cf6cd71488
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
53 lines
1.5 KiB
C#
53 lines
1.5 KiB
C#
using Ryujinx.HLE.HOS.Kernel.Common;
|
|
using Ryujinx.HLE.HOS.Kernel.Process;
|
|
using System;
|
|
|
|
namespace Ryujinx.HLE.HOS.Kernel.Ipc
|
|
{
|
|
class KSession : KAutoObject
|
|
{
|
|
public KServerSession ServerSession { get; }
|
|
public KClientSession ClientSession { get; }
|
|
|
|
private bool _hasBeenInitialized;
|
|
|
|
public KSession(KernelContext context, KClientPort parentPort = null) : base(context)
|
|
{
|
|
ServerSession = new KServerSession(context, this);
|
|
ClientSession = new KClientSession(context, this, parentPort);
|
|
|
|
_hasBeenInitialized = true;
|
|
}
|
|
|
|
public void DisconnectClient()
|
|
{
|
|
if (ClientSession.State == ChannelState.Open)
|
|
{
|
|
ClientSession.State = ChannelState.ClientDisconnected;
|
|
|
|
ServerSession.CancelAllRequestsClientDisconnected();
|
|
}
|
|
}
|
|
|
|
public void DisconnectServer()
|
|
{
|
|
if (ClientSession.State == ChannelState.Open)
|
|
{
|
|
ClientSession.State = ChannelState.ServerDisconnected;
|
|
}
|
|
}
|
|
|
|
protected override void Destroy()
|
|
{
|
|
if (_hasBeenInitialized)
|
|
{
|
|
ClientSession.DisconnectFromPort();
|
|
|
|
KProcess creatorProcess = ClientSession.CreatorProcess;
|
|
|
|
creatorProcess.ResourceLimit?.Release(LimitableResource.Session, 1);
|
|
creatorProcess.DecrementReferenceCount();
|
|
}
|
|
}
|
|
}
|
|
} |