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e68650237d
ryujinx
/
Ryujinx.Graphics.Gpu
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Image
History
gdkchan
93df366b2c
Fix texture flush from CPU WaitSync regression on OpenGL (
#4289
)
2023-01-14 11:23:57 -03:00
..
AutoDeleteCache.cs
Remove textures from cache on unmap if not mapped and modified (
#4211
)
2023-01-11 01:53:56 +00:00
FormatInfo.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
FormatTable.cs
Implement a software ETC2 texture decoder (
#4121
)
2022-12-21 20:39:58 -03:00
ITextureDescriptor.cs
Pool.cs
PoolCache.cs
ReductionFilter.cs
Sampler.cs
SamplerDescriptor.cs
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs
SamplerPoolCache.cs
Texture.cs
Remove textures from cache on unmap if not mapped and modified (
#4211
)
2023-01-11 01:53:56 +00:00
TextureBindingInfo.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
TextureBindingsManager.cs
GPU: Force rebind when pool changes (
#4129
)
2022-12-21 17:35:28 -03:00
TextureCache.cs
Remove textures from cache on unmap if not mapped and modified (
#4211
)
2023-01-11 01:53:56 +00:00
TextureCompatibility.cs
GPU: Add fallback when 16-bit formats are not supported (
#4108
)
2022-12-26 15:50:27 -03:00
TextureComponent.cs
TextureDependency.cs
TextureDescriptor.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
TextureDescriptorType.cs
TextureGroup.cs
Fix texture flush from CPU WaitSync regression on OpenGL (
#4289
)
2023-01-14 11:23:57 -03:00
TextureGroupHandle.cs
Fix texture flush from CPU WaitSync regression on OpenGL (
#4289
)
2023-01-14 11:23:57 -03:00
TextureInfo.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
TextureManager.cs
GPU: Swap bindings array instead of copying (
#4003
)
2022-12-04 18:18:40 +01:00
TextureMatchQuality.cs
TextureMsaaMode.cs
TexturePool.cs
Add a sampler pool cache and improve texture pool cache (
#3487
)
2022-07-27 21:07:48 -03:00
TexturePoolCache.cs
TextureScaleMode.cs
TextureSearchFlags.cs
TextureTarget.cs
TextureViewCompatibility.cs