c86aacde76
* Initial nvdec implementation using FFmpeg * Fix swapped channels on the video decoder and the G8R8 texture format * Fix texture samplers not being set properly (regression) * Rebased * Remove unused code introduced on the rebase * Add support for RGBA8 output format on the video image composer * Correct spacing * Some fixes for rebase and other tweaks * Allow size mismatch on frame copy * Get rid of GetHostAddress calls on VDec
11 lines
256 B
C#
11 lines
256 B
C#
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Nv.NvHostChannel
|
|
{
|
|
[StructLayout(LayoutKind.Sequential, Size = 8, Pack = 4)]
|
|
struct NvHostChannelGetParamArg
|
|
{
|
|
public int Param;
|
|
public int Value;
|
|
}
|
|
} |