789cdba8b5
* Refactor the friend namespace and UInt128 This commit also: - Fix GetFriendsList arguments ordering. - Add GetFriendListIds. - Expose the permission level of the port instance. - InvalidUUID => InvalidArgument * friend: add all cmds as commments * add Friend structure layout * Rename FriendErr to FriendError * Accurately implement INotificationService * Fix singleton lock of NotificationEventHandler * Address comments * Add comments for IDaemonSuspendSessionService cmds * Explicitly define the Charset when needed Also make "Nickname" a string * Address gdk's comments
248 lines
12 KiB
C#
248 lines
12 KiB
C#
using Ryujinx.Common;
|
|
using Ryujinx.Common.Logging;
|
|
using Ryujinx.HLE.HOS.Ipc;
|
|
using Ryujinx.HLE.HOS.SystemState;
|
|
using Ryujinx.HLE.Utilities;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Runtime.InteropServices;
|
|
|
|
using static Ryujinx.HLE.HOS.ErrorCode;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Friend
|
|
{
|
|
class IFriendService : IpcService
|
|
{
|
|
private Dictionary<int, ServiceProcessRequest> _commands;
|
|
|
|
private FriendServicePermissionLevel _permissionLevel;
|
|
|
|
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
|
|
|
|
public IFriendService(FriendServicePermissionLevel permissionLevel)
|
|
{
|
|
_commands = new Dictionary<int, ServiceProcessRequest>
|
|
{
|
|
//{ 0, GetCompletionEvent },
|
|
//{ 1, Cancel },
|
|
{ 10100, GetFriendListIds },
|
|
{ 10101, GetFriendList },
|
|
//{ 10102, UpdateFriendInfo },
|
|
//{ 10110, GetFriendProfileImage },
|
|
//{ 10200, SendFriendRequestForApplication },
|
|
//{ 10211, AddFacedFriendRequestForApplication },
|
|
//{ 10400, GetBlockedUserListIds },
|
|
//{ 10500, GetProfileList },
|
|
{ 10600, DeclareOpenOnlinePlaySession },
|
|
{ 10601, DeclareCloseOnlinePlaySession },
|
|
{ 10610, UpdateUserPresence },
|
|
//{ 10700, GetPlayHistoryRegistrationKey },
|
|
//{ 10701, GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId },
|
|
//{ 10702, AddPlayHistory },
|
|
//{ 11000, GetProfileImageUrl },
|
|
//{ 20100, GetFriendCount },
|
|
//{ 20101, GetNewlyFriendCount },
|
|
//{ 20102, GetFriendDetailedInfo },
|
|
//{ 20103, SyncFriendList },
|
|
//{ 20104, RequestSyncFriendList },
|
|
//{ 20110, LoadFriendSetting },
|
|
//{ 20200, GetReceivedFriendRequestCount },
|
|
//{ 20201, GetFriendRequestList },
|
|
//{ 20300, GetFriendCandidateList },
|
|
//{ 20301, GetNintendoNetworkIdInfo }, // 3.0.0+
|
|
//{ 20302, GetSnsAccountLinkage }, // 5.0.0+
|
|
//{ 20303, GetSnsAccountProfile }, // 5.0.0+
|
|
//{ 20304, GetSnsAccountFriendList }, // 5.0.0+
|
|
//{ 20400, GetBlockedUserList },
|
|
//{ 20401, SyncBlockedUserList },
|
|
//{ 20500, GetProfileExtraList },
|
|
//{ 20501, GetRelationship },
|
|
//{ 20600, GetUserPresenceView },
|
|
//{ 20700, GetPlayHistoryList },
|
|
//{ 20701, GetPlayHistoryStatistics },
|
|
//{ 20800, LoadUserSetting },
|
|
//{ 20801, SyncUserSetting },
|
|
//{ 20900, RequestListSummaryOverlayNotification },
|
|
//{ 21000, GetExternalApplicationCatalog },
|
|
//{ 30100, DropFriendNewlyFlags },
|
|
//{ 30101, DeleteFriend },
|
|
//{ 30110, DropFriendNewlyFlag },
|
|
//{ 30120, ChangeFriendFavoriteFlag },
|
|
//{ 30121, ChangeFriendOnlineNotificationFlag },
|
|
//{ 30200, SendFriendRequest },
|
|
//{ 30201, SendFriendRequestWithApplicationInfo },
|
|
//{ 30202, CancelFriendRequest },
|
|
//{ 30203, AcceptFriendRequest },
|
|
//{ 30204, RejectFriendRequest },
|
|
//{ 30205, ReadFriendRequest },
|
|
//{ 30210, GetFacedFriendRequestRegistrationKey },
|
|
//{ 30211, AddFacedFriendRequest },
|
|
//{ 30212, CancelFacedFriendRequest },
|
|
//{ 30213, GetFacedFriendRequestProfileImage },
|
|
//{ 30214, GetFacedFriendRequestProfileImageFromPath },
|
|
//{ 30215, SendFriendRequestWithExternalApplicationCatalogId },
|
|
//{ 30216, ResendFacedFriendRequest },
|
|
//{ 30217, SendFriendRequestWithNintendoNetworkIdInfo }, // 3.0.0+
|
|
//{ 30300, GetSnsAccountLinkPageUrl }, // 5.0.0+
|
|
//{ 30301, UnlinkSnsAccount }, // 5.0.0+
|
|
//{ 30400, BlockUser },
|
|
//{ 30401, BlockUserWithApplicationInfo },
|
|
//{ 30402, UnblockUser },
|
|
//{ 30500, GetProfileExtraFromFriendCode },
|
|
//{ 30700, DeletePlayHistory },
|
|
//{ 30810, ChangePresencePermission },
|
|
//{ 30811, ChangeFriendRequestReception },
|
|
//{ 30812, ChangePlayLogPermission },
|
|
//{ 30820, IssueFriendCode },
|
|
//{ 30830, ClearPlayLog },
|
|
//{ 49900, DeleteNetworkServiceAccountCache },
|
|
};
|
|
|
|
_permissionLevel = permissionLevel;
|
|
}
|
|
|
|
// nn::friends::GetFriendListIds(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid) -> int outCount, array<nn::account::NetworkServiceAccountId, 0xa>
|
|
public long GetFriendListIds(ServiceCtx context)
|
|
{
|
|
int offset = context.RequestData.ReadInt32();
|
|
|
|
// Padding
|
|
context.RequestData.ReadInt32();
|
|
|
|
UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
|
|
FriendFilter filter = context.RequestData.ReadStruct<FriendFilter>();
|
|
|
|
// Pid placeholder
|
|
context.RequestData.ReadInt64();
|
|
|
|
if (uuid.IsNull)
|
|
{
|
|
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
|
|
}
|
|
|
|
// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
|
|
context.ResponseData.Write(0);
|
|
|
|
Logger.PrintStub(LogClass.ServiceFriend, new
|
|
{
|
|
UserId = uuid.ToString(),
|
|
offset,
|
|
filter.PresenceStatus,
|
|
filter.IsFavoriteOnly,
|
|
filter.IsSameAppPresenceOnly,
|
|
filter.IsSameAppPlayedOnly,
|
|
filter.IsArbitraryAppPlayedOnly,
|
|
filter.PresenceGroupId,
|
|
});
|
|
|
|
return 0;
|
|
}
|
|
|
|
// nn::friends::GetFriendList(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid) -> int outCount, array<nn::friends::detail::FriendImpl, 0x6>
|
|
public long GetFriendList(ServiceCtx context)
|
|
{
|
|
int offset = context.RequestData.ReadInt32();
|
|
|
|
// Padding
|
|
context.RequestData.ReadInt32();
|
|
|
|
UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
|
|
FriendFilter filter = context.RequestData.ReadStruct<FriendFilter>();
|
|
|
|
// Pid placeholder
|
|
context.RequestData.ReadInt64();
|
|
|
|
if (uuid.IsNull)
|
|
{
|
|
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
|
|
}
|
|
|
|
// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
|
|
context.ResponseData.Write(0);
|
|
|
|
Logger.PrintStub(LogClass.ServiceFriend, new {
|
|
UserId = uuid.ToString(),
|
|
offset,
|
|
filter.PresenceStatus,
|
|
filter.IsFavoriteOnly,
|
|
filter.IsSameAppPresenceOnly,
|
|
filter.IsSameAppPlayedOnly,
|
|
filter.IsArbitraryAppPlayedOnly,
|
|
filter.PresenceGroupId,
|
|
});
|
|
|
|
return 0;
|
|
}
|
|
|
|
// nn::friends::DeclareOpenOnlinePlaySession(nn::account::Uid)
|
|
public long DeclareOpenOnlinePlaySession(ServiceCtx context)
|
|
{
|
|
UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
|
|
|
|
if (uuid.IsNull)
|
|
{
|
|
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
|
|
}
|
|
|
|
if (context.Device.System.State.Account.TryGetUser(uuid, out UserProfile profile))
|
|
{
|
|
profile.OnlinePlayState = AccountState.Open;
|
|
}
|
|
|
|
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), profile.OnlinePlayState });
|
|
|
|
return 0;
|
|
}
|
|
|
|
// nn::friends::DeclareCloseOnlinePlaySession(nn::account::Uid)
|
|
public long DeclareCloseOnlinePlaySession(ServiceCtx context)
|
|
{
|
|
UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
|
|
|
|
if (uuid.IsNull)
|
|
{
|
|
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
|
|
}
|
|
|
|
if (context.Device.System.State.Account.TryGetUser(uuid, out UserProfile profile))
|
|
{
|
|
profile.OnlinePlayState = AccountState.Closed;
|
|
}
|
|
|
|
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), profile.OnlinePlayState });
|
|
|
|
return 0;
|
|
}
|
|
|
|
// nn::friends::UpdateUserPresence(nn::account::Uid, u64, pid, buffer<nn::friends::detail::UserPresenceImpl, 0x19>)
|
|
public long UpdateUserPresence(ServiceCtx context)
|
|
{
|
|
UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
|
|
|
|
// Pid placeholder
|
|
context.RequestData.ReadInt64();
|
|
|
|
long position = context.Request.PtrBuff[0].Position;
|
|
long size = context.Request.PtrBuff[0].Size;
|
|
|
|
byte[] bufferContent = context.Memory.ReadBytes(position, size);
|
|
|
|
if (uuid.IsNull)
|
|
{
|
|
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
|
|
}
|
|
|
|
int elementCount = bufferContent.Length / Marshal.SizeOf<UserPresence>();
|
|
|
|
using (BinaryReader bufferReader = new BinaryReader(new MemoryStream(bufferContent)))
|
|
{
|
|
UserPresence[] userPresenceInputArray = bufferReader.ReadStructArray<UserPresence>(elementCount);
|
|
|
|
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), userPresenceInputArray });
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
}
|