GetApplicationCreator() -> object<nn::am::service::IApplicationCreator>
public ResultCode GetApplicationCreator(ServiceCtx context)
{
MakeObject(context, new IApplicationCreator());
return ResultCode.Success;
}
[Command(1000)]
// GetDebugFunctions() -> object<nn::am::service::IDebugFunctions>
public ResultCode GetDebugFunctions(ServiceCtx context)
{
MakeObject(context, new IDebugFunctions());
return ResultCode.Success;
}
}
}