ryujinx/Ryujinx.Graphics.Gpu/Engine
2023-02-23 10:08:54 +01:00
..
Compute
Dma
GPFifo Vulkan: Don't flush commands when creating most sync (#4087) 2022-12-29 15:39:04 +01:00
InlineToMemory Mark texture as modified and sync on I2M fast path (#4449) 2023-02-21 10:40:23 +01:00
MME Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Threed Account for multisample when calculating render target size hint (#4467) 2023-02-23 10:08:54 +01:00
Twod Allow setting texture data from 1x to fix some textures resetting randomly (#2860) 2023-01-22 02:03:30 +00:00
Types
ConditionalRenderEnabled.cs
DeviceStateWithShadow.cs Use method overloads that support trimming. Mark some types to be trimming friendly (#4083) 2022-12-12 15:10:05 +01:00
MmeShadowScratch.cs
SetMmeShadowRamControlMode.cs
ShaderTexture.cs