798 lines
30 KiB
C#
798 lines
30 KiB
C#
using Gtk;
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using JsonPrettyPrinterPlus;
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using Ryujinx.Audio;
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using Ryujinx.Common.Logging;
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using Ryujinx.Configuration;
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using Ryujinx.Graphics.OpenGL;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.Profiler;
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Reflection;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using Utf8Json;
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using Utf8Json.Resolvers;
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using GUI = Gtk.Builder.ObjectAttribute;
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namespace Ryujinx.Ui
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{
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public class MainWindow : Window
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{
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private static HLE.Switch _device;
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private static Renderer _renderer;
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private static IAalOutput _audioOut;
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private static GlScreen _screen;
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private static ListStore _tableStore;
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private static bool _updatingGameTable;
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private static bool _gameLoaded;
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private static bool _ending;
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private static TreeView _treeView;
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#pragma warning disable CS0649
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#pragma warning disable IDE0044
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[GUI] Window _mainWin;
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[GUI] CheckMenuItem _fullScreen;
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[GUI] MenuItem _stopEmulation;
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[GUI] CheckMenuItem _favToggle;
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[GUI] CheckMenuItem _iconToggle;
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[GUI] CheckMenuItem _appToggle;
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[GUI] CheckMenuItem _developerToggle;
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[GUI] CheckMenuItem _versionToggle;
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[GUI] CheckMenuItem _timePlayedToggle;
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[GUI] CheckMenuItem _lastPlayedToggle;
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[GUI] CheckMenuItem _fileExtToggle;
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[GUI] CheckMenuItem _fileSizeToggle;
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[GUI] CheckMenuItem _pathToggle;
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[GUI] TreeView _gameTable;
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[GUI] TreeSelection _gameTableSelection;
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[GUI] Label _progressLabel;
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[GUI] LevelBar _progressBar;
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#pragma warning restore CS0649
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#pragma warning restore IDE0044
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public MainWindow() : this(new Builder("Ryujinx.Ui.MainWindow.glade")) { }
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private MainWindow(Builder builder) : base(builder.GetObject("_mainWin").Handle)
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{
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builder.Autoconnect(this);
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DeleteEvent += Window_Close;
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ApplicationLibrary.ApplicationAdded += Application_Added;
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_gameTable.ButtonReleaseEvent += Row_Clicked;
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bool continueWithStartup = Migration.PromptIfMigrationNeededForStartup(this, out bool migrationNeeded);
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if (!continueWithStartup)
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{
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End();
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}
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_renderer = new Renderer();
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_audioOut = InitializeAudioEngine();
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// TODO: Initialization and dispose of HLE.Switch when starting/stoping emulation.
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_device = InitializeSwitchInstance();
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if (migrationNeeded)
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{
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bool migrationSuccessful = Migration.DoMigrationForStartup(this, _device);
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if (!migrationSuccessful)
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{
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End();
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}
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}
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_treeView = _gameTable;
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ApplyTheme();
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_mainWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
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_stopEmulation.Sensitive = false;
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if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn) _iconToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn) _appToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn) _developerToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn) _versionToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _timePlayedToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _lastPlayedToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn) _fileExtToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) _fileSizeToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn) _pathToggle.Active = true;
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_gameTable.Model = _tableStore = new ListStore(
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typeof(bool),
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typeof(Gdk.Pixbuf),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string));
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_tableStore.SetSortFunc(5, TimePlayedSort);
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_tableStore.SetSortFunc(6, LastPlayedSort);
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_tableStore.SetSortFunc(8, FileSizeSort);
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_tableStore.SetSortColumnId(0, SortType.Descending);
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UpdateColumns();
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#pragma warning disable CS4014
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UpdateGameTable();
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#pragma warning restore CS4014
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}
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internal static void ApplyTheme()
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{
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if (!ConfigurationState.Instance.Ui.EnableCustomTheme)
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{
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return;
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}
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if (File.Exists(ConfigurationState.Instance.Ui.CustomThemePath) && (System.IO.Path.GetExtension(ConfigurationState.Instance.Ui.CustomThemePath) == ".css"))
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{
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CssProvider cssProvider = new CssProvider();
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cssProvider.LoadFromPath(ConfigurationState.Instance.Ui.CustomThemePath);
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StyleContext.AddProviderForScreen(Gdk.Screen.Default, cssProvider, 800);
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}
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else
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{
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Logger.PrintWarning(LogClass.Application, $"The \"custom_theme_path\" section in \"Config.json\" contains an invalid path: \"{ConfigurationState.Instance.Ui.CustomThemePath}\".");
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}
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}
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private void UpdateColumns()
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{
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foreach (TreeViewColumn column in _gameTable.Columns)
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{
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_gameTable.RemoveColumn(column);
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}
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CellRendererToggle favToggle = new CellRendererToggle();
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favToggle.Toggled += FavToggle_Toggled;
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if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _gameTable.AppendColumn("Fav", favToggle, "active", 0);
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if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn) _gameTable.AppendColumn("Icon", new CellRendererPixbuf(), "pixbuf", 1);
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if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn) _gameTable.AppendColumn("Application", new CellRendererText(), "text", 2);
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if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn) _gameTable.AppendColumn("Developer", new CellRendererText(), "text", 3);
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if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn) _gameTable.AppendColumn("Version", new CellRendererText(), "text", 4);
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if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _gameTable.AppendColumn("Time Played", new CellRendererText(), "text", 5);
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if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _gameTable.AppendColumn("Last Played", new CellRendererText(), "text", 6);
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if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn) _gameTable.AppendColumn("File Ext", new CellRendererText(), "text", 7);
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if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) _gameTable.AppendColumn("File Size", new CellRendererText(), "text", 8);
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if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn) _gameTable.AppendColumn("Path", new CellRendererText(), "text", 9);
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foreach (TreeViewColumn column in _gameTable.Columns)
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{
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if (column.Title == "Fav" && ConfigurationState.Instance.Ui.GuiColumns.FavColumn) column.SortColumnId = 0;
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else if (column.Title == "Application" && ConfigurationState.Instance.Ui.GuiColumns.AppColumn) column.SortColumnId = 2;
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else if (column.Title == "Developer" && ConfigurationState.Instance.Ui.GuiColumns.DevColumn) column.SortColumnId = 3;
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else if (column.Title == "Version" && ConfigurationState.Instance.Ui.GuiColumns.VersionColumn) column.SortColumnId = 4;
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else if (column.Title == "Time Played" && ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) column.SortColumnId = 5;
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else if (column.Title == "Last Played" && ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) column.SortColumnId = 6;
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else if (column.Title == "File Ext" && ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn) column.SortColumnId = 7;
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else if (column.Title == "File Size" && ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) column.SortColumnId = 8;
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else if (column.Title == "Path" && ConfigurationState.Instance.Ui.GuiColumns.PathColumn) column.SortColumnId = 9;
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}
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}
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private HLE.Switch InitializeSwitchInstance()
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{
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HLE.Switch instance = new HLE.Switch(_renderer, _audioOut);
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instance.Initialize();
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return instance;
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}
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internal static async Task UpdateGameTable()
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{
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if (_updatingGameTable)
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{
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return;
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}
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_updatingGameTable = true;
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_tableStore.Clear();
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await Task.Run(() => ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs,
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_device.System.KeySet, _device.System.State.DesiredTitleLanguage, _device.System.FsClient,
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_device.FileSystem));
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_updatingGameTable = false;
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}
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internal void LoadApplication(string path)
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{
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if (_gameLoaded)
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{
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GtkDialog.CreateErrorDialog("A game has already been loaded. Please close the emulator and try again");
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}
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else
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{
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Logger.RestartTime();
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// TODO: Move this somewhere else + reloadable?
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Ryujinx.Graphics.Gpu.GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
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if (Directory.Exists(path))
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{
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string[] romFsFiles = Directory.GetFiles(path, "*.istorage");
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if (romFsFiles.Length == 0)
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{
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romFsFiles = Directory.GetFiles(path, "*.romfs");
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}
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if (romFsFiles.Length > 0)
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{
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Logger.PrintInfo(LogClass.Application, "Loading as cart with RomFS.");
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_device.LoadCart(path, romFsFiles[0]);
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}
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else
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{
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Logger.PrintInfo(LogClass.Application, "Loading as cart WITHOUT RomFS.");
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_device.LoadCart(path);
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}
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}
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else if (File.Exists(path))
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{
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switch (System.IO.Path.GetExtension(path).ToLowerInvariant())
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{
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case ".xci":
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Logger.PrintInfo(LogClass.Application, "Loading as XCI.");
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_device.LoadXci(path);
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break;
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case ".nca":
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Logger.PrintInfo(LogClass.Application, "Loading as NCA.");
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_device.LoadNca(path);
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break;
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case ".nsp":
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case ".pfs0":
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Logger.PrintInfo(LogClass.Application, "Loading as NSP.");
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_device.LoadNsp(path);
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break;
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default:
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Logger.PrintInfo(LogClass.Application, "Loading as homebrew.");
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try
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{
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_device.LoadProgram(path);
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}
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catch (ArgumentOutOfRangeException)
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{
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Logger.PrintError(LogClass.Application, "The file which you have specified is unsupported by Ryujinx.");
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}
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break;
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}
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}
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else
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{
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Logger.PrintWarning(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
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End();
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}
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#if MACOS_BUILD
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CreateGameWindow();
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#else
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new Thread(CreateGameWindow).Start();
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#endif
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_gameLoaded = true;
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_stopEmulation.Sensitive = true;
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DiscordIntegrationModule.SwitchToPlayingState(_device.System.TitleId, _device.System.TitleName);
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string metadataFolder = System.IO.Path.Combine(new VirtualFileSystem().GetBasePath(), "games", _device.System.TitleId, "gui");
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string metadataFile = System.IO.Path.Combine(metadataFolder, "metadata.json");
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IJsonFormatterResolver resolver = CompositeResolver.Create(new[] { StandardResolver.AllowPrivateSnakeCase });
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ApplicationMetadata appMetadata;
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if (!File.Exists(metadataFile))
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{
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Directory.CreateDirectory(metadataFolder);
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appMetadata = new ApplicationMetadata
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{
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Favorite = false,
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TimePlayed = 0,
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LastPlayed = "Never"
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};
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byte[] data = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(data, 0, data.Length).PrettyPrintJson());
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}
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using (Stream stream = File.OpenRead(metadataFile))
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{
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appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
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}
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appMetadata.LastPlayed = DateTime.UtcNow.ToString();
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byte[] saveData = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(saveData, 0, saveData.Length).PrettyPrintJson());
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}
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}
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private static void CreateGameWindow()
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{
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_device.Hid.InitializePrimaryController(ConfigurationState.Instance.Hid.ControllerType);
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using (_screen = new GlScreen(_device, _renderer))
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{
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_screen.MainLoop();
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End();
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}
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}
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private static void End()
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{
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if (_ending)
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{
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return;
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}
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_ending = true;
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if (_gameLoaded)
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{
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string metadataFolder = System.IO.Path.Combine(new VirtualFileSystem().GetBasePath(), "games", _device.System.TitleId, "gui");
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string metadataFile = System.IO.Path.Combine(metadataFolder, "metadata.json");
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IJsonFormatterResolver resolver = CompositeResolver.Create(new[] { StandardResolver.AllowPrivateSnakeCase });
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ApplicationMetadata appMetadata;
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if (!File.Exists(metadataFile))
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{
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Directory.CreateDirectory(metadataFolder);
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appMetadata = new ApplicationMetadata
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{
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Favorite = false,
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TimePlayed = 0,
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LastPlayed = "Never"
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};
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byte[] data = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(data, 0, data.Length).PrettyPrintJson());
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}
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using (Stream stream = File.OpenRead(metadataFile))
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{
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appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
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}
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DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
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double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
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appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
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byte[] saveData = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataFile, Encoding.UTF8.GetString(saveData, 0, saveData.Length).PrettyPrintJson());
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}
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Profile.FinishProfiling();
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_device?.Dispose();
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_audioOut?.Dispose();
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Logger.Shutdown();
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Environment.Exit(0);
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}
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/// <summary>
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/// Picks an <see cref="IAalOutput"/> audio output renderer supported on this machine
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/// </summary>
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/// <returns>An <see cref="IAalOutput"/> supported by this machine</returns>
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private static IAalOutput InitializeAudioEngine()
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{
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if (OpenALAudioOut.IsSupported)
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{
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return new OpenALAudioOut();
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}
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else if (SoundIoAudioOut.IsSupported)
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{
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return new SoundIoAudioOut();
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}
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else
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{
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return new DummyAudioOut();
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}
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}
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//Events
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private void Application_Added(object sender, ApplicationAddedEventArgs args)
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{
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Application.Invoke(delegate
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{
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_tableStore.AppendValues(
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args.AppData.Favorite,
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new Gdk.Pixbuf(args.AppData.Icon, 75, 75),
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$"{args.AppData.TitleName}\n{args.AppData.TitleId.ToUpper()}",
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args.AppData.Developer,
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args.AppData.Version,
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args.AppData.TimePlayed,
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args.AppData.LastPlayed,
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args.AppData.FileExtension,
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args.AppData.FileSize,
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args.AppData.Path);
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_progressLabel.Text = $"{args.NumAppsLoaded}/{args.NumAppsFound} Games Loaded";
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_progressBar.Value = (float)args.NumAppsLoaded / args.NumAppsFound;
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});
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}
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private void FavToggle_Toggled(object sender, ToggledArgs args)
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{
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_tableStore.GetIter(out TreeIter treeIter, new TreePath(args.Path));
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string titleId = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[1].ToLower();
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string metadataPath = System.IO.Path.Combine(new VirtualFileSystem().GetBasePath(), "games", titleId, "gui", "metadata.json");
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IJsonFormatterResolver resolver = CompositeResolver.Create(new[] { StandardResolver.AllowPrivateSnakeCase });
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ApplicationMetadata appMetadata;
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using (Stream stream = File.OpenRead(metadataPath))
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{
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appMetadata = JsonSerializer.Deserialize<ApplicationMetadata>(stream, resolver);
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}
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if ((bool)_tableStore.GetValue(treeIter, 0))
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{
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_tableStore.SetValue(treeIter, 0, false);
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appMetadata.Favorite = false;
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}
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else
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{
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_tableStore.SetValue(treeIter, 0, true);
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appMetadata.Favorite = true;
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}
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byte[] saveData = JsonSerializer.Serialize(appMetadata, resolver);
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File.WriteAllText(metadataPath, Encoding.UTF8.GetString(saveData, 0, saveData.Length).PrettyPrintJson());
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}
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private void Row_Activated(object sender, RowActivatedArgs args)
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{
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_gameTableSelection.GetSelected(out TreeIter treeIter);
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string path = (string)_tableStore.GetValue(treeIter, 9);
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LoadApplication(path);
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}
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private void Row_Clicked(object sender, ButtonReleaseEventArgs args)
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{
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if (args.Event.Button != 3) return;
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_gameTableSelection.GetSelected(out TreeIter treeIter);
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if (treeIter.UserData == IntPtr.Zero) return;
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GameTableContextMenu contextMenu = new GameTableContextMenu(_tableStore, treeIter, _device.System.FsClient);
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contextMenu.ShowAll();
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contextMenu.PopupAtPointer(null);
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}
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private void Load_Application_File(object sender, EventArgs args)
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{
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FileChooserDialog fileChooser = new FileChooserDialog("Choose the file to open", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
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fileChooser.Filter = new FileFilter();
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fileChooser.Filter.AddPattern("*.nsp" );
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fileChooser.Filter.AddPattern("*.pfs0");
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fileChooser.Filter.AddPattern("*.xci" );
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fileChooser.Filter.AddPattern("*.nca" );
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fileChooser.Filter.AddPattern("*.nro" );
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fileChooser.Filter.AddPattern("*.nso" );
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if (fileChooser.Run() == (int)ResponseType.Accept)
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{
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LoadApplication(fileChooser.Filename);
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}
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fileChooser.Dispose();
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}
|
|
|
|
private void Load_Application_Folder(object sender, EventArgs args)
|
|
{
|
|
FileChooserDialog fileChooser = new FileChooserDialog("Choose the folder to open", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
|
|
|
|
if (fileChooser.Run() == (int)ResponseType.Accept)
|
|
{
|
|
LoadApplication(fileChooser.Filename);
|
|
}
|
|
|
|
fileChooser.Dispose();
|
|
}
|
|
|
|
private void Open_Ryu_Folder(object sender, EventArgs args)
|
|
{
|
|
Process.Start(new ProcessStartInfo()
|
|
{
|
|
FileName = new VirtualFileSystem().GetBasePath(),
|
|
UseShellExecute = true,
|
|
Verb = "open"
|
|
});
|
|
}
|
|
|
|
private void Exit_Pressed(object sender, EventArgs args)
|
|
{
|
|
_screen?.Exit();
|
|
End();
|
|
}
|
|
|
|
private void Window_Close(object sender, DeleteEventArgs args)
|
|
{
|
|
_screen?.Exit();
|
|
End();
|
|
}
|
|
|
|
private void StopEmulation_Pressed(object sender, EventArgs args)
|
|
{
|
|
// TODO: Write logic to kill running game
|
|
|
|
_gameLoaded = false;
|
|
}
|
|
|
|
private void FullScreen_Toggled(object sender, EventArgs args)
|
|
{
|
|
if (_fullScreen.Active)
|
|
{
|
|
Fullscreen();
|
|
}
|
|
else
|
|
{
|
|
Unfullscreen();
|
|
}
|
|
}
|
|
|
|
private void Settings_Pressed(object sender, EventArgs args)
|
|
{
|
|
SwitchSettings settingsWin = new SwitchSettings();
|
|
settingsWin.Show();
|
|
}
|
|
|
|
private void Update_Pressed(object sender, EventArgs args)
|
|
{
|
|
string ryuUpdater = System.IO.Path.Combine(new VirtualFileSystem().GetBasePath(), "RyuUpdater.exe");
|
|
|
|
try
|
|
{
|
|
Process.Start(new ProcessStartInfo(ryuUpdater, "/U") { UseShellExecute = true });
|
|
}
|
|
catch(System.ComponentModel.Win32Exception)
|
|
{
|
|
GtkDialog.CreateErrorDialog("Update canceled by user or updater was not found");
|
|
}
|
|
}
|
|
|
|
private void About_Pressed(object sender, EventArgs args)
|
|
{
|
|
AboutWindow aboutWin = new AboutWindow();
|
|
aboutWin.Show();
|
|
}
|
|
|
|
private void Fav_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.FavColumn.Value = _favToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Icon_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.IconColumn.Value = _iconToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Title_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.AppColumn.Value = _appToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Developer_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.DevColumn.Value = _developerToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Version_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.VersionColumn.Value = _versionToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void TimePlayed_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn.Value = _timePlayedToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void LastPlayed_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn.Value = _lastPlayedToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void FileExt_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn.Value = _fileExtToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void FileSize_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn.Value = _fileSizeToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Path_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.PathColumn.Value = _pathToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void RefreshList_Pressed(object sender, ButtonReleaseEventArgs args)
|
|
{
|
|
#pragma warning disable CS4014
|
|
UpdateGameTable();
|
|
#pragma warning restore CS4014
|
|
}
|
|
|
|
private static int TimePlayedSort(ITreeModel model, TreeIter a, TreeIter b)
|
|
{
|
|
string aValue = model.GetValue(a, 5).ToString();
|
|
string bValue = model.GetValue(b, 5).ToString();
|
|
|
|
if (aValue.Length > 4 && aValue.Substring(aValue.Length - 4) == "mins")
|
|
{
|
|
aValue = (float.Parse(aValue.Substring(0, aValue.Length - 5)) * 60).ToString();
|
|
}
|
|
else if (aValue.Length > 3 && aValue.Substring(aValue.Length - 3) == "hrs")
|
|
{
|
|
aValue = (float.Parse(aValue.Substring(0, aValue.Length - 4)) * 3600).ToString();
|
|
}
|
|
else if (aValue.Length > 4 && aValue.Substring(aValue.Length - 4) == "days")
|
|
{
|
|
aValue = (float.Parse(aValue.Substring(0, aValue.Length - 5)) * 86400).ToString();
|
|
}
|
|
else
|
|
{
|
|
aValue = aValue.Substring(0, aValue.Length - 1);
|
|
}
|
|
|
|
if (bValue.Length > 4 && bValue.Substring(bValue.Length - 4) == "mins")
|
|
{
|
|
bValue = (float.Parse(bValue.Substring(0, bValue.Length - 5)) * 60).ToString();
|
|
}
|
|
else if (bValue.Length > 3 && bValue.Substring(bValue.Length - 3) == "hrs")
|
|
{
|
|
bValue = (float.Parse(bValue.Substring(0, bValue.Length - 4)) * 3600).ToString();
|
|
}
|
|
else if (bValue.Length > 4 && bValue.Substring(bValue.Length - 4) == "days")
|
|
{
|
|
bValue = (float.Parse(bValue.Substring(0, bValue.Length - 5)) * 86400).ToString();
|
|
}
|
|
else
|
|
{
|
|
bValue = bValue.Substring(0, bValue.Length - 1);
|
|
}
|
|
|
|
if (float.Parse(aValue) > float.Parse(bValue))
|
|
{
|
|
return -1;
|
|
}
|
|
else if (float.Parse(bValue) > float.Parse(aValue))
|
|
{
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
private static int LastPlayedSort(ITreeModel model, TreeIter a, TreeIter b)
|
|
{
|
|
string aValue = model.GetValue(a, 6).ToString();
|
|
string bValue = model.GetValue(b, 6).ToString();
|
|
|
|
if (aValue == "Never")
|
|
{
|
|
aValue = DateTime.UnixEpoch.ToString();
|
|
}
|
|
|
|
if (bValue == "Never")
|
|
{
|
|
bValue = DateTime.UnixEpoch.ToString();
|
|
}
|
|
|
|
return DateTime.Compare(DateTime.Parse(bValue), DateTime.Parse(aValue));
|
|
}
|
|
|
|
private static int FileSizeSort(ITreeModel model, TreeIter a, TreeIter b)
|
|
{
|
|
string aValue = model.GetValue(a, 8).ToString();
|
|
string bValue = model.GetValue(b, 8).ToString();
|
|
|
|
if (aValue.Substring(aValue.Length - 2) == "GB")
|
|
{
|
|
aValue = (float.Parse(aValue[0..^2]) * 1024).ToString();
|
|
}
|
|
else
|
|
{
|
|
aValue = aValue[0..^2];
|
|
}
|
|
|
|
if (bValue.Substring(bValue.Length - 2) == "GB")
|
|
{
|
|
bValue = (float.Parse(bValue[0..^2]) * 1024).ToString();
|
|
}
|
|
else
|
|
{
|
|
bValue = bValue[0..^2];
|
|
}
|
|
|
|
if (float.Parse(aValue) > float.Parse(bValue))
|
|
{
|
|
return -1;
|
|
}
|
|
else if (float.Parse(bValue) > float.Parse(aValue))
|
|
{
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
public static void SaveConfig()
|
|
{
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
|
|
}
|
|
}
|
|
}
|