7fea26e97e
* Introduce new IGALCommand<T> interface and use it * Remove use of reflection on GAL multithreading * Unmanaged constraint
22 lines
695 B
C#
22 lines
695 B
C#
using Ryujinx.Graphics.GAL.Multithreading.Model;
|
|
using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
|
|
|
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Sampler
|
|
{
|
|
struct SamplerDisposeCommand : IGALCommand, IGALCommand<SamplerDisposeCommand>
|
|
{
|
|
public CommandType CommandType => CommandType.SamplerDispose;
|
|
private TableRef<ThreadedSampler> _sampler;
|
|
|
|
public void Set(TableRef<ThreadedSampler> sampler)
|
|
{
|
|
_sampler = sampler;
|
|
}
|
|
|
|
public static void Run(ref SamplerDisposeCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|
{
|
|
command._sampler.Get(threaded).Base.Dispose();
|
|
}
|
|
}
|
|
}
|