484eb645ae
* Initial implementation of Render Target Scaling Works with most games I have. No GUI option right now, it is hardcoded. Missing handling for texelFetch operation. * Realtime Configuration, refactoring. * texelFetch scaling on fragment shader (WIP) * Improve Shader-Side changes. * Fix potential crash when no color/depth bound * Workaround random uses of textures in compute. This was blacklisting textures in a few games despite causing no bugs. Will eventually add full support so this doesn't break anything. * Fix scales oscillating when changing between non-native scales. * Scaled textures on compute, cleanup, lazier uniform update. * Cleanup. * Fix stupidity * Address Thog Feedback. * Cover most of GDK's feedback (two comments remain) * Fix bad rename * Move IsDepthStencil to FormatExtensions, add docs. * Fix default config, square texture detection. * Three final fixes: - Nearest copy when texture is integer format. - Texture2D -> Texture3D copy correctly blacklists the texture before trying an unscaled copy (caused driver error) - Discount small textures. * Remove scale threshold. Not needed right now - we'll see if we run into problems. * All CPU modification blacklists scale. * Fix comment.
466 lines
21 KiB
C#
466 lines
21 KiB
C#
using Gtk;
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using Ryujinx.Audio;
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using Ryujinx.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Configuration.System;
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using Ryujinx.HLE.HOS.Services.Time.TimeZone;
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using Ryujinx.HLE.FileSystem;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using GUI = Gtk.Builder.ObjectAttribute;
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namespace Ryujinx.Ui
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{
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public class SettingsWindow : Window
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{
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private static ListStore _gameDirsBoxStore;
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private static VirtualFileSystem _virtualFileSystem;
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private long _systemTimeOffset;
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#pragma warning disable CS0649, IDE0044
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[GUI] CheckButton _errorLogToggle;
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[GUI] CheckButton _warningLogToggle;
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[GUI] CheckButton _infoLogToggle;
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[GUI] CheckButton _stubLogToggle;
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[GUI] CheckButton _debugLogToggle;
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[GUI] CheckButton _fileLogToggle;
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[GUI] CheckButton _guestLogToggle;
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[GUI] CheckButton _fsAccessLogToggle;
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[GUI] Adjustment _fsLogSpinAdjustment;
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[GUI] CheckButton _dockedModeToggle;
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[GUI] CheckButton _discordToggle;
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[GUI] CheckButton _vSyncToggle;
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[GUI] CheckButton _multiSchedToggle;
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[GUI] CheckButton _ptcToggle;
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[GUI] CheckButton _fsicToggle;
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[GUI] CheckButton _ignoreToggle;
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[GUI] CheckButton _directKeyboardAccess;
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[GUI] ComboBoxText _systemLanguageSelect;
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[GUI] ComboBoxText _systemRegionSelect;
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[GUI] ComboBoxText _systemTimeZoneSelect;
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[GUI] ComboBoxText _audioBackendSelect;
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[GUI] SpinButton _systemTimeYearSpin;
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[GUI] SpinButton _systemTimeMonthSpin;
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[GUI] SpinButton _systemTimeDaySpin;
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[GUI] SpinButton _systemTimeHourSpin;
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[GUI] SpinButton _systemTimeMinuteSpin;
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[GUI] Adjustment _systemTimeYearSpinAdjustment;
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[GUI] Adjustment _systemTimeMonthSpinAdjustment;
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[GUI] Adjustment _systemTimeDaySpinAdjustment;
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[GUI] Adjustment _systemTimeHourSpinAdjustment;
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[GUI] Adjustment _systemTimeMinuteSpinAdjustment;
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[GUI] CheckButton _custThemeToggle;
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[GUI] Entry _custThemePath;
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[GUI] ToggleButton _browseThemePath;
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[GUI] Label _custThemePathLabel;
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[GUI] TreeView _gameDirsBox;
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[GUI] Entry _addGameDirBox;
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[GUI] Entry _graphicsShadersDumpPath;
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[GUI] ComboBoxText _anisotropy;
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[GUI] ComboBoxText _resScaleCombo;
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[GUI] Entry _resScaleText;
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[GUI] ToggleButton _configureController1;
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[GUI] ToggleButton _configureController2;
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[GUI] ToggleButton _configureController3;
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[GUI] ToggleButton _configureController4;
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[GUI] ToggleButton _configureController5;
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[GUI] ToggleButton _configureController6;
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[GUI] ToggleButton _configureController7;
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[GUI] ToggleButton _configureController8;
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[GUI] ToggleButton _configureControllerH;
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#pragma warning restore CS0649, IDE0044
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public SettingsWindow(VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : this(new Builder("Ryujinx.Ui.SettingsWindow.glade"), virtualFileSystem, contentManager) { }
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private SettingsWindow(Builder builder, VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : base(builder.GetObject("_settingsWin").Handle)
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{
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builder.Autoconnect(this);
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this.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
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_virtualFileSystem = virtualFileSystem;
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//Bind Events
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_configureController1.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player1);
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_configureController2.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player2);
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_configureController3.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player3);
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_configureController4.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player4);
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_configureController5.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player5);
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_configureController6.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player6);
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_configureController7.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player7);
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_configureController8.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Player8);
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_configureControllerH.Pressed += (sender, args) => ConfigureController_Pressed(sender, args, PlayerIndex.Handheld);
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_resScaleCombo.Changed += (sender, args) => _resScaleText.Visible = _resScaleCombo.ActiveId == "-1";
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//Setup Currents
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if (ConfigurationState.Instance.Logger.EnableFileLog)
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{
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_fileLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableError)
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{
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_errorLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableWarn)
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{
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_warningLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableInfo)
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{
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_infoLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableStub)
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{
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_stubLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableDebug)
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{
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_debugLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableGuest)
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{
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_guestLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableFsAccessLog)
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{
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_fsAccessLogToggle.Click();
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}
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if (ConfigurationState.Instance.System.EnableDockedMode)
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{
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_dockedModeToggle.Click();
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}
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if (ConfigurationState.Instance.EnableDiscordIntegration)
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{
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_discordToggle.Click();
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}
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if (ConfigurationState.Instance.Graphics.EnableVsync)
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{
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_vSyncToggle.Click();
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}
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if (ConfigurationState.Instance.System.EnableMulticoreScheduling)
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{
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_multiSchedToggle.Click();
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}
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if (ConfigurationState.Instance.System.EnablePtc)
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{
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_ptcToggle.Click();
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}
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if (ConfigurationState.Instance.System.EnableFsIntegrityChecks)
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{
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_fsicToggle.Click();
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}
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if (ConfigurationState.Instance.System.IgnoreMissingServices)
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{
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_ignoreToggle.Click();
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}
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if (ConfigurationState.Instance.Hid.EnableKeyboard)
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{
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_directKeyboardAccess.Click();
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}
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if (ConfigurationState.Instance.Ui.EnableCustomTheme)
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{
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_custThemeToggle.Click();
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}
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TimeZoneContentManager timeZoneContentManager = new TimeZoneContentManager();
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timeZoneContentManager.InitializeInstance(virtualFileSystem, contentManager, LibHac.FsSystem.IntegrityCheckLevel.None);
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List<string> locationNames = timeZoneContentManager.LocationNameCache.ToList();
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locationNames.Sort();
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foreach (string locationName in locationNames)
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{
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_systemTimeZoneSelect.Append(locationName, locationName);
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}
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_audioBackendSelect.Append(AudioBackend.Dummy.ToString(), AudioBackend.Dummy.ToString());
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if (SoundIoAudioOut.IsSupported)
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_audioBackendSelect.Append(AudioBackend.SoundIo.ToString(), "SoundIO");
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if (OpenALAudioOut.IsSupported)
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_audioBackendSelect.Append(AudioBackend.OpenAl.ToString(), "OpenAL");
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_systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
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_systemRegionSelect.SetActiveId(ConfigurationState.Instance.System.Region.Value.ToString());
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_audioBackendSelect.SetActiveId(ConfigurationState.Instance.System.AudioBackend.Value.ToString());
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_systemTimeZoneSelect.SetActiveId(timeZoneContentManager.SanityCheckDeviceLocationName());
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_resScaleCombo.SetActiveId(ConfigurationState.Instance.Graphics.ResScale.Value.ToString());
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_anisotropy.SetActiveId(ConfigurationState.Instance.Graphics.MaxAnisotropy.Value.ToString());
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_custThemePath.Buffer.Text = ConfigurationState.Instance.Ui.CustomThemePath;
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_resScaleText.Buffer.Text = ConfigurationState.Instance.Graphics.ResScaleCustom.Value.ToString();
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_resScaleText.Visible = _resScaleCombo.ActiveId == "-1";
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_graphicsShadersDumpPath.Buffer.Text = ConfigurationState.Instance.Graphics.ShadersDumpPath;
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_fsLogSpinAdjustment.Value = ConfigurationState.Instance.System.FsGlobalAccessLogMode;
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_systemTimeOffset = ConfigurationState.Instance.System.SystemTimeOffset;
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_gameDirsBox.AppendColumn("", new CellRendererText(), "text", 0);
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_gameDirsBoxStore = new ListStore(typeof(string));
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_gameDirsBox.Model = _gameDirsBoxStore;
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foreach (string gameDir in ConfigurationState.Instance.Ui.GameDirs.Value)
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{
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_gameDirsBoxStore.AppendValues(gameDir);
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}
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if (_custThemeToggle.Active == false)
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{
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_custThemePath.Sensitive = false;
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_custThemePathLabel.Sensitive = false;
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_browseThemePath.Sensitive = false;
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}
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//Setup system time spinners
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UpdateSystemTimeSpinners();
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}
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private void UpdateSystemTimeSpinners()
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{
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//Bind system time events
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_systemTimeYearSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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_systemTimeMonthSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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_systemTimeDaySpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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_systemTimeHourSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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_systemTimeMinuteSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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//Apply actual system time + SystemTimeOffset to system time spin buttons
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DateTime systemTime = DateTime.Now.AddSeconds(_systemTimeOffset);
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_systemTimeYearSpinAdjustment.Value = systemTime.Year;
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_systemTimeMonthSpinAdjustment.Value = systemTime.Month;
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_systemTimeDaySpinAdjustment.Value = systemTime.Day;
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_systemTimeHourSpinAdjustment.Value = systemTime.Hour;
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_systemTimeMinuteSpinAdjustment.Value = systemTime.Minute;
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//Format spin buttons text to include leading zeros
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_systemTimeYearSpin.Text = systemTime.Year.ToString("0000");
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_systemTimeMonthSpin.Text = systemTime.Month.ToString("00");
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_systemTimeDaySpin.Text = systemTime.Day.ToString("00");
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_systemTimeHourSpin.Text = systemTime.Hour.ToString("00");
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_systemTimeMinuteSpin.Text = systemTime.Minute.ToString("00");
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//Bind system time events
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_systemTimeYearSpin.ValueChanged += SystemTimeSpin_ValueChanged;
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_systemTimeMonthSpin.ValueChanged += SystemTimeSpin_ValueChanged;
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_systemTimeDaySpin.ValueChanged += SystemTimeSpin_ValueChanged;
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_systemTimeHourSpin.ValueChanged += SystemTimeSpin_ValueChanged;
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_systemTimeMinuteSpin.ValueChanged += SystemTimeSpin_ValueChanged;
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}
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//Events
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private void SystemTimeSpin_ValueChanged(Object sender, EventArgs e)
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{
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int year = _systemTimeYearSpin.ValueAsInt;
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int month = _systemTimeMonthSpin.ValueAsInt;
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int day = _systemTimeDaySpin.ValueAsInt;
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int hour = _systemTimeHourSpin.ValueAsInt;
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int minute = _systemTimeMinuteSpin.ValueAsInt;
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if (!DateTime.TryParse(year + "-" + month + "-" + day + " " + hour + ":" + minute, out DateTime newTime))
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{
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UpdateSystemTimeSpinners();
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return;
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}
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newTime = newTime.AddSeconds(DateTime.Now.Second).AddMilliseconds(DateTime.Now.Millisecond);
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long systemTimeOffset = (long)Math.Ceiling((newTime - DateTime.Now).TotalMinutes) * 60L;
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if (_systemTimeOffset != systemTimeOffset)
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{
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_systemTimeOffset = systemTimeOffset;
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UpdateSystemTimeSpinners();
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}
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}
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private void AddDir_Pressed(object sender, EventArgs args)
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{
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if (Directory.Exists(_addGameDirBox.Buffer.Text))
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{
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_gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text);
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}
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else
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{
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FileChooserDialog fileChooser = new FileChooserDialog("Choose the game directory to add to the list", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Add", ResponseType.Accept)
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{
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SelectMultiple = true
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};
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if (fileChooser.Run() == (int)ResponseType.Accept)
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{
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foreach (string directory in fileChooser.Filenames)
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{
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bool directoryAdded = false;
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if (_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter))
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{
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do
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{
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if (directory.Equals((string)_gameDirsBoxStore.GetValue(treeIter, 0)))
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{
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directoryAdded = true;
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break;
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}
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} while(_gameDirsBoxStore.IterNext(ref treeIter));
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}
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if (!directoryAdded)
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{
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_gameDirsBoxStore.AppendValues(directory);
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}
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}
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}
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fileChooser.Dispose();
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}
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_addGameDirBox.Buffer.Text = "";
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((ToggleButton)sender).SetStateFlags(0, true);
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}
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private void RemoveDir_Pressed(object sender, EventArgs args)
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{
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TreeSelection selection = _gameDirsBox.Selection;
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if (selection.GetSelected(out TreeIter treeIter))
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{
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_gameDirsBoxStore.Remove(ref treeIter);
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}
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((ToggleButton)sender).SetStateFlags(0, true);
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}
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private void CustThemeToggle_Activated(object sender, EventArgs args)
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{
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_custThemePath.Sensitive = _custThemeToggle.Active;
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_custThemePathLabel.Sensitive = _custThemeToggle.Active;
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_browseThemePath.Sensitive = _custThemeToggle.Active;
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}
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private void BrowseThemeDir_Pressed(object sender, EventArgs args)
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{
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FileChooserDialog fileChooser = new FileChooserDialog("Choose the theme to load", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Select", ResponseType.Accept);
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fileChooser.Filter = new FileFilter();
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fileChooser.Filter.AddPattern("*.css");
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if (fileChooser.Run() == (int)ResponseType.Accept)
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{
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_custThemePath.Buffer.Text = fileChooser.Filename;
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}
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fileChooser.Dispose();
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_browseThemePath.SetStateFlags(0, true);
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}
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private void OpenLogsFolder_Pressed(object sender, EventArgs args)
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{
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string logPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
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DirectoryInfo directory = new DirectoryInfo(logPath);
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directory.Create();
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Process.Start(new ProcessStartInfo()
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{
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FileName = logPath,
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UseShellExecute = true,
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Verb = "open"
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});
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}
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private void ConfigureController_Pressed(object sender, EventArgs args, PlayerIndex playerIndex)
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{
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((ToggleButton)sender).SetStateFlags(0, true);
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ControllerWindow controllerWin = new ControllerWindow(playerIndex, _virtualFileSystem);
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controllerWin.Show();
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}
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private void SaveToggle_Activated(object sender, EventArgs args)
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{
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List<string> gameDirs = new List<string>();
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_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter);
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for (int i = 0; i < _gameDirsBoxStore.IterNChildren(); i++)
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{
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gameDirs.Add((string)_gameDirsBoxStore.GetValue(treeIter, 0));
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_gameDirsBoxStore.IterNext(ref treeIter);
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}
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float resScaleCustom;
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if (!float.TryParse(_resScaleText.Buffer.Text, out resScaleCustom) || resScaleCustom <= 0.0f)
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{
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resScaleCustom = 1.0f;
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}
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ConfigurationState.Instance.Logger.EnableError.Value = _errorLogToggle.Active;
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ConfigurationState.Instance.Logger.EnableWarn.Value = _warningLogToggle.Active;
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ConfigurationState.Instance.Logger.EnableInfo.Value = _infoLogToggle.Active;
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ConfigurationState.Instance.Logger.EnableStub.Value = _stubLogToggle.Active;
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ConfigurationState.Instance.Logger.EnableDebug.Value = _debugLogToggle.Active;
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ConfigurationState.Instance.Logger.EnableGuest.Value = _guestLogToggle.Active;
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ConfigurationState.Instance.Logger.EnableFsAccessLog.Value = _fsAccessLogToggle.Active;
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ConfigurationState.Instance.Logger.EnableFileLog.Value = _fileLogToggle.Active;
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ConfigurationState.Instance.System.EnableDockedMode.Value = _dockedModeToggle.Active;
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ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
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ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
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ConfigurationState.Instance.System.EnableMulticoreScheduling.Value = _multiSchedToggle.Active;
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ConfigurationState.Instance.System.EnablePtc.Value = _ptcToggle.Active;
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ConfigurationState.Instance.System.EnableFsIntegrityChecks.Value = _fsicToggle.Active;
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ConfigurationState.Instance.System.IgnoreMissingServices.Value = _ignoreToggle.Active;
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ConfigurationState.Instance.Hid.EnableKeyboard.Value = _directKeyboardAccess.Active;
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ConfigurationState.Instance.Ui.EnableCustomTheme.Value = _custThemeToggle.Active;
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ConfigurationState.Instance.System.Language.Value = Enum.Parse<Language>(_systemLanguageSelect.ActiveId);
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ConfigurationState.Instance.System.Region.Value = Enum.Parse<Configuration.System.Region>(_systemRegionSelect.ActiveId);
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ConfigurationState.Instance.System.AudioBackend.Value = Enum.Parse<AudioBackend>(_audioBackendSelect.ActiveId);
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ConfigurationState.Instance.System.TimeZone.Value = _systemTimeZoneSelect.ActiveId;
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ConfigurationState.Instance.System.SystemTimeOffset.Value = _systemTimeOffset;
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ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
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ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
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ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
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ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
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ConfigurationState.Instance.Graphics.MaxAnisotropy.Value = float.Parse(_anisotropy.ActiveId);
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ConfigurationState.Instance.Graphics.ResScale.Value = int.Parse(_resScaleCombo.ActiveId);
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ConfigurationState.Instance.Graphics.ResScaleCustom.Value = resScaleCustom;
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MainWindow.SaveConfig();
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MainWindow.UpdateGraphicsConfig();
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MainWindow.ApplyTheme();
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Dispose();
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}
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private void CloseToggle_Activated(object sender, EventArgs args)
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{
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Dispose();
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}
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}
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}
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