f6a7309b14
This is needed to run Pokemon Legends Arceus 1.1.1 with guest internet enabled. The game still get stuck at loading screen.
79 lines
2.2 KiB
C#
79 lines
2.2 KiB
C#
using Ryujinx.HLE.HOS.Ipc;
|
||
using Ryujinx.HLE.HOS.Kernel.Common;
|
||
using Ryujinx.HLE.HOS.Services.Account.Acc.AsyncContext;
|
||
using System;
|
||
|
||
namespace Ryujinx.HLE.HOS.Services.Account.Acc
|
||
{
|
||
class IAsyncContext : IpcService
|
||
{
|
||
protected AsyncExecution _asyncExecution;
|
||
|
||
public IAsyncContext(AsyncExecution asyncExecution)
|
||
{
|
||
_asyncExecution = asyncExecution;
|
||
}
|
||
|
||
[CommandHipc(0)]
|
||
// GetSystemEvent() -> handle<copy>
|
||
public ResultCode GetSystemEvent(ServiceCtx context)
|
||
{
|
||
if (context.Process.HandleTable.GenerateHandle(_asyncExecution.SystemEvent.ReadableEvent, out int _systemEventHandle) != KernelResult.Success)
|
||
{
|
||
throw new InvalidOperationException("Out of handles!");
|
||
}
|
||
|
||
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_systemEventHandle);
|
||
|
||
return ResultCode.Success;
|
||
}
|
||
|
||
[CommandHipc(1)]
|
||
// Cancel()
|
||
public ResultCode Cancel(ServiceCtx context)
|
||
{
|
||
if (!_asyncExecution.IsInitialized)
|
||
{
|
||
return ResultCode.AsyncExecutionNotInitialized;
|
||
}
|
||
|
||
if (_asyncExecution.IsRunning)
|
||
{
|
||
_asyncExecution.Cancel();
|
||
}
|
||
|
||
return ResultCode.Success;
|
||
}
|
||
|
||
[CommandHipc(2)]
|
||
// HasDone() -> b8
|
||
public ResultCode HasDone(ServiceCtx context)
|
||
{
|
||
if (!_asyncExecution.IsInitialized)
|
||
{
|
||
return ResultCode.AsyncExecutionNotInitialized;
|
||
}
|
||
|
||
context.ResponseData.Write(_asyncExecution.SystemEvent.ReadableEvent.IsSignaled());
|
||
|
||
return ResultCode.Success;
|
||
}
|
||
|
||
[CommandHipc(3)]
|
||
// GetResult()
|
||
public ResultCode GetResult(ServiceCtx context)
|
||
{
|
||
if (!_asyncExecution.IsInitialized)
|
||
{
|
||
return ResultCode.AsyncExecutionNotInitialized;
|
||
}
|
||
|
||
if (!_asyncExecution.SystemEvent.ReadableEvent.IsSignaled())
|
||
{
|
||
return ResultCode.Unknown41;
|
||
}
|
||
|
||
return ResultCode.Success;
|
||
}
|
||
}
|
||
} |