ryujinx/Ryujinx/Ui
Ac_K 4c2d9ff3ff
HLE: Refactoring of ApplicationLoader (#4480)
* HLE: Refactoring of ApplicationLoader

* Fix SDL2 Headless

* Addresses gdkchan feedback

* Fixes LoadUnpackedNca RomFS loading

* remove useless casting

* Cleanup and fixe empty application name

* Remove ProcessInfo

* Fixes typo

* ActiveProcess to ActiveApplication

* Update check

* Clean using.

* Use the correct filepath when loading Homebrew.npdm

* Fix NRE in ProcessResult if MetaLoader is null

* Add more checks for valid processId & return success

* Add missing logging statement for npdm error

* Return result for LoadKip()

* Move error logging out of PFS load extension method

This avoids logging "Could not find Main NCA"
followed by "Loading main..." when trying to start hbl.

* Fix GUIs not checking load results

* Fix style and formatting issues

* Fix formatting and wording

* gtk: Refactor LoadApplication()

---------

Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
2023-03-31 21:16:46 +02:00
..
Applet Avalonia UI - Part 1 (#3270) 2022-05-15 13:30:15 +02:00
Helper Minor code formatting (#4498) 2023-03-04 14:43:08 +01:00
Widgets HLE: Refactoring of ApplicationLoader (#4480) 2023-03-31 21:16:46 +02:00
Windows HLE: Refactoring of ApplicationLoader (#4480) 2023-03-31 21:16:46 +02:00
GLRenderer.cs Replace DllImport usage with LibraryImport (#4084) 2022-12-15 18:07:31 +01:00
MainWindow.cs HLE: Refactoring of ApplicationLoader (#4480) 2023-03-31 21:16:46 +02:00
MainWindow.glade GUI: Add option to register file types (#4250) 2023-01-22 17:39:00 +00:00
OpenToolkitBindingsContext.cs Miria: The Death of OpenTK 3 (#2194) 2021-04-14 12:28:43 +02:00
RendererWidgetBase.cs HLE: Refactoring of ApplicationLoader (#4480) 2023-03-31 21:16:46 +02:00
SPBOpenGLContext.cs Removed unused usings. (#3593) 2022-08-18 18:04:54 +02:00
StatusUpdatedEventArgs.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
VKRenderer.cs Minor code formatting (#4498) 2023-03-04 14:43:08 +01:00