ryujinx/Ryujinx.Graphics.OpenGL
2020-02-02 10:19:46 +11:00
..
Buffer.cs Add a GetSpan method to the memory manager and use it on GPU (#877) 2020-01-13 10:27:50 +11:00
Counters.cs
Debugger.cs
EnumConversion.cs Enable stencil texturing (fixes #866) (#910) 2020-01-31 14:42:03 +11:00
FormatInfo.cs
FormatTable.cs Fix R5G6B5 in SurfaceFlinger (#863) 2020-01-09 19:12:47 +01:00
Framebuffer.cs
HwCapabilities.cs Address PR feedback 2020-01-09 02:13:00 +01:00
Pipeline.cs Support configurable point size (#916) 2020-02-02 10:19:46 +11:00
Program.cs
Renderer.cs Replace glFinish with barrier for WaitForIdle (#878) 2020-01-13 09:12:40 +11:00
Ryujinx.Graphics.OpenGL.csproj Add runtime identifiers to new projects 2020-01-09 02:13:00 +01:00
Sampler.cs
Shader.cs
TextureCopy.cs Address PR feedback 2020-01-09 02:13:00 +01:00
TextureCopyUnscaled.cs
TextureStorage.cs
TextureView.cs Enable stencil texturing (fixes #866) (#910) 2020-01-31 14:42:03 +11:00
VertexArray.cs
VertexBuffer.cs
Window.cs