e174100474
* Implement many objects, improve logging. Change and rename folders of Services Add Logging of IpcMessage. Add "lm" Log Service. Parse Errors of SetTerminateResult Add Svc Calls. Add many object implementations. * Corrections Forgotten Debug Conf * Corrections 2 * Corrections 3 * Corrections 4
181 lines
5.5 KiB
C#
181 lines
5.5 KiB
C#
using ChocolArm64.Memory;
|
|
using Ryujinx.Core.OsHle.Handles;
|
|
using Ryujinx.Core.OsHle.Ipc;
|
|
using OpenTK.Audio;
|
|
using OpenTK.Audio.OpenAL;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
|
|
namespace Ryujinx.Core.OsHle.IpcServices.Aud
|
|
{
|
|
class IAudioOut : IIpcService
|
|
{
|
|
private Dictionary<int, ServiceProcessRequest> m_Commands;
|
|
|
|
public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
|
|
|
|
public IAudioOut()
|
|
{
|
|
m_Commands = new Dictionary<int, ServiceProcessRequest>()
|
|
{
|
|
{ 0, GetAudioOutState },
|
|
{ 1, StartAudioOut },
|
|
{ 2, StopAudioOut },
|
|
{ 3, AppendAudioOutBuffer },
|
|
{ 4, RegisterBufferEvent },
|
|
{ 5, GetReleasedAudioOutBuffer },
|
|
{ 6, ContainsAudioOutBuffer },
|
|
{ 7, AppendAudioOutBuffer_ex },
|
|
{ 8, GetReleasedAudioOutBuffer_ex }
|
|
};
|
|
}
|
|
|
|
enum AudioOutState
|
|
{
|
|
Started,
|
|
Stopped
|
|
};
|
|
|
|
//IAudioOut
|
|
private AudioOutState State = AudioOutState.Stopped;
|
|
private Queue<long> KeysQueue = new Queue<long>();
|
|
|
|
//OpenAL
|
|
private bool OpenALInstalled = true;
|
|
private AudioContext AudioCtx;
|
|
private int Source;
|
|
private int Buffer;
|
|
|
|
//Return State of IAudioOut
|
|
public long GetAudioOutState(ServiceCtx Context)
|
|
{
|
|
Context.ResponseData.Write((int)State);
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long StartAudioOut(ServiceCtx Context)
|
|
{
|
|
if (State == AudioOutState.Stopped)
|
|
{
|
|
State = AudioOutState.Started;
|
|
|
|
try
|
|
{
|
|
AudioCtx = new AudioContext(); //Create the audio context
|
|
}
|
|
catch (Exception)
|
|
{
|
|
Logging.Warn("OpenAL Error! PS: Install OpenAL Core SDK!");
|
|
OpenALInstalled = false;
|
|
}
|
|
|
|
if (OpenALInstalled) AL.Listener(ALListenerf.Gain, (float)8.0); //Add more gain to it
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long StopAudioOut(ServiceCtx Context)
|
|
{
|
|
if (State == AudioOutState.Started)
|
|
{
|
|
if (OpenALInstalled)
|
|
{
|
|
if (AudioCtx == null) //Needed to call the instance of AudioContext()
|
|
return 0;
|
|
|
|
AL.SourceStop(Source);
|
|
AL.DeleteSource(Source);
|
|
}
|
|
State = AudioOutState.Stopped;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long AppendAudioOutBuffer(ServiceCtx Context)
|
|
{
|
|
long BufferId = Context.RequestData.ReadInt64();
|
|
|
|
KeysQueue.Enqueue(BufferId);
|
|
|
|
byte[] AudioOutBuffer = AMemoryHelper.ReadBytes(Context.Memory, Context.Request.SendBuff[0].Position, sizeof(long) * 5);
|
|
using (MemoryStream MS = new MemoryStream(AudioOutBuffer))
|
|
{
|
|
BinaryReader Reader = new BinaryReader(MS);
|
|
long PointerNextBuffer = Reader.ReadInt64();
|
|
long PointerSampleBuffer = Reader.ReadInt64();
|
|
long CapacitySampleBuffer = Reader.ReadInt64();
|
|
long SizeDataInSampleBuffer = Reader.ReadInt64();
|
|
long OffsetDataInSampleBuffer = Reader.ReadInt64();
|
|
|
|
byte[] AudioSampleBuffer = AMemoryHelper.ReadBytes(Context.Memory, PointerSampleBuffer + OffsetDataInSampleBuffer, (int)SizeDataInSampleBuffer);
|
|
|
|
if (OpenALInstalled)
|
|
{
|
|
if (AudioCtx == null) //Needed to call the instance of AudioContext()
|
|
return 0;
|
|
|
|
Buffer = AL.GenBuffer();
|
|
AL.BufferData(Buffer, ALFormat.Stereo16, AudioSampleBuffer, AudioSampleBuffer.Length, 48000);
|
|
|
|
Source = AL.GenSource();
|
|
AL.SourceQueueBuffer(Source, Buffer);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long RegisterBufferEvent(ServiceCtx Context)
|
|
{
|
|
int Handle = Context.Ns.Os.Handles.GenerateId(new HEvent());
|
|
|
|
Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long GetReleasedAudioOutBuffer(ServiceCtx Context)
|
|
{
|
|
long TempKey = 0;
|
|
|
|
if (KeysQueue.Count > 0) TempKey = KeysQueue.Dequeue();
|
|
|
|
AMemoryHelper.WriteBytes(Context.Memory, Context.Request.ReceiveBuff[0].Position, BitConverter.GetBytes(TempKey));
|
|
|
|
int ReleasedBuffersCount = 1;
|
|
Context.ResponseData.Write(ReleasedBuffersCount);
|
|
|
|
if (OpenALInstalled)
|
|
{
|
|
if (AudioCtx == null) //Needed to call the instance of AudioContext()
|
|
return 0;
|
|
|
|
AL.SourcePlay(Source);
|
|
int[] FreeBuffers = AL.SourceUnqueueBuffers(Source, 1);
|
|
AL.DeleteBuffers(FreeBuffers);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
public long ContainsAudioOutBuffer(ServiceCtx Context)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
public long AppendAudioOutBuffer_ex(ServiceCtx Context)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
public long GetReleasedAudioOutBuffer_ex(ServiceCtx Context)
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
}
|