cb43cc7e32
* Add the ability to toggle mute in the status bar. * Add the ability to toggle mute in the status bar. * Formatting fixes * Add hotkey (F2) to mute * Add default hotkey to config.json * Add ability to change volume via slider. * Fix Headless * Fix SDL2 Problem : Credits to d3xMachina * Remove unnecessary work * Address gdk comments * Toggling with Hotkey now properly restores volume to original level. * Toggling with Hotkey now properly restores volume to original level. * Update UI to show Volume % instead of Muted/Unmuted * Clean up the volume ui a bit. * Undo unintentionally committed code. * Implement AudRen Support * Restore intiial volume level in function definition. * Finalize UI * Finalize UI * Use clamp for bounds check * Use Math.Clamp for volume in soundio * Address comments by gdkchan * Address remaining comments * Fix missing semicolon * Address remaining gdkchan comment * Fix comment * Change /* to // * Allow volume slider to change volume immediately. Also force label text to cast to int to prevent decimals from showing in status bar * Remove blank line * Undo setting of volume level when "Cancel" is pressed. * Fix allignment for settings window code
697 lines
31 KiB
C#
697 lines
31 KiB
C#
using Gtk;
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using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.SDL2;
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using Ryujinx.Audio.Backends.SoundIo;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.GraphicsDriver;
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using Ryujinx.Configuration;
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using Ryujinx.Configuration.System;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS.Services.Time.TimeZone;
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using Ryujinx.Ui.Helper;
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using Ryujinx.Ui.Widgets;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Reflection;
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using System.Threading.Tasks;
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using GUI = Gtk.Builder.ObjectAttribute;
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namespace Ryujinx.Ui.Windows
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{
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public class SettingsWindow : Window
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{
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private readonly MainWindow _parent;
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private readonly ListStore _gameDirsBoxStore;
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private readonly ListStore _audioBackendStore;
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private readonly TimeZoneContentManager _timeZoneContentManager;
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private readonly HashSet<string> _validTzRegions;
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private long _systemTimeOffset;
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private float _previousVolumeLevel;
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#pragma warning disable CS0649, IDE0044
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[GUI] CheckButton _errorLogToggle;
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[GUI] CheckButton _warningLogToggle;
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[GUI] CheckButton _infoLogToggle;
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[GUI] CheckButton _stubLogToggle;
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[GUI] CheckButton _debugLogToggle;
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[GUI] CheckButton _fileLogToggle;
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[GUI] CheckButton _guestLogToggle;
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[GUI] CheckButton _fsAccessLogToggle;
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[GUI] Adjustment _fsLogSpinAdjustment;
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[GUI] ComboBoxText _graphicsDebugLevel;
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[GUI] CheckButton _dockedModeToggle;
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[GUI] CheckButton _discordToggle;
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[GUI] CheckButton _checkUpdatesToggle;
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[GUI] CheckButton _showConfirmExitToggle;
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[GUI] CheckButton _hideCursorOnIdleToggle;
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[GUI] CheckButton _vSyncToggle;
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[GUI] CheckButton _shaderCacheToggle;
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[GUI] CheckButton _ptcToggle;
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[GUI] CheckButton _fsicToggle;
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[GUI] RadioButton _mmSoftware;
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[GUI] RadioButton _mmHost;
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[GUI] RadioButton _mmHostUnsafe;
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[GUI] CheckButton _expandRamToggle;
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[GUI] CheckButton _ignoreToggle;
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[GUI] CheckButton _directKeyboardAccess;
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[GUI] CheckButton _directMouseAccess;
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[GUI] ComboBoxText _systemLanguageSelect;
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[GUI] ComboBoxText _systemRegionSelect;
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[GUI] Entry _systemTimeZoneEntry;
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[GUI] EntryCompletion _systemTimeZoneCompletion;
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[GUI] Box _audioBackendBox;
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[GUI] ComboBox _audioBackendSelect;
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[GUI] Label _audioVolumeLabel;
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[GUI] Scale _audioVolumeSlider;
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[GUI] SpinButton _systemTimeYearSpin;
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[GUI] SpinButton _systemTimeMonthSpin;
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[GUI] SpinButton _systemTimeDaySpin;
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[GUI] SpinButton _systemTimeHourSpin;
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[GUI] SpinButton _systemTimeMinuteSpin;
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[GUI] Adjustment _systemTimeYearSpinAdjustment;
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[GUI] Adjustment _systemTimeMonthSpinAdjustment;
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[GUI] Adjustment _systemTimeDaySpinAdjustment;
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[GUI] Adjustment _systemTimeHourSpinAdjustment;
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[GUI] Adjustment _systemTimeMinuteSpinAdjustment;
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[GUI] CheckButton _custThemeToggle;
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[GUI] Entry _custThemePath;
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[GUI] ToggleButton _browseThemePath;
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[GUI] Label _custThemePathLabel;
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[GUI] TreeView _gameDirsBox;
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[GUI] Entry _addGameDirBox;
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[GUI] ComboBoxText _galThreading;
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[GUI] Entry _graphicsShadersDumpPath;
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[GUI] ComboBoxText _anisotropy;
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[GUI] ComboBoxText _aspectRatio;
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[GUI] ComboBoxText _resScaleCombo;
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[GUI] Entry _resScaleText;
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[GUI] ToggleButton _configureController1;
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[GUI] ToggleButton _configureController2;
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[GUI] ToggleButton _configureController3;
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[GUI] ToggleButton _configureController4;
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[GUI] ToggleButton _configureController5;
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[GUI] ToggleButton _configureController6;
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[GUI] ToggleButton _configureController7;
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[GUI] ToggleButton _configureController8;
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[GUI] ToggleButton _configureControllerH;
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#pragma warning restore CS0649, IDE0044
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public SettingsWindow(MainWindow parent, VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : this(parent, new Builder("Ryujinx.Ui.Windows.SettingsWindow.glade"), virtualFileSystem, contentManager) { }
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private SettingsWindow(MainWindow parent, Builder builder, VirtualFileSystem virtualFileSystem, HLE.FileSystem.Content.ContentManager contentManager) : base(builder.GetObject("_settingsWin").Handle)
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{
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Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.Resources.Logo_Ryujinx.png");
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_parent = parent;
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builder.Autoconnect(this);
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_timeZoneContentManager = new TimeZoneContentManager();
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_timeZoneContentManager.InitializeInstance(virtualFileSystem, contentManager, LibHac.FsSystem.IntegrityCheckLevel.None);
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_validTzRegions = new HashSet<string>(_timeZoneContentManager.LocationNameCache.Length, StringComparer.Ordinal); // Zone regions are identifiers. Must match exactly.
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// Bind Events.
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_configureController1.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Player1);
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_configureController2.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Player2);
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_configureController3.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Player3);
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_configureController4.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Player4);
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_configureController5.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Player5);
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_configureController6.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Player6);
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_configureController7.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Player7);
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_configureController8.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Player8);
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_configureControllerH.Pressed += (sender, args) => ConfigureController_Pressed(sender, PlayerIndex.Handheld);
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_systemTimeZoneEntry.FocusOutEvent += TimeZoneEntry_FocusOut;
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_resScaleCombo.Changed += (sender, args) => _resScaleText.Visible = _resScaleCombo.ActiveId == "-1";
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_galThreading.Changed += (sender, args) =>
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{
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if (_galThreading.ActiveId != ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString())
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{
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GtkDialog.CreateInfoDialog("Warning - Backend Threading", "Ryujinx must be restarted after changing this option for it to apply fully. Depending on your platform, you may need to manually disable your driver's own multithreading when using Ryujinx's.");
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}
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};
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// Setup Currents.
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if (ConfigurationState.Instance.Logger.EnableFileLog)
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{
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_fileLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableError)
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{
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_errorLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableWarn)
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{
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_warningLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableInfo)
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{
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_infoLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableStub)
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{
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_stubLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableDebug)
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{
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_debugLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableGuest)
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{
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_guestLogToggle.Click();
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}
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if (ConfigurationState.Instance.Logger.EnableFsAccessLog)
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{
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_fsAccessLogToggle.Click();
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}
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foreach (GraphicsDebugLevel level in Enum.GetValues(typeof(GraphicsDebugLevel)))
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{
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_graphicsDebugLevel.Append(level.ToString(), level.ToString());
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}
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_graphicsDebugLevel.SetActiveId(ConfigurationState.Instance.Logger.GraphicsDebugLevel.Value.ToString());
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if (ConfigurationState.Instance.System.EnableDockedMode)
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{
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_dockedModeToggle.Click();
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}
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if (ConfigurationState.Instance.EnableDiscordIntegration)
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{
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_discordToggle.Click();
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}
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if (ConfigurationState.Instance.CheckUpdatesOnStart)
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{
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_checkUpdatesToggle.Click();
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}
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if (ConfigurationState.Instance.ShowConfirmExit)
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{
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_showConfirmExitToggle.Click();
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}
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if (ConfigurationState.Instance.HideCursorOnIdle)
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{
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_hideCursorOnIdleToggle.Click();
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}
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if (ConfigurationState.Instance.Graphics.EnableVsync)
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{
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_vSyncToggle.Click();
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}
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if (ConfigurationState.Instance.Graphics.EnableShaderCache)
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{
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_shaderCacheToggle.Click();
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}
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if (ConfigurationState.Instance.System.EnablePtc)
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{
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_ptcToggle.Click();
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}
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if (ConfigurationState.Instance.System.EnableFsIntegrityChecks)
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{
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_fsicToggle.Click();
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}
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switch (ConfigurationState.Instance.System.MemoryManagerMode.Value)
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{
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case MemoryManagerMode.SoftwarePageTable:
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_mmSoftware.Click();
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break;
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case MemoryManagerMode.HostMapped:
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_mmHost.Click();
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break;
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case MemoryManagerMode.HostMappedUnsafe:
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_mmHostUnsafe.Click();
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break;
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}
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if (ConfigurationState.Instance.System.ExpandRam)
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{
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_expandRamToggle.Click();
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}
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if (ConfigurationState.Instance.System.IgnoreMissingServices)
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{
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_ignoreToggle.Click();
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}
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if (ConfigurationState.Instance.Hid.EnableKeyboard)
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{
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_directKeyboardAccess.Click();
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}
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if (ConfigurationState.Instance.Hid.EnableMouse)
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{
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_directMouseAccess.Click();
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}
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if (ConfigurationState.Instance.Ui.EnableCustomTheme)
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{
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_custThemeToggle.Click();
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}
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// Custom EntryCompletion Columns. If added to glade, need to override more signals
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ListStore tzList = new ListStore(typeof(string), typeof(string), typeof(string));
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_systemTimeZoneCompletion.Model = tzList;
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CellRendererText offsetCol = new CellRendererText();
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CellRendererText abbrevCol = new CellRendererText();
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_systemTimeZoneCompletion.PackStart(offsetCol, false);
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_systemTimeZoneCompletion.AddAttribute(offsetCol, "text", 0);
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_systemTimeZoneCompletion.TextColumn = 1; // Regions Column
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_systemTimeZoneCompletion.PackStart(abbrevCol, false);
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_systemTimeZoneCompletion.AddAttribute(abbrevCol, "text", 2);
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int maxLocationLength = 0;
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foreach (var (offset, location, abbr) in _timeZoneContentManager.ParseTzOffsets())
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{
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var hours = Math.DivRem(offset, 3600, out int seconds);
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var minutes = Math.Abs(seconds) / 60;
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var abbr2 = (abbr.StartsWith('+') || abbr.StartsWith('-')) ? string.Empty : abbr;
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tzList.AppendValues($"UTC{hours:+0#;-0#;+00}:{minutes:D2} ", location, abbr2);
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_validTzRegions.Add(location);
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maxLocationLength = Math.Max(maxLocationLength, location.Length);
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}
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_systemTimeZoneEntry.WidthChars = Math.Max(20, maxLocationLength + 1); // Ensure minimum Entry width
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_systemTimeZoneEntry.Text = _timeZoneContentManager.SanityCheckDeviceLocationName(ConfigurationState.Instance.System.TimeZone);
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_systemTimeZoneCompletion.MatchFunc = TimeZoneMatchFunc;
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_systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
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_systemRegionSelect.SetActiveId(ConfigurationState.Instance.System.Region.Value.ToString());
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_galThreading.SetActiveId(ConfigurationState.Instance.Graphics.BackendThreading.Value.ToString());
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_resScaleCombo.SetActiveId(ConfigurationState.Instance.Graphics.ResScale.Value.ToString());
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_anisotropy.SetActiveId(ConfigurationState.Instance.Graphics.MaxAnisotropy.Value.ToString());
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_aspectRatio.SetActiveId(((int)ConfigurationState.Instance.Graphics.AspectRatio.Value).ToString());
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_custThemePath.Buffer.Text = ConfigurationState.Instance.Ui.CustomThemePath;
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_resScaleText.Buffer.Text = ConfigurationState.Instance.Graphics.ResScaleCustom.Value.ToString();
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_resScaleText.Visible = _resScaleCombo.ActiveId == "-1";
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_graphicsShadersDumpPath.Buffer.Text = ConfigurationState.Instance.Graphics.ShadersDumpPath;
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_fsLogSpinAdjustment.Value = ConfigurationState.Instance.System.FsGlobalAccessLogMode;
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_systemTimeOffset = ConfigurationState.Instance.System.SystemTimeOffset;
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_gameDirsBox.AppendColumn("", new CellRendererText(), "text", 0);
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_gameDirsBoxStore = new ListStore(typeof(string));
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_gameDirsBox.Model = _gameDirsBoxStore;
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foreach (string gameDir in ConfigurationState.Instance.Ui.GameDirs.Value)
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{
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_gameDirsBoxStore.AppendValues(gameDir);
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}
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if (_custThemeToggle.Active == false)
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{
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_custThemePath.Sensitive = false;
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_custThemePathLabel.Sensitive = false;
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_browseThemePath.Sensitive = false;
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}
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//Setup system time spinners
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UpdateSystemTimeSpinners();
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_audioBackendStore = new ListStore(typeof(string), typeof(AudioBackend));
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TreeIter openAlIter = _audioBackendStore.AppendValues("OpenAL", AudioBackend.OpenAl);
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TreeIter soundIoIter = _audioBackendStore.AppendValues("SoundIO", AudioBackend.SoundIo);
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TreeIter sdl2Iter = _audioBackendStore.AppendValues("SDL2", AudioBackend.SDL2);
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TreeIter dummyIter = _audioBackendStore.AppendValues("Dummy", AudioBackend.Dummy);
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_audioBackendSelect = ComboBox.NewWithModelAndEntry(_audioBackendStore);
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_audioBackendSelect.EntryTextColumn = 0;
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_audioBackendSelect.Entry.IsEditable = false;
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switch (ConfigurationState.Instance.System.AudioBackend.Value)
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{
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case AudioBackend.OpenAl:
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_audioBackendSelect.SetActiveIter(openAlIter);
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break;
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case AudioBackend.SoundIo:
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_audioBackendSelect.SetActiveIter(soundIoIter);
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break;
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case AudioBackend.SDL2:
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_audioBackendSelect.SetActiveIter(sdl2Iter);
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break;
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case AudioBackend.Dummy:
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_audioBackendSelect.SetActiveIter(dummyIter);
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break;
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default:
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throw new ArgumentOutOfRangeException();
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}
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_audioBackendBox.Add(_audioBackendSelect);
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_audioBackendSelect.Show();
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_previousVolumeLevel = ConfigurationState.Instance.System.AudioVolume;
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_audioVolumeLabel = new Label("Volume: ");
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_audioVolumeSlider = new Scale(Orientation.Horizontal, 0, 100, 1);
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_audioVolumeLabel.MarginStart = 10;
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_audioVolumeSlider.ValuePos = PositionType.Right;
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_audioVolumeSlider.WidthRequest = 200;
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_audioVolumeSlider.Value = _previousVolumeLevel * 100;
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_audioVolumeSlider.ValueChanged += VolumeSlider_OnChange;
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_audioBackendBox.Add(_audioVolumeLabel);
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_audioBackendBox.Add(_audioVolumeSlider);
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_audioVolumeLabel.Show();
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_audioVolumeSlider.Show();
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bool openAlIsSupported = false;
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bool soundIoIsSupported = false;
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bool sdl2IsSupported = false;
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Task.Run(() =>
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{
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openAlIsSupported = OpenALHardwareDeviceDriver.IsSupported;
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soundIoIsSupported = SoundIoHardwareDeviceDriver.IsSupported;
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sdl2IsSupported = SDL2HardwareDeviceDriver.IsSupported;
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});
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// This function runs whenever the dropdown is opened
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_audioBackendSelect.SetCellDataFunc(_audioBackendSelect.Cells[0], (layout, cell, model, iter) =>
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{
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cell.Sensitive = ((AudioBackend)_audioBackendStore.GetValue(iter, 1)) switch
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{
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AudioBackend.OpenAl => openAlIsSupported,
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AudioBackend.SoundIo => soundIoIsSupported,
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AudioBackend.SDL2 => sdl2IsSupported,
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AudioBackend.Dummy => true,
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_ => throw new ArgumentOutOfRangeException()
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};
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});
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}
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private void UpdateSystemTimeSpinners()
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{
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//Bind system time events
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_systemTimeYearSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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_systemTimeMonthSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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_systemTimeDaySpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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_systemTimeHourSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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_systemTimeMinuteSpin.ValueChanged -= SystemTimeSpin_ValueChanged;
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//Apply actual system time + SystemTimeOffset to system time spin buttons
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DateTime systemTime = DateTime.Now.AddSeconds(_systemTimeOffset);
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_systemTimeYearSpinAdjustment.Value = systemTime.Year;
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_systemTimeMonthSpinAdjustment.Value = systemTime.Month;
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_systemTimeDaySpinAdjustment.Value = systemTime.Day;
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_systemTimeHourSpinAdjustment.Value = systemTime.Hour;
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_systemTimeMinuteSpinAdjustment.Value = systemTime.Minute;
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//Format spin buttons text to include leading zeros
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_systemTimeYearSpin.Text = systemTime.Year.ToString("0000");
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_systemTimeMonthSpin.Text = systemTime.Month.ToString("00");
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_systemTimeDaySpin.Text = systemTime.Day.ToString("00");
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_systemTimeHourSpin.Text = systemTime.Hour.ToString("00");
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_systemTimeMinuteSpin.Text = systemTime.Minute.ToString("00");
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//Bind system time events
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_systemTimeYearSpin.ValueChanged += SystemTimeSpin_ValueChanged;
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_systemTimeMonthSpin.ValueChanged += SystemTimeSpin_ValueChanged;
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_systemTimeDaySpin.ValueChanged += SystemTimeSpin_ValueChanged;
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_systemTimeHourSpin.ValueChanged += SystemTimeSpin_ValueChanged;
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_systemTimeMinuteSpin.ValueChanged += SystemTimeSpin_ValueChanged;
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}
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private void SaveSettings()
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{
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List<string> gameDirs = new List<string>();
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_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter);
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for (int i = 0; i < _gameDirsBoxStore.IterNChildren(); i++)
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{
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gameDirs.Add((string)_gameDirsBoxStore.GetValue(treeIter, 0));
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_gameDirsBoxStore.IterNext(ref treeIter);
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}
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if (!float.TryParse(_resScaleText.Buffer.Text, out float resScaleCustom) || resScaleCustom <= 0.0f)
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{
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resScaleCustom = 1.0f;
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}
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if (_validTzRegions.Contains(_systemTimeZoneEntry.Text))
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{
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ConfigurationState.Instance.System.TimeZone.Value = _systemTimeZoneEntry.Text;
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}
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MemoryManagerMode memoryMode = MemoryManagerMode.SoftwarePageTable;
|
|
|
|
if (_mmHost.Active)
|
|
{
|
|
memoryMode = MemoryManagerMode.HostMapped;
|
|
}
|
|
|
|
if (_mmHostUnsafe.Active)
|
|
{
|
|
memoryMode = MemoryManagerMode.HostMappedUnsafe;
|
|
}
|
|
|
|
BackendThreading backendThreading = Enum.Parse<BackendThreading>(_galThreading.ActiveId);
|
|
if (ConfigurationState.Instance.Graphics.BackendThreading != backendThreading)
|
|
{
|
|
DriverUtilities.ToggleOGLThreading(backendThreading == BackendThreading.Off);
|
|
}
|
|
|
|
ConfigurationState.Instance.Logger.EnableError.Value = _errorLogToggle.Active;
|
|
ConfigurationState.Instance.Logger.EnableWarn.Value = _warningLogToggle.Active;
|
|
ConfigurationState.Instance.Logger.EnableInfo.Value = _infoLogToggle.Active;
|
|
ConfigurationState.Instance.Logger.EnableStub.Value = _stubLogToggle.Active;
|
|
ConfigurationState.Instance.Logger.EnableDebug.Value = _debugLogToggle.Active;
|
|
ConfigurationState.Instance.Logger.EnableGuest.Value = _guestLogToggle.Active;
|
|
ConfigurationState.Instance.Logger.EnableFsAccessLog.Value = _fsAccessLogToggle.Active;
|
|
ConfigurationState.Instance.Logger.EnableFileLog.Value = _fileLogToggle.Active;
|
|
ConfigurationState.Instance.Logger.GraphicsDebugLevel.Value = Enum.Parse<GraphicsDebugLevel>(_graphicsDebugLevel.ActiveId);
|
|
ConfigurationState.Instance.System.EnableDockedMode.Value = _dockedModeToggle.Active;
|
|
ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
|
|
ConfigurationState.Instance.CheckUpdatesOnStart.Value = _checkUpdatesToggle.Active;
|
|
ConfigurationState.Instance.ShowConfirmExit.Value = _showConfirmExitToggle.Active;
|
|
ConfigurationState.Instance.HideCursorOnIdle.Value = _hideCursorOnIdleToggle.Active;
|
|
ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
|
|
ConfigurationState.Instance.Graphics.EnableShaderCache.Value = _shaderCacheToggle.Active;
|
|
ConfigurationState.Instance.System.EnablePtc.Value = _ptcToggle.Active;
|
|
ConfigurationState.Instance.System.EnableFsIntegrityChecks.Value = _fsicToggle.Active;
|
|
ConfigurationState.Instance.System.MemoryManagerMode.Value = memoryMode;
|
|
ConfigurationState.Instance.System.ExpandRam.Value = _expandRamToggle.Active;
|
|
ConfigurationState.Instance.System.IgnoreMissingServices.Value = _ignoreToggle.Active;
|
|
ConfigurationState.Instance.Hid.EnableKeyboard.Value = _directKeyboardAccess.Active;
|
|
ConfigurationState.Instance.Hid.EnableMouse.Value = _directMouseAccess.Active;
|
|
ConfigurationState.Instance.Ui.EnableCustomTheme.Value = _custThemeToggle.Active;
|
|
ConfigurationState.Instance.System.Language.Value = Enum.Parse<Language>(_systemLanguageSelect.ActiveId);
|
|
ConfigurationState.Instance.System.Region.Value = Enum.Parse<Configuration.System.Region>(_systemRegionSelect.ActiveId);
|
|
ConfigurationState.Instance.System.SystemTimeOffset.Value = _systemTimeOffset;
|
|
ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
|
|
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
|
|
ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
|
|
ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
|
|
ConfigurationState.Instance.Graphics.MaxAnisotropy.Value = float.Parse(_anisotropy.ActiveId, CultureInfo.InvariantCulture);
|
|
ConfigurationState.Instance.Graphics.AspectRatio.Value = Enum.Parse<AspectRatio>(_aspectRatio.ActiveId);
|
|
ConfigurationState.Instance.Graphics.BackendThreading.Value = backendThreading;
|
|
ConfigurationState.Instance.Graphics.ResScale.Value = int.Parse(_resScaleCombo.ActiveId);
|
|
ConfigurationState.Instance.Graphics.ResScaleCustom.Value = resScaleCustom;
|
|
ConfigurationState.Instance.System.AudioVolume.Value = (float)_audioVolumeSlider.Value / 100.0f;
|
|
|
|
_previousVolumeLevel = ConfigurationState.Instance.System.AudioVolume.Value;
|
|
|
|
if (_audioBackendSelect.GetActiveIter(out TreeIter activeIter))
|
|
{
|
|
ConfigurationState.Instance.System.AudioBackend.Value = (AudioBackend)_audioBackendStore.GetValue(activeIter, 1);
|
|
}
|
|
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
_parent.UpdateGraphicsConfig();
|
|
ThemeHelper.ApplyTheme();
|
|
}
|
|
|
|
//
|
|
// Events
|
|
//
|
|
private void TimeZoneEntry_FocusOut(object sender, FocusOutEventArgs e)
|
|
{
|
|
if (!_validTzRegions.Contains(_systemTimeZoneEntry.Text))
|
|
{
|
|
_systemTimeZoneEntry.Text = _timeZoneContentManager.SanityCheckDeviceLocationName(ConfigurationState.Instance.System.TimeZone);
|
|
}
|
|
}
|
|
|
|
private bool TimeZoneMatchFunc(EntryCompletion compl, string key, TreeIter iter)
|
|
{
|
|
key = key.Trim().Replace(' ', '_');
|
|
|
|
return ((string)compl.Model.GetValue(iter, 1)).Contains(key, StringComparison.OrdinalIgnoreCase) || // region
|
|
((string)compl.Model.GetValue(iter, 2)).StartsWith(key, StringComparison.OrdinalIgnoreCase) || // abbr
|
|
((string)compl.Model.GetValue(iter, 0))[3..].StartsWith(key); // offset
|
|
}
|
|
|
|
private void SystemTimeSpin_ValueChanged(object sender, EventArgs e)
|
|
{
|
|
int year = _systemTimeYearSpin.ValueAsInt;
|
|
int month = _systemTimeMonthSpin.ValueAsInt;
|
|
int day = _systemTimeDaySpin.ValueAsInt;
|
|
int hour = _systemTimeHourSpin.ValueAsInt;
|
|
int minute = _systemTimeMinuteSpin.ValueAsInt;
|
|
|
|
if (!DateTime.TryParse(year + "-" + month + "-" + day + " " + hour + ":" + minute, out DateTime newTime))
|
|
{
|
|
UpdateSystemTimeSpinners();
|
|
|
|
return;
|
|
}
|
|
|
|
newTime = newTime.AddSeconds(DateTime.Now.Second).AddMilliseconds(DateTime.Now.Millisecond);
|
|
|
|
long systemTimeOffset = (long)Math.Ceiling((newTime - DateTime.Now).TotalMinutes) * 60L;
|
|
|
|
if (_systemTimeOffset != systemTimeOffset)
|
|
{
|
|
_systemTimeOffset = systemTimeOffset;
|
|
UpdateSystemTimeSpinners();
|
|
}
|
|
}
|
|
|
|
private void AddDir_Pressed(object sender, EventArgs args)
|
|
{
|
|
if (Directory.Exists(_addGameDirBox.Buffer.Text))
|
|
{
|
|
_gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text);
|
|
}
|
|
else
|
|
{
|
|
FileChooserNative fileChooser = new FileChooserNative("Choose the game directory to add to the list", this, FileChooserAction.SelectFolder, "Add", "Cancel")
|
|
{
|
|
SelectMultiple = true
|
|
};
|
|
|
|
if (fileChooser.Run() == (int)ResponseType.Accept)
|
|
{
|
|
foreach (string directory in fileChooser.Filenames)
|
|
{
|
|
bool directoryAdded = false;
|
|
|
|
if (_gameDirsBoxStore.GetIterFirst(out TreeIter treeIter))
|
|
{
|
|
do
|
|
{
|
|
if (directory.Equals((string)_gameDirsBoxStore.GetValue(treeIter, 0)))
|
|
{
|
|
directoryAdded = true;
|
|
break;
|
|
}
|
|
} while(_gameDirsBoxStore.IterNext(ref treeIter));
|
|
}
|
|
|
|
if (!directoryAdded)
|
|
{
|
|
_gameDirsBoxStore.AppendValues(directory);
|
|
}
|
|
}
|
|
}
|
|
|
|
fileChooser.Dispose();
|
|
}
|
|
|
|
_addGameDirBox.Buffer.Text = "";
|
|
|
|
((ToggleButton)sender).SetStateFlags(StateFlags.Normal, true);
|
|
}
|
|
|
|
private void RemoveDir_Pressed(object sender, EventArgs args)
|
|
{
|
|
TreeSelection selection = _gameDirsBox.Selection;
|
|
|
|
if (selection.GetSelected(out TreeIter treeIter))
|
|
{
|
|
_gameDirsBoxStore.Remove(ref treeIter);
|
|
}
|
|
|
|
((ToggleButton)sender).SetStateFlags(StateFlags.Normal, true);
|
|
}
|
|
|
|
private void CustThemeToggle_Activated(object sender, EventArgs args)
|
|
{
|
|
_custThemePath.Sensitive = _custThemeToggle.Active;
|
|
_custThemePathLabel.Sensitive = _custThemeToggle.Active;
|
|
_browseThemePath.Sensitive = _custThemeToggle.Active;
|
|
}
|
|
|
|
private void BrowseThemeDir_Pressed(object sender, EventArgs args)
|
|
{
|
|
using (FileChooserNative fileChooser = new FileChooserNative("Choose the theme to load", this, FileChooserAction.Open, "Select", "Cancel"))
|
|
{
|
|
FileFilter filter = new FileFilter()
|
|
{
|
|
Name = "Theme Files"
|
|
};
|
|
filter.AddPattern("*.css");
|
|
|
|
fileChooser.AddFilter(filter);
|
|
|
|
if (fileChooser.Run() == (int)ResponseType.Accept)
|
|
{
|
|
_custThemePath.Buffer.Text = fileChooser.Filename;
|
|
}
|
|
}
|
|
|
|
_browseThemePath.SetStateFlags(StateFlags.Normal, true);
|
|
}
|
|
|
|
private void ConfigureController_Pressed(object sender, PlayerIndex playerIndex)
|
|
{
|
|
((ToggleButton)sender).SetStateFlags(StateFlags.Normal, true);
|
|
|
|
ControllerWindow controllerWindow = new ControllerWindow(_parent, playerIndex);
|
|
|
|
controllerWindow.SetSizeRequest((int)(controllerWindow.DefaultWidth * Program.WindowScaleFactor), (int)(controllerWindow.DefaultHeight * Program.WindowScaleFactor));
|
|
controllerWindow.Show();
|
|
}
|
|
|
|
private void VolumeSlider_OnChange(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.System.AudioVolume.Value = (float)(_audioVolumeSlider.Value / 100);
|
|
}
|
|
|
|
private void SaveToggle_Activated(object sender, EventArgs args)
|
|
{
|
|
SaveSettings();
|
|
Dispose();
|
|
}
|
|
|
|
private void ApplyToggle_Activated(object sender, EventArgs args)
|
|
{
|
|
SaveSettings();
|
|
}
|
|
|
|
private void CloseToggle_Activated(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.System.AudioVolume.Value = _previousVolumeLevel;
|
|
Dispose();
|
|
}
|
|
}
|
|
}
|