ryujinx/Ryujinx.Graphics.Shader
gdkchan 524fe3bea4
Implement shader HelperThreadNV (#2163)
* Implement shader HelperThreadNV

* Bump shader cache version

* Use gl_HelperInvocation since its supported across all vendors

* Nit
2021-04-02 21:50:35 +11:00
..
CodeGen Implement shader HelperThreadNV (#2163) 2021-04-02 21:50:35 +11:00
Decoders Implement shader HelperThreadNV (#2163) 2021-04-02 21:50:35 +11:00
Instructions Implement shader HelperThreadNV (#2163) 2021-04-02 21:50:35 +11:00
IntermediateRepresentation Use multiple dest operands for shader call instructions (#1975) 2021-02-01 11:13:38 +11:00
StructuredIr Use multiple dest operands for shader call instructions (#1975) 2021-02-01 11:13:38 +11:00
Translation Implement shader HelperThreadNV (#2163) 2021-04-02 21:50:35 +11:00
BufferDescriptor.cs Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 2021-01-17 17:08:06 -03:00
BufferUsageFlags.cs Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 2021-01-17 17:08:06 -03:00
IGpuAccessor.cs
InputTopology.cs
OutputTopology.cs
Ryujinx.Graphics.Shader.csproj Add support for shader atomic min/max (S32) (#1948) 2021-01-26 17:38:33 +11:00
SamplerType.cs
ShaderProgram.cs Simplify handling of shader vertex A (#1999) 2021-02-08 10:42:17 +11:00
ShaderProgramInfo.cs
ShaderStage.cs
TextureDescriptor.cs
TextureFormat.cs
TextureUsageFlags.cs Improve Buffer Textures and flush Image Stores (#2088) 2021-03-08 18:43:39 -03:00