..
assets
Add features to GUI ( #757 )
2019-11-29 15:32:51 +11:00
AboutInfo.cs
Add features to GUI ( #757 )
2019-11-29 15:32:51 +11:00
AboutWindow.cs
Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses ( #801 )
2020-01-05 12:49:44 +01:00
AboutWindow.glade
Add features to GUI ( #757 )
2019-11-29 15:32:51 +11:00
ApplicationAddedEventArgs.cs
Add features to GUI ( #757 )
2019-11-29 15:32:51 +11:00
ApplicationData.cs
Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses ( #801 )
2020-01-05 12:49:44 +01:00
ApplicationLibrary.cs
Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses ( #801 )
2020-01-05 12:49:44 +01:00
ApplicationMetadata.cs
Add features to GUI ( #757 )
2019-11-29 15:32:51 +11:00
GameTableContextMenu.cs
Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses ( #801 )
2020-01-05 12:49:44 +01:00
GameTableContextMenu.glade
GUI: Implement context menu for the game table ( #840 )
2019-12-22 03:49:51 +01:00
GLScreen.cs
InitializeCounters to Initialize
2020-01-10 02:17:34 +01:00
GtkDialog.cs
Add features to GUI ( #757 )
2019-11-29 15:32:51 +11:00
KeyboardControls.cs
Rewrite the configuration system ( #831 )
2019-12-21 20:52:31 +01:00
MainWindow.cs
System firmware installer ( #791 )
2020-01-12 03:10:55 +01:00
MainWindow.glade
System firmware installer ( #791 )
2020-01-12 03:10:55 +01:00
Migration.cs
Make sure to reload keys after Migration
2020-01-05 16:39:35 +01:00
NpadController.cs
Rewrite the configuration system ( #831 )
2019-12-21 20:52:31 +01:00
SaveImporter.cs
Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses ( #801 )
2020-01-05 12:49:44 +01:00
SwitchSettings.cs
Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses ( #801 )
2020-01-05 12:49:44 +01:00
SwitchSettings.glade
Add features to GUI ( #757 )
2019-11-29 15:32:51 +11:00