ryujinx/Ryujinx.HLE
Mary 48f6570557
Salieri: shader cache (#1701)
Here come Salieri, my implementation of a disk shader cache!

"I'm sure you know why I named it that."
"It doesn't really mean anything."

This implementation collects shaders at runtime and cache them to be later compiled when starting a game.
2020-11-13 00:15:34 +01:00
..
Exceptions
FileSystem
HOS
Loaders
Utilities
Homebrew.npdm
IHostUiHandler.cs
PerformanceStatistics.cs
Ryujinx.HLE.csproj
RyujinxProfileImage.jpg
Switch.cs