ryujinx/Ryujinx/Ui
riperiperi 10aa11ce13
Interrupt GPU command processing when a frame's fence is reached. (#1741)
* Interrupt GPU command processing when a frame's fence is reached.

* Accumulate times rather than %s

* Accurate timer for vsync

Spin wait for the last .667ms of a frame. Avoids issues caused by signalling 16ms vsync. (periodic stutters in smo)

* Use event wait for better timing.

* Fix lazy wait

Windows doesn't seem to want to do 1ms consistently, so force a spin if we're less than 2ms.

* A bit more efficiency on frame waits.

Should now wait the remainder 0.6667 instead of 1.6667 sometimes (odd waits above 1ms are reliable, unlike 1ms waits)

* Better swap interval 0 solution

737 fps without breaking a sweat. Downside: Vsync can no longer be disabled on games that use the event heavily (link's awakening - which is ok since it breaks anyways)

* Fix comment.

* Address Comments.
2020-12-17 19:39:52 +01:00
..
assets
Diagnostic ui diag: Add missing error message for ApplicationNotFound (#1693) 2020-11-15 21:26:49 +01:00
AboutWindow.cs logger: Add build version to the log file names (#1782) 2020-12-07 20:29:22 +11:00
AboutWindow.glade
ApplicationAddedEventArgs.cs
ApplicationCountUpdatedEventArgs.cs
ApplicationData.cs
ApplicationLibrary.cs ui: Check last played datetime validity against current culture (#1730) 2020-11-27 19:05:36 +01:00
ApplicationMetadata.cs
ControllerWindow.cs Motion Fixes (#1589) 2020-10-28 20:52:07 +01:00
ControllerWindow.glade Motion Fixes (#1589) 2020-10-28 20:52:07 +01:00
DlcWindow.cs Add a "Remove All" button to the DLC and Update windows (#1579) 2020-12-01 23:51:49 +01:00
DlcWindow.glade Add a "Remove All" button to the DLC and Update windows (#1579) 2020-12-01 23:51:49 +01:00
ErrorAppletDialog.cs Basic impl of Error Applet (#1551) 2020-09-28 00:00:38 +02:00
GameTableContextMenu.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
GLRenderer.cs Interrupt GPU command processing when a frame's fence is reached. (#1741) 2020-12-17 19:39:52 +01:00
GtkDialog.cs Rollback the CreateExitDialog function that was lost with auto updater 2020-10-10 01:22:25 +02:00
GtkHostUiHandler.cs Basic impl of Error Applet (#1551) 2020-09-28 00:00:38 +02:00
InputDialog.cs Implement Software Keyboard GTK frontend (#1434) 2020-08-03 03:30:58 +02:00
JoystickController.cs
KeyboardController.cs
MainWindow.cs gui/gpu: Implement setting and toggle for Aspect Ratio (#1777) 2020-12-15 23:19:07 -03:00
MainWindow.glade gui/gpu: Implement setting and toggle for Aspect Ratio (#1777) 2020-12-15 23:19:07 -03:00
Migration.cs Allow launching with custom data directories (#1505) 2020-08-30 18:51:53 +02:00
ProfileDialog.cs
ProfileDialog.glade
SaveImporter.cs Update to LibHac 0.12.0 (#1485) 2020-09-01 17:08:59 -03:00
SettingsWindow.cs gui/gpu: Implement setting and toggle for Aspect Ratio (#1777) 2020-12-15 23:19:07 -03:00
SettingsWindow.glade gui/gpu: Implement setting and toggle for Aspect Ratio (#1777) 2020-12-15 23:19:07 -03:00
StatusUpdatedEventArgs.cs gui/gpu: Implement setting and toggle for Aspect Ratio (#1777) 2020-12-15 23:19:07 -03:00
TitleUpdateWindow.cs Add a "Remove All" button to the DLC and Update windows (#1579) 2020-12-01 23:51:49 +01:00
TitleUpdateWindow.glade Add a "Remove All" button to the DLC and Update windows (#1579) 2020-12-01 23:51:49 +01:00
UrlHelper.cs ui: Initial better user error reporting (#1503) 2020-09-01 11:09:42 +02:00