deb99d2cae
* avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
91 lines
3.6 KiB
C#
91 lines
3.6 KiB
C#
using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.Ui.Windows;
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using Ryujinx.Ui.Common;
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using Ryujinx.Ui.Common.Helper;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.Ui.Controls
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{
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internal class UserErrorDialog
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{
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private const string SetupGuideUrl = "https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide";
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private static string GetErrorCode(UserError error)
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{
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return $"RYU-{(uint)error:X4}";
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}
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private static string GetErrorTitle(UserError error)
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{
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return error switch
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{
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UserError.NoKeys => LocaleManager.Instance["UserErrorNoKeys"],
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UserError.NoFirmware => LocaleManager.Instance["UserErrorNoFirmware"],
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UserError.FirmwareParsingFailed => LocaleManager.Instance["UserErrorFirmwareParsingFailed"],
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UserError.ApplicationNotFound => LocaleManager.Instance["UserErrorApplicationNotFound"],
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UserError.Unknown => LocaleManager.Instance["UserErrorUnknown"],
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_ => LocaleManager.Instance["UserErrorUndefined"]
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};
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}
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private static string GetErrorDescription(UserError error)
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{
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return error switch
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{
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UserError.NoKeys => LocaleManager.Instance["UserErrorNoKeysDescription"],
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UserError.NoFirmware => LocaleManager.Instance["UserErrorNoFirmwareDescription"],
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UserError.FirmwareParsingFailed => LocaleManager.Instance["UserErrorFirmwareParsingFailedDescription"],
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UserError.ApplicationNotFound => LocaleManager.Instance["UserErrorApplicationNotFoundDescription"],
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UserError.Unknown => LocaleManager.Instance["UserErrorUnknownDescription"],
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_ => LocaleManager.Instance["UserErrorUndefinedDescription"]
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};
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}
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private static bool IsCoveredBySetupGuide(UserError error)
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{
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return error switch
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{
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UserError.NoKeys or
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UserError.NoFirmware or
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UserError.FirmwareParsingFailed => true,
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_ => false
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};
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}
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private static string GetSetupGuideUrl(UserError error)
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{
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if (!IsCoveredBySetupGuide(error))
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{
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return null;
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}
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return error switch
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{
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UserError.NoKeys => SetupGuideUrl + "#initial-setup---placement-of-prodkeys",
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UserError.NoFirmware => SetupGuideUrl + "#initial-setup-continued---installation-of-firmware",
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_ => SetupGuideUrl
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};
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}
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public static async Task ShowUserErrorDialog(UserError error, StyleableWindow owner)
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{
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string errorCode = GetErrorCode(error);
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bool isInSetupGuide = IsCoveredBySetupGuide(error);
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string setupButtonLabel = isInSetupGuide ? LocaleManager.Instance["OpenSetupGuideMessage"] : "";
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var result = await ContentDialogHelper.CreateInfoDialog(owner,
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string.Format(LocaleManager.Instance["DialogUserErrorDialogMessage"], errorCode, GetErrorTitle(error)),
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GetErrorDescription(error) + (isInSetupGuide
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? LocaleManager.Instance["DialogUserErrorDialogInfoMessage"]
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: ""), setupButtonLabel, LocaleManager.Instance["InputDialogOk"],
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string.Format(LocaleManager.Instance["DialogUserErrorDialogTitle"], errorCode));
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if (result == UserResult.Ok)
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{
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OpenHelper.OpenUrl(GetSetupGuideUrl(error));
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}
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}
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}
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} |