..
Effects
Add Support for Post Processing Effects ( #3616 )
2023-02-27 18:11:55 -03:00
Helper
Replace DllImport
usage with LibraryImport
( #4084 )
2022-12-15 18:07:31 +01:00
Image
Vulkan: Migrate buffers between memory types to improve GPU performance ( #4540 )
2023-03-19 17:56:48 -03:00
Queries
OpenGL: Fix inverted conditional for counter flush from #4471 ( #4560 )
2023-03-18 20:39:05 -03:00
BackgroundContextWorker.cs
Buffer.cs
Vulkan: Migrate buffers between memory types to improve GPU performance ( #4540 )
2023-03-19 17:56:48 -03:00
Constants.cs
Debugger.cs
DrawTextureEmulation.cs
EnumConversion.cs
Add support for advanced blend (part 1/2) ( #2801 )
2023-02-19 22:37:37 -03:00
FormatInfo.cs
Make structs readonly when applicable ( #4002 )
2022-12-05 14:47:39 +01:00
FormatTable.cs
Framebuffer.cs
Handle.cs
HwCapabilities.cs
Add support for advanced blend (part 1/2) ( #2801 )
2023-02-19 22:37:37 -03:00
IOpenGLContext.cs
OpenGLRenderer.cs
Vulkan: Migrate buffers between memory types to improve GPU performance ( #4540 )
2023-03-19 17:56:48 -03:00
PersistentBuffers.cs
Minor code formatting ( #4498 )
2023-03-04 14:43:08 +01:00
Pipeline.cs
Use index fragment shader output when dual source blend is enabled ( #4404 )
2023-04-05 05:25:19 +02:00
Program.cs
Log shader compile errors with Warning level ( #2617 )
2023-02-09 03:50:18 +01:00
ResourcePool.cs
Ryujinx.Graphics.OpenGL.csproj
Add Support for Post Processing Effects ( #3616 )
2023-02-27 18:11:55 -03:00
Sync.cs
GPU: Track buffer migrations and flush source on incomplete copy ( #3952 )
2022-12-01 16:30:13 +01:00
VertexArray.cs
Ensure that vertex attribute buffer index is valid on GPU ( #3942 )
2022-11-30 18:06:40 -03:00
Window.cs
Add Support for Post Processing Effects ( #3616 )
2023-02-27 18:11:55 -03:00