a731ab3a2a
* Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary
138 lines
2.6 KiB
C#
138 lines
2.6 KiB
C#
namespace ARMeilleure.IntermediateRepresentation
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{
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enum Intrinsic
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{
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X86Addpd,
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X86Addps,
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X86Addsd,
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X86Addss,
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X86Andnpd,
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X86Andnps,
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X86Cmppd,
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X86Cmpps,
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X86Cmpsd,
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X86Cmpss,
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X86Comisdeq,
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X86Comisdge,
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X86Comisdlt,
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X86Comisseq,
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X86Comissge,
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X86Comisslt,
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X86Cvtdq2pd,
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X86Cvtdq2ps,
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X86Cvtpd2dq,
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X86Cvtpd2ps,
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X86Cvtps2dq,
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X86Cvtps2pd,
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X86Cvtsd2si,
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X86Cvtsd2ss,
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X86Cvtss2sd,
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X86Divpd,
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X86Divps,
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X86Divsd,
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X86Divss,
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X86Haddpd,
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X86Haddps,
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X86Maxpd,
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X86Maxps,
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X86Maxsd,
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X86Maxss,
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X86Minpd,
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X86Minps,
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X86Minsd,
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X86Minss,
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X86Movhlps,
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X86Movlhps,
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X86Mulpd,
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X86Mulps,
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X86Mulsd,
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X86Mulss,
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X86Paddb,
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X86Paddd,
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X86Paddq,
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X86Paddw,
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X86Pand,
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X86Pandn,
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X86Pavgb,
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X86Pavgw,
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X86Pblendvb,
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X86Pcmpeqb,
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X86Pcmpeqd,
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X86Pcmpeqq,
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X86Pcmpeqw,
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X86Pcmpgtb,
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X86Pcmpgtd,
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X86Pcmpgtq,
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X86Pcmpgtw,
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X86Pmaxsb,
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X86Pmaxsd,
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X86Pmaxsw,
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X86Pmaxub,
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X86Pmaxud,
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X86Pmaxuw,
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X86Pminsb,
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X86Pminsd,
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X86Pminsw,
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X86Pminub,
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X86Pminud,
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X86Pminuw,
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X86Pmovsxbw,
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X86Pmovsxdq,
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X86Pmovsxwd,
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X86Pmovzxbw,
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X86Pmovzxdq,
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X86Pmovzxwd,
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X86Pmulld,
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X86Pmullw,
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X86Popcnt,
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X86Por,
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X86Pshufb,
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X86Pslld,
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X86Pslldq,
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X86Psllq,
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X86Psllw,
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X86Psrad,
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X86Psraw,
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X86Psrld,
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X86Psrlq,
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X86Psrldq,
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X86Psrlw,
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X86Psubb,
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X86Psubd,
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X86Psubq,
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X86Psubw,
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X86Punpckhbw,
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X86Punpckhdq,
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X86Punpckhqdq,
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X86Punpckhwd,
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X86Punpcklbw,
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X86Punpckldq,
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X86Punpcklqdq,
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X86Punpcklwd,
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X86Pxor,
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X86Rcpps,
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X86Rcpss,
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X86Roundpd,
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X86Roundps,
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X86Roundsd,
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X86Roundss,
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X86Rsqrtps,
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X86Rsqrtss,
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X86Shufpd,
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X86Shufps,
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X86Sqrtpd,
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X86Sqrtps,
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X86Sqrtsd,
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X86Sqrtss,
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X86Subpd,
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X86Subps,
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X86Subsd,
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X86Subss,
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X86Unpckhpd,
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X86Unpckhps,
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X86Unpcklpd,
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X86Unpcklps,
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X86Xorpd,
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X86Xorps
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}
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} |