fb1d9493a3
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
40 lines
1.2 KiB
C#
40 lines
1.2 KiB
C#
namespace Ryujinx.HLE.Loaders.Elf
|
|
{
|
|
struct ElfSymbol
|
|
{
|
|
public string Name { get; private set; }
|
|
|
|
public ElfSymbolType Type { get; private set; }
|
|
public ElfSymbolBinding Binding { get; private set; }
|
|
public ElfSymbolVisibility Visibility { get; private set; }
|
|
|
|
public bool IsFuncOrObject =>
|
|
Type == ElfSymbolType.SttFunc ||
|
|
Type == ElfSymbolType.SttObject;
|
|
|
|
public bool IsGlobalOrWeak =>
|
|
Binding == ElfSymbolBinding.StbGlobal ||
|
|
Binding == ElfSymbolBinding.StbWeak;
|
|
|
|
public int ShIdx { get; private set; }
|
|
public long Value { get; private set; }
|
|
public long Size { get; private set; }
|
|
|
|
public ElfSymbol(
|
|
string name,
|
|
int info,
|
|
int other,
|
|
int shIdx,
|
|
long value,
|
|
long size)
|
|
{
|
|
Name = name;
|
|
Type = (ElfSymbolType)(info & 0xf);
|
|
Binding = (ElfSymbolBinding)(info >> 4);
|
|
Visibility = (ElfSymbolVisibility)other;
|
|
ShIdx = shIdx;
|
|
Value = value;
|
|
Size = size;
|
|
}
|
|
}
|
|
} |